Player Matchup

Nemesis
Nemesis
MacBlaze24
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
R3D N0SED
Ullr
Level 21
God Stats
6W - 8L
1,507 SR
Queue Stats
13W - 13L
1,503 Elo+
Solo
Terra
Terra
ZT4RRYY
Terra
Level 24
God Stats
9W - 11L
1,529 SR
Queue Stats
119W - 98L
1,560 Elo+
Solo
Vamana
Vamana
bluntznremy
Vamana
Level 4
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
sentalentorn
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,512 Elo+

VS

Team Averages
Level 14
1,604 SR
1,496 Elo+
Merlin
Merlin
BigCm06
Merlin
Level 7
God Stats
15W - 14L
1,552 SR
Queue Stats
19W - 18L
1,583 Elo+
Solo
Ymir
Ymir
CoN-_venom_YT
Ymir
Level 29
God Stats
2W - 2L
1,554 SR
Queue Stats
85W - 96L
1,405 Elo+
Solo
Bastet
Bastet
GTrebo713
Bastet
Level 20
God Stats
10W - 11L
1,483 SR
Queue Stats
305W - 228L
1,566 Elo+
Solo
Fenrir
Fenrir
TGG_quickshot
Fenrir
Level 6
God Stats
3W - 1L
1,700 SR
Queue Stats
5W - 5L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
dragonlee1997
Sun Wukong
Level 10
God Stats
4W - 0L
1,730 SR
Queue Stats
8W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MacBlaze24
Nemesis
14
0 / 14 / 3
8,370
837
4,177
17,723
6,506
Ullr
14
4 / 6 / 0
9,470
947
7,051
14,779
4,894
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
ZT4RRYY
Terra
16
1 / 3 / 4
10,462
1,046
8,629
18,817
21,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
15
0 / 10 / 5
9,573
957
11,299
28,298
15,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
sentalentorn
Jormungandr
15
1 / 6 / 4
9,123
912
7,112
16,608
18,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

66

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigCm06
Merlin
18
5 / 0 / 19
10,856
1,086
17,718
4,937
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 22
10,638
1,064
8,567
10,287
10,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
GTrebo713
Bastet
18
21 / 1 / 12
12,515
1,252
27,953
8,325
4,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 5 / 10
9,835
984
10,620
10,227
4,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
dragonlee1997
Sun Wukong
18
6 / 0 / 22
11,609
1,161
23,368
12,551
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
124
6
Kills
39
39
Deaths
6
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigCm06
Merlin
5
0
19
14.5
W
3
0
22
14
W
Bastet
GTrebo713
Bastet
21
1
12
27
L
Nemesis
MacBlaze24
Nemesis
0
14
3
0.11
L
Ullr
4
6
0
0.67
W
4
5
10
1.8
L
Terra
ZT4RRYY
Terra
1
3
4
1
L
Vamana
0
10
5
0.25
W
Sun Wukong
dragonlee1997
Sun Wukong
6
0
22
17
L
Jormungandr
sentalentorn
Jormungandr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,268
Damage
88,226
96,225
Taken
46,327
67,320
Mitigated
34,192
10,124
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigCm06
Merlin
17,718
1,396
336
1,415
4,937
2,028
0
1,265
3,672
42,169
0
W
8,567
2,797
566
1,703
10,287
10,650
0
3,391
6,707
18,928
0
W
Bastet
GTrebo713
Bastet
27,953
9,660
0
3,268
8,325
4,247
0
2,155
6,170
0
33,529
L
Nemesis
MacBlaze24
Nemesis
4,177
1,550
0
547
17,723
6,506
0
3,908
13,643
0
8,076
L
Ullr
7,051
2,665
11
635
14,779
4,894
0
2,866
11,808
0
14,523
W
10,620
4,469
0
536
10,227
4,304
0
3,257
6,970
0
13,177
L
Terra
ZT4RRYY
Terra
8,629
1,934
1,698
3,008
18,817
21,912
0
5,495
12,577
22,820
0
L
Vamana
11,299
5,919
1,236
2,939
28,298
15,577
0
9,497
18,337
0
30,573
W
Sun Wukong
dragonlee1997
Sun Wukong
23,368
7,904
0
2,542
12,551
12,963
0
5,673
6,878
2,759
35,539
L
Jormungandr
sentalentorn
Jormungandr
7,112
209
0
50
16,608
18,431
0
5,869
10,173
19,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
55,453
129
Minions Killed
132
1
Camps Cleared
6
845,786
Distance Traveled
954,629
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,856
1,086
56
6
3
202,722
1
W
Ymir
10,638
1,064
12
1
1
189,620
0
W
Bastet
12,515
1,252
9
1
2
164,886
0
L
Nemesis
8,370
837
7
1
0
134,272
4
L
Ullr
9,470
947
19
2
0
131,808
0
W
Fenrir
9,835
984
5
1
0
179,520
0
L
Terra
10,462
1,046
22
2
0
196,773
0
L
Vamana
9,573
957
45
5
1
218,188
0
W
Sun Wukong
11,609
1,161
50
5
0
217,881
1
L
Jormungandr
9,123
912
36
4
0
164,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role