Player Matchup

Charybdis
Charybdis
Drikista
Charybdis
Level 59
God Stats
2W - 2L
1,465 SR
Queue Stats
11W - 22L
1,345 Elo+
Party 1
Jormungandr
Jormungandr
EL_SAN_03
Jormungandr
Level 69
God Stats
3W - 6L
1,467 SR
Queue Stats
83W - 116L
1,365 Elo+
Solo
Scylla
Scylla
arunam
Scylla
Level 102
God Stats
4W - 3L
1,502 SR
Queue Stats
25W - 40L
1,351 Elo+
Party 1
Team Averages
Level 77
1,478 SR
1,354 Elo+

VS

Team Averages
Level 77
1,319 SR
1,365 Elo+
Nox
Nox
Drissix
Nox
Level 143
God Stats
23W - 31L
1,449 SR
Queue Stats
739W - 694L
1,564 Elo+
Solo
Artemis
Artemis
italiano1236
Artemis
Level 15
God Stats
1W - 14L
1,017 SR
Queue Stats
5W - 28L
1,129 Elo+
Party 2
Chaac
Chaac
reni24100
Chaac
Level 74
God Stats
11W - 17L
1,490 SR
Queue Stats
175W - 267L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drikista
Charybdis
13
1 / 5 / 3
10,221
568
7,866
15,710
5,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
EL_SAN_03
Jormungandr
13
1 / 4 / 3
10,472
582
9,814
23,860
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
arunam
Scylla
15
4 / 4 / 1
11,182
621
7,026
17,049
10,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
7 / 2 / 4
12,279
682
20,596
13,187
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
italiano1236
Artemis
14
2 / 1 / 5
10,548
586
8,565
5,825
2,396
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
reni24100
Chaac
16
4 / 3 / 8
11,683
649
21,380
19,349
20,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
13
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Drikista
Charybdis
1
5
3
0.5
W
Nox
7
2
4
4.5
L
Jormungandr
EL_SAN_03
Jormungandr
1
4
3
0.63
L
Scylla
arunam
Scylla
4
4
1
1.13
W
Artemis
italiano1236
Artemis
2
1
5
4.5
W
Chaac
reni24100
Chaac
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
50,541
56,619
Taken
38,361
40,266
Mitigated
28,248
6,728
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Drikista
Charybdis
7,866
3,741
0
1,350
15,710
5,877
158
4,647
10,261
0
42,482
W
Nox
20,596
1,492
372
3,467
13,187
5,848
481
6,043
7,144
65,076
0
L
Jormungandr
EL_SAN_03
Jormungandr
9,814
2,237
0
3,656
23,860
23,617
0
8,970
13,911
26,576
0
L
Scylla
arunam
Scylla
7,026
1,316
174
1,548
17,049
10,772
45
6,707
9,540
32,553
0
W
Artemis
italiano1236
Artemis
8,565
2,912
0
1,321
5,825
2,396
1,145
3,365
2,460
0
22,632
W
Chaac
reni24100
Chaac
21,380
2,360
0
7,500
19,349
20,004
80
7,776
11,573
0
55,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
34,510
175
Minions Killed
217
6
Camps Cleared
10
906,854
Distance Traveled
976,197
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,221
568
97
5
6
307,059
1
W
Nox
12,279
682
123
7
7
339,888
5
L
Jormungandr
10,472
582
27
2
0
292,072
3
L
Scylla
11,182
621
51
3
0
307,723
2
W
Artemis
10,548
586
36
2
1
275,371
3
W
Chaac
11,683
649
58
3
2
360,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role