Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Legend1432
Ymir
Level 69
God Stats
18W - 9L
1,689 SR
Queue Stats
168W - 116L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
Noodleus
Kukulkan
Level 61
God Stats
18W - 10L
1,653 SR
Queue Stats
167W - 116L
1,600 Elo+
Party 2
Team Averages
Level 78
1,614 SR
1,567 Elo+

VS

Team Averages
Level 106
1,568 SR
1,577 Elo+
Chiron
Chiron
Halfker
Chiron
Level 109
God Stats
11W - 9L
1,578 SR
Queue Stats
120W - 111L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
YllaxESP
Kuzenbo
Level 144
God Stats
2W - 0L
1,310 SR
Queue Stats
195W - 146L
1,610 Elo+
Party 1
Nox
Nox
iDragon90
Nox
Level 66
God Stats
4W - 1L
1,817 SR
Queue Stats
60W - 56L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 5 / 0
6,630
603
5,082
8,331
2,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,954
632
3,162
13,783
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Noodleus
Kukulkan
10
0 / 8 / 1
6,527
593
7,579
8,397
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Halfker
Chiron
12
7 / 1 / 5
8,419
765
9,624
9,296
3,035
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
YllaxESP
Kuzenbo
12
3 / 0 / 8
7,912
719
8,068
8,724
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 0 / 5
8,306
755
10,284
4,664
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
14
14
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
W
Chiron
Halfker
Chiron
7
1
5
9.5
L
0
1
1
0.5
L
Kukulkan
Noodleus
Kukulkan
0
8
1
0.06
W
Kuzenbo
YllaxESP
Kuzenbo
3
0
8
7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
27,976
30,511
Taken
22,684
14,462
Mitigated
14,062
3,579
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,082
1,170
0
458
8,331
2,349
0
4,810
3,033
0
13,502
W
Chiron
Halfker
Chiron
9,624
3,225
265
3,339
9,296
3,035
752
5,189
3,909
0
33,453
L
3,162
600
508
2,528
13,783
9,978
0
8,296
4,760
6,053
0
L
Kukulkan
Noodleus
Kukulkan
7,579
538
0
85
8,397
2,135
0
3,659
4,226
33,394
0
W
Kuzenbo
YllaxESP
Kuzenbo
8,068
2,399
0
1,578
8,724
9,411
296
3,450
5,058
9,550
0
W
10,284
322
0
1,152
4,664
1,616
0
2,295
2,309
36,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,111
Gold Earned
24,637
111
Minions Killed
141
1
Camps Cleared
9
579,138
Distance Traveled
682,231
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,630
603
20
2
1
190,446
3
W
Chiron
8,419
765
62
6
5
206,249
5
L
Ymir
6,954
632
11
1
0
213,783
3
L
Kukulkan
6,527
593
80
7
0
174,909
4
W
Kuzenbo
7,912
719
8
1
0
244,799
3
W
Nox
8,306
755
71
6
4
231,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role