Player Matchup

Sun Wukong
Sun Wukong
BackwoodZippy
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 3
Ra
Ra
FastMara
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IanegG
Aphrodite
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
78W - 93L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LUClFER23_
Jing Wei
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 81L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Sparks_Anky
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 4
1,500 SR
1,469 Elo+

VS

Team Averages
Level 25
1,409 SR
1,443 Elo+
Amaterasu
Amaterasu
Jhdavis
Amaterasu
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 14L
1,284 Elo+
Solo
Pele
Pele
NRGuny
Pele
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 50L
1,662 Elo+
Party 1
Ymir
Ymir
Nathaneqq
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WienerClouse
Hou Yi
Level 79
God Stats
1W - 3L
1,150 SR
Queue Stats
73W - 90L
1,410 Elo+
Party 1
Anubis
Anubis
sheepish1
Anubis
Level 20
God Stats
5W - 0L
1,608 SR
Queue Stats
62W - 56L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackwoodZippy
Sun Wukong
7
1 / 5 / 0
4,755
432
3,321
5,319
1,484
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 8 / 0
5,394
490
2,632
5,635
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
IanegG
Aphrodite
7
1 / 2 / 1
5,278
480
2,141
4,585
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
LUClFER23_
Jing Wei
7
1 / 3 / 1
4,888
444
5,608
5,934
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Sparks_Anky
Hun Batz
7
0 / 5 / 2
4,956
451
1,544
6,884
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jhdavis
Amaterasu
10
3 / 1 / 5
5,836
531
1,561
5,465
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
NRGuny
Pele
12
12 / 1 / 3
7,437
676
6,011
5,933
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 2 / 4
5,146
468
476
6,335
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
10
2 / 0 / 4
5,824
529
4,192
4,757
1,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
sheepish1
Anubis
11
6 / 0 / 5
6,848
623
6,408
5,060
2,366
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
23
23
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BackwoodZippy
Sun Wukong
1
5
0
0.2
L
1
8
0
0.13
L
Aphrodite
IanegG
Aphrodite
1
2
1
0.75
W
Amaterasu
Jhdavis
Amaterasu
3
1
5
5.5
L
Jing Wei
LUClFER23_
Jing Wei
1
3
1
0.5
W
Pele
NRGuny
Pele
12
1
3
13.5
W
Ymir
0
2
4
1
L
Hun Batz
Sparks_Anky
Hun Batz
0
5
2
0.2
W
Hou Yi
2
0
4
4
W
Anubis
sheepish1
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
18,648
28,357
Taken
27,550
9,037
Mitigated
12,091
4,867
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BackwoodZippy
Sun Wukong
3,321
933
0
95
5,319
1,484
0
586
4,733
0
14,908
L
2,632
252
0
56
5,635
828
128
2,673
2,962
13,730
0
L
Aphrodite
IanegG
Aphrodite
2,141
374
1,200
1,759
4,585
3,878
0
790
3,795
15,561
0
W
Amaterasu
Jhdavis
Amaterasu
1,561
281
0
1,550
5,465
3,029
288
573
4,812
0
10,813
L
Jing Wei
LUClFER23_
Jing Wei
5,608
4,559
0
617
5,934
1,490
62
1,028
4,906
0
22,197
W
Pele
NRGuny
Pele
6,011
1,400
0
2,948
5,933
1,928
1,139
484
5,414
0
39,772
W
Ymir
476
61
0
1,050
6,335
3,353
0
1,374
4,921
10,358
0
L
Hun Batz
Sparks_Anky
Hun Batz
1,544
178
0
1,140
6,884
1,357
0
2,037
4,847
0
15,606
W
Hou Yi
4,192
1,566
0
787
4,757
1,415
482
284
4,473
0
31,216
W
Anubis
sheepish1
Anubis
6,408
1,209
0
2,459
5,060
2,366
1,180
1,709
3,157
37,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
31,091
153
Minions Killed
274
0
Camps Cleared
0
968,176
Distance Traveled
985,624
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,755
432
27
2
0
202,759
2
L
Ra
5,394
490
28
3
0
166,983
0
L
Aphrodite
5,278
480
22
2
0
206,307
0
W
Amaterasu
5,836
531
32
3
0
210,301
2
L
Jing Wei
4,888
444
41
4
0
202,588
2
W
Pele
7,437
676
80
7
0
224,176
2
W
Ymir
5,146
468
19
2
0
148,204
2
L
Hun Batz
4,956
451
35
3
0
189,539
0
W
Hou Yi
5,824
529
69
6
0
204,188
1
W
Anubis
6,848
623
74
7
0
198,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role