Player Matchup

Gilgamesh
Gilgamesh
HERO_D21_FUNNIE
Gilgamesh
Level 160
God Stats
64W - 59L
1,529 SR
Queue Stats
357W - 427L
1,444 Elo+
Solo
Chernobog
Chernobog
beefy_rubble3
Chernobog
Level 40
God Stats
5W - 2L
1,584 SR
Queue Stats
95W - 125L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
paseo-lento3
Kumbhakarna
Level 15
God Stats
5W - 4L
1,573 SR
Queue Stats
33W - 30L
1,295 Elo+
Solo
Team Averages
Level 72
1,562 SR
1,379 Elo+

VS

Team Averages
Level 73
1,425 SR
1,385 Elo+
Ah Puch
Ah Puch
ARCEDBLUU
Ah Puch
Level 145
God Stats
2W - 2L
1,335 SR
Queue Stats
107W - 91L
1,502 Elo+
Solo
Bellona
Bellona
BYAAH43
Bellona
Level 44
God Stats
5W - 11L
1,440 SR
Queue Stats
13W - 23L
1,351 Elo+
Solo
Mercury
Mercury
YourBuddyLarry
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HERO_D21_FUNNIE
Gilgamesh
14
4 / 2 / 5
9,747
696
6,164
12,239
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
beefy_rubble3
Chernobog
14
4 / 3 / 5
9,544
682
8,989
10,085
3,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
paseo-lento3
Kumbhakarna
14
4 / 0 / 8
9,735
695
5,874
14,854
8,938
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARCEDBLUU
Ah Puch
13
1 / 3 / 3
8,553
611
17,594
6,353
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BYAAH43
Bellona
13
1 / 4 / 4
8,678
620
6,196
9,464
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 1
8,582
613
4,229
10,509
3,751
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ARCEDBLUU
Ah Puch
1
3
3
0.83
L
Bellona
BYAAH43
Bellona
1
4
4
0.75
W
Gilgamesh
HERO_D21_FUNNIE
Gilgamesh
4
2
5
3.25
L
3
5
1
0.7
W
Chernobog
beefy_rubble3
Chernobog
4
3
5
2.17
W
Kumbhakarna
paseo-lento3
Kumbhakarna
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
28,019
37,178
Taken
26,326
20,961
Mitigated
14,523
6,304
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ARCEDBLUU
Ah Puch
17,594
665
0
713
6,353
2,517
0
1,901
4,452
54,908
0
L
Bellona
BYAAH43
Bellona
6,196
1,382
0
2,362
9,464
8,255
0
2,216
7,248
0
13,656
W
Gilgamesh
HERO_D21_FUNNIE
Gilgamesh
6,164
737
423
4,570
12,239
8,128
460
4,890
6,488
6,737
28,687
L
4,229
1,990
0
0
10,509
3,751
0
3,884
6,625
0
7,348
W
Chernobog
beefy_rubble3
Chernobog
8,989
4,954
624
687
10,085
3,895
1,667
5,322
4,330
0
28,790
W
Kumbhakarna
paseo-lento3
Kumbhakarna
5,874
399
0
0
14,854
8,938
649
6,654
7,230
15,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
25,813
138
Minions Killed
139
6
Camps Cleared
6
772,070
Distance Traveled
737,531
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,553
611
101
7
3
232,014
3
L
Bellona
8,678
620
29
2
3
251,777
6
W
Gilgamesh
9,747
696
59
4
3
268,317
1
L
Mercury
8,582
613
9
1
0
253,740
0
W
Chernobog
9,544
682
63
5
2
236,352
2
W
Kumbhakarna
9,735
695
16
1
1
267,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role