Player Matchup

Gilgamesh
Gilgamesh
KallieK
Gilgamesh
Level 142
God Stats
1W - 2L
1,267 SR
Queue Stats
126W - 110L
1,562 Elo+
Party 2
Hercules
Hercules
Lego_Mugabe
Hercules
Level 72
God Stats
6W - 3L
1,550 SR
Queue Stats
429W - 406L
1,556 Elo+
Party 2
Vulcan
Vulcan
LennyM8
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Merlin
Merlin
SaltBoiRSA
Merlin
Level 122
God Stats
7W - 5L
1,604 SR
Queue Stats
175W - 147L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
yx1015
Ne Zha
Level 29
God Stats
2W - 1L
1,254 SR
Queue Stats
60W - 37L
1,544 Elo+
Solo
Team Averages
Level 78
1,435 SR
1,571 Elo+

VS

Team Averages
Level 79
1,500 SR
1,613 Elo+
Artemis
Artemis
Asamidori
Artemis
Level 119
God Stats
4W - 1L
1,592 SR
Queue Stats
306W - 332L
1,483 Elo+
Solo
Scylla
Scylla
FаtaLіst
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,938 Elo+
Party 1
Ymir
Ymir
Nataliа
Ymir
Level 148
God Stats
6W - 8L
1,656 SR
Queue Stats
231W - 220L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zezrange
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,483 Elo+
Solo
Sol
Sol
bunasa
Sol
Level 29
God Stats
1W - 4L
1,251 SR
Queue Stats
220W - 234L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KallieK
Gilgamesh
18
3 / 6 / 19
11,469
675
13,123
23,498
24,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Lego_Mugabe
Hercules
18
3 / 4 / 16
11,254
662
8,733
20,312
24,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
LennyM8
Vulcan
19
6 / 3 / 12
11,993
705
21,688
13,039
8,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
SaltBoiRSA
Merlin
19
7 / 3 / 15
12,565
739
24,347
11,823
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
yx1015
Ne Zha
20
11 / 2 / 13
13,060
768
21,320
15,593
8,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asamidori
Artemis
16
6 / 7 / 5
10,723
631
11,784
15,567
6,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
FаtaLіst
Scylla
19
5 / 6 / 6
12,137
714
8,484
14,286
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
19
1 / 5 / 14
11,845
697
9,984
29,945
29,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Zezrange
Tsukuyomi
17
1 / 8 / 14
10,641
626
16,005
20,511
15,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
bunasa
Sol
20
5 / 4 / 12
12,904
759
17,686
15,939
5,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
30
Kills
18
18
Deaths
30
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asamidori
Artemis
6
7
5
1.21
L
Scylla
FаtaLіst
Scylla
5
6
6
1.33
W
Gilgamesh
KallieK
Gilgamesh
3
6
19
2.08
W
Hercules
Lego_Mugabe
Hercules
3
4
16
2.75
W
Vulcan
LennyM8
Vulcan
6
3
12
4
L
Ymir
1
5
14
1.6
W
Merlin
SaltBoiRSA
Merlin
7
3
15
4.83
L
Tsukuyomi
Zezrange
Tsukuyomi
1
8
14
1
L
Sol
bunasa
Sol
5
4
12
2.75
W
Ne Zha
yx1015
Ne Zha
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,211
Damage
63,943
84,265
Taken
96,248
71,435
Mitigated
63,307
31,711
Healing
27,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asamidori
Artemis
11,784
3,581
1,145
1,696
15,567
6,510
1,085
9,122
6,134
0
24,914
L
Scylla
FаtaLіst
Scylla
8,484
1,222
1,267
1,793
14,286
5,501
368
6,237
7,908
26,797
0
W
Gilgamesh
KallieK
Gilgamesh
13,123
1,695
1,973
5,349
23,498
24,051
820
8,712
14,786
0
20,785
W
Hercules
Lego_Mugabe
Hercules
8,733
1,033
1,807
6,074
20,312
24,822
532
7,185
13,127
0
13,312
W
Vulcan
LennyM8
Vulcan
21,688
11,520
517
1,152
13,039
8,099
979
7,521
5,518
40,522
0
L
Ymir
9,984
1,052
1,755
6,660
29,945
29,795
247
16,026
13,070
18,374
0
W
Merlin
SaltBoiRSA
Merlin
24,347
600
274
4,141
11,823
5,858
969
7,079
4,744
54,601
0
L
Tsukuyomi
Zezrange
Tsukuyomi
16,005
2,493
1,131
4,286
20,511
15,826
392
8,921
11,128
0
30,294
L
Sol
bunasa
Sol
17,686
1,929
2,639
5,534
15,939
5,675
1,621
5,729
9,988
51,376
0
W
Ne Zha
yx1015
Ne Zha
21,320
1,941
3,624
6,800
15,593
8,605
2,006
5,657
9,798
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,341
Gold Earned
58,250
173
Minions Killed
189
0
Camps Cleared
0
1,575,042
Distance Traveled
1,420,259
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,723
631
26
2
0
189,915
2
L
Scylla
12,137
714
49
3
0
293,836
0
W
Gilgamesh
11,469
675
15
1
0
290,637
1
W
Hercules
11,254
662
14
1
0
305,153
1
W
Vulcan
11,993
705
34
2
0
351,536
2
L
Ymir
11,845
697
11
1
0
293,087
0
W
Merlin
12,565
739
63
4
0
304,251
3
L
Tsukuyomi
10,641
626
36
2
0
319,968
0
L
Sol
12,904
759
67
4
0
323,453
3
W
Ne Zha
13,060
768
47
3
0
323,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role