Player Matchup

Arachne
Arachne
Fish_Taco_Eater_
Arachne
Level 26
God Stats
65W - 43L
1,531 SR
Queue Stats
113W - 113L
1,361 Elo+
Solo
Skadi
Skadi
SimplyPlain-
Skadi
Level 118
God Stats
0W - 1L
1,322 SR
Queue Stats
53W - 49L
1,465 Elo+
Party 2
Ra
Ra
X_SUB-ZERO_KINGX
Ra
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 2
Team Averages
Level 52
1,451 SR
1,442 Elo+

VS

Team Averages
Level 37
1,732 SR
1,391 Elo+
Hercules
Hercules
T1AOxxTRE359
Hercules
Level 18
God Stats
4W - 1L
1,804 SR
Queue Stats
15W - 12L
1,325 Elo+
Party 1
Nemesis
Nemesis
ThickandStrong
Nemesis
Level 23
God Stats
7W - 2L
1,804 SR
Queue Stats
64W - 70L
1,385 Elo+
Party 1
Xing Tian
Xing Tian
Tretachi
Xing Tian
Level 70
God Stats
20W - 12L
1,587 SR
Queue Stats
212W - 247L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
8,467
706
12,767
11,205
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 6 / 4
7,855
655
9,837
9,682
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 6
7,261
605
4,255
6,214
1,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
T1AOxxTRE359
Hercules
12
3 / 4 / 10
8,610
718
4,436
14,418
9,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 2 / 7
9,430
786
9,369
8,450
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Tretachi
Xing Tian
13
7 / 1 / 9
9,876
823
9,335
15,634
18,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
17
17
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
2
6
4
0.67
W
Hercules
T1AOxxTRE359
Hercules
3
4
10
2
W
7
2
7
5.25
W
Xing Tian
Tretachi
Xing Tian
7
1
9
11.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
23,140
27,101
Taken
38,502
9,814
Mitigated
31,631
2,758
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,767
10,373
0
1,218
11,205
5,010
209
4,259
6,946
0
28,263
L
9,837
5,445
0
1,090
9,682
3,130
198
3,722
5,960
0
29,627
W
Hercules
T1AOxxTRE359
Hercules
4,436
1,529
0
3,386
14,418
9,133
264
2,723
11,695
6,003
13,976
W
9,369
5,031
0
1,358
8,450
3,568
1,193
1,278
7,172
0
25,049
W
Xing Tian
Tretachi
Xing Tian
9,335
2,065
693
4,077
15,634
18,930
233
955
14,679
27,709
0
L
4,255
651
391
59
6,214
1,674
90
2,235
3,979
10,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
27,916
103
Minions Killed
121
4
Camps Cleared
4
592,451
Distance Traveled
652,526
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,467
706
40
3
3
217,594
1
L
Skadi
7,855
655
46
4
0
198,827
2
W
Hercules
8,610
718
37
3
2
209,484
0
W
Nemesis
9,430
786
45
4
2
220,821
3
W
Xing Tian
9,876
823
39
3
0
222,221
0
L
Ra
7,261
605
17
1
1
176,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role