Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Cemiboy2
Olorun
Level 20
God Stats
1W - 1L
1,765 SR
Queue Stats
19W - 10L
1,677 Elo+
Party 3
Neith
Neith
Koppacabana
Neith
Level 15
God Stats
4W - 4L
1,547 SR
Queue Stats
22W - 28L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
SHFR
Sun Wukong
Level 16
God Stats
3W - 2L
1,629 SR
Queue Stats
38W - 31L
1,466 Elo+
Solo
Ra
Ra
migueelLN
Ra
Level 4
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,635 SR
1,519 Elo+

VS

Team Averages
Level 25
1,543 SR
1,451 Elo+
Artio
Artio
DasIch
Artio
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 21L
1,323 Elo+
Party 1
Sol
Sol
KiritoSornram
Sol
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,615 Elo+
Solo
Ra
Ra
chimyn
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,206 Elo+
Party 1
Cernunnos
Cernunnos
sosamontxna
Cernunnos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 52L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
waifubuki
Kukulkan
Level 13
God Stats
10W - 4L
1,713 SR
Queue Stats
16W - 15L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
6 / 6 / 8
13,118
1,193
14,840
17,824
8,956
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Cemiboy2
Olorun
19
3 / 6 / 10
11,952
1,087
17,393
15,344
5,221
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 8 / 8
11,847
1,077
18,956
18,348
5,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SHFR
Sun Wukong
18
6 / 9 / 9
11,881
1,080
18,536
25,498
23,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 12 / 9
10,143
922
7,326
16,635
4,764
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

63

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DasIch
Artio
19
2 / 4 / 25
12,886
1,171
7,657
25,790
31,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 5 / 17
14,510
1,319
22,872
17,202
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
18
2 / 7 / 20
11,032
1,003
8,492
14,746
6,177
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
sosamontxna
Cernunnos
20
22 / 4 / 10
15,735
1,430
38,592
18,176
7,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
waifubuki
Kukulkan
18
1 / 0 / 12
10,616
965
7,655
3,873
1,440
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
125
20
Kills
41
41
Deaths
20
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
6
8
1.67
L
Olorun
Cemiboy2
Olorun
3
6
10
1.33
W
Artio
DasIch
Artio
2
4
25
3.63
W
14
5
17
4.5
L
5
8
8
1.13
L
Sun Wukong
SHFR
Sun Wukong
6
9
9
1.17
W
Ra
2
7
20
1.71
L
0
12
9
0.38
W
Cernunnos
sosamontxna
Cernunnos
22
4
10
6.75
W
Kukulkan
waifubuki
Kukulkan
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,051
Damage
85,268
93,649
Taken
79,787
48,421
Mitigated
53,448
6,528
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,840
2,337
0
0
17,824
8,956
0
8,231
9,593
0
41,943
L
Olorun
Cemiboy2
Olorun
17,393
7,191
1,324
1,942
15,344
5,221
0
6,425
8,919
40,942
0
W
Artio
DasIch
Artio
7,657
1,417
1,047
4,740
25,790
31,086
0
8,534
17,205
17,469
0
W
22,872
10,639
154
7,142
17,202
6,999
0
6,605
10,547
42,407
4,493
L
18,956
14,012
0
1,771
18,348
5,794
0
7,570
10,778
0
37,787
L
Sun Wukong
SHFR
Sun Wukong
18,536
5,160
0
636
25,498
23,686
0
14,364
11,134
4,616
26,016
W
Ra
8,492
684
964
1,615
14,746
6,177
0
4,362
10,079
15,739
0
L
7,326
1,119
605
250
16,635
4,764
0
8,128
8,507
19,154
0
W
Cernunnos
sosamontxna
Cernunnos
38,592
18,192
0
3,413
18,176
7,746
0
6,422
11,754
0
85,280
W
Kukulkan
waifubuki
Kukulkan
7,655
78
0
95
3,873
1,440
0
984
2,786
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,941
Gold Earned
64,779
193
Minions Killed
194
7
Camps Cleared
11
1,036,826
Distance Traveled
1,048,631
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,118
1,193
62
6
2
223,198
0
L
Olorun
11,952
1,087
51
5
3
181,046
0
W
Artio
12,886
1,171
9
1
0
222,557
0
W
Sol
14,510
1,319
46
4
6
202,359
1
L
Neith
11,847
1,077
32
3
2
210,915
1
L
Sun Wukong
11,881
1,080
17
2
0
239,580
1
W
Ra
11,032
1,003
19
2
0
183,439
0
L
Ra
10,143
922
31
3
0
182,087
0
W
Cernunnos
15,735
1,430
93
8
4
200,444
2
W
Kukulkan
10,616
965
27
2
1
239,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role