Player Matchup

Thoth
Thoth
Alleexx215
Thoth
Level 111
God Stats
2W - 3L
1,269 SR
Queue Stats
210W - 226L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
SK_NOCAP93
Cu Chulainn
Level 130
God Stats
4W - 3L
1,645 SR
Queue Stats
367W - 420L
1,451 Elo+
Solo
Bastet
Bastet
ant clapz u
Bastet
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
257W - 305L
1,401 Elo+
Solo
Team Averages
Level 108
1,471 SR
1,426 Elo+

VS

Team Averages
Level 90
1,469 SR
1,439 Elo+
Jormungandr
Jormungandr
MrEndo007
Jormungandr
Level 16
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
skcat__
Merlin
Level 148
God Stats
5W - 4L
1,522 SR
Queue Stats
194W - 192L
1,453 Elo+
Solo
Skadi
Skadi
x itz P NUT x
Skadi
Level 107
God Stats
0W - 1L
1,666 SR
Queue Stats
6W - 9L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
4 / 6 / 7
12,603
700
11,415
11,784
4,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
SK_NOCAP93
Cu Chulainn
16
6 / 7 / 9
12,964
720
13,932
23,392
22,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
17
6 / 8 / 8
12,875
715
17,667
21,272
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrEndo007
Jormungandr
16
3 / 5 / 14
12,247
680
8,262
15,687
15,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
skcat__
Merlin
15
11 / 5 / 9
13,139
730
19,690
16,673
5,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 7 / 9
12,515
695
14,362
17,763
5,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
21
21
Deaths
17
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
6
7
1.25
L
Jormungandr
MrEndo007
Jormungandr
3
5
14
2
W
Cu Chulainn
SK_NOCAP93
Cu Chulainn
6
7
9
1.5
W
Bastet
6
8
8
1.25
L
Merlin
skcat__
Merlin
11
5
9
3.1
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
42,314
56,448
Taken
50,123
36,400
Mitigated
26,248
10,986
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
11,415
1,048
0
2,630
11,784
4,025
982
5,743
6,041
46,378
0
L
Jormungandr
MrEndo007
Jormungandr
8,262
2,295
0
857
15,687
15,560
765
4,329
10,997
31,837
0
W
Cu Chulainn
SK_NOCAP93
Cu Chulainn
13,932
2,439
0
1,800
23,392
22,657
138
10,918
12,474
301
38,815
W
Bastet
17,667
3,543
145
6,411
21,272
9,718
255
11,428
9,844
0
32,574
L
Merlin
skcat__
Merlin
19,690
708
433
5,324
16,673
5,560
695
2,983
13,175
43,440
0
L
14,362
8,340
0
3,181
17,763
5,128
1,000
4,958
12,495
0
57,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
37,901
147
Minions Killed
210
3
Camps Cleared
8
892,809
Distance Traveled
796,480
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,603
700
59
3
1
249,985
1
L
Jormungandr
12,247
680
65
4
1
291,683
2
W
Cu Chulainn
12,964
720
48
3
1
305,578
2
W
Bastet
12,875
715
40
2
1
337,246
0
L
Merlin
13,139
730
56
3
1
247,277
1
L
Skadi
12,515
695
89
5
6
257,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role