Player Matchup

Geb
Geb
Desertmetal
Geb
Level 118
God Stats
0W - 1L
1,937 SR
Queue Stats
1W - 4L
1,596 Elo+
Party 1
Hun Batz
Hun Batz
FixYourLag
Hun Batz
Level 96
God Stats
4W - 2L
1,630 SR
Queue Stats
108W - 99L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HollowJoker
Ah Muzen Cab
Level 148
God Stats
2W - 3L
1,828 SR
Queue Stats
238W - 246L
1,455 Elo+
Solo
King Arthur
King Arthur
Ronalchoman
King Arthur
Level 157
God Stats
1W - 3L
1,351 SR
Queue Stats
242W - 258L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Vretzik
Zhong Kui
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,507 Elo+
Party 1
Team Averages
Level 125
1,649 SR
1,510 Elo+

VS

Team Averages
Level 146
1,549 SR
1,532 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
A YodelingYeti
Chang'e
Level 157
God Stats
11W - 3L
1,745 SR
Queue Stats
367W - 379L
1,531 Elo+
Solo
Geb
Geb
Yokai Muzaka
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
657W - 609L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,402
880
1,649
5,245
3,308
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
FixYourLag
Hun Batz
10
2 / 1 / 2
5,271
1,054
4,013
3,969
1,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
HollowJoker
Ah Muzen Cab
9
0 / 4 / 0
4,315
863
2,336
4,398
1,360
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Ronalchoman
King Arthur
7
0 / 1 / 0
3,822
764
613
1,684
803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Vretzik
Zhong Kui
11
1 / 1 / 2
4,999
1,000
5,361
4,233
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 5
5,858
1,172
4,662
3,682
1,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
10
3 / 1 / 5
5,390
1,078
3,884
4,989
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
 
Bellona
10
1 / 1 / 5
4,878
976
3,505
5,357
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 4
4,785
957
2,479
3,951
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 6
4,894
979
1,934
5,389
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
9
9
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
5
6.5
W
Cthulhu
 
Cthulhu
3
1
5
5.5
W
Bellona
 
Bellona
1
1
5
3.5
W
1
1
4
3
L
1
2
0
0.5
L
Hun Batz
FixYourLag
Hun Batz
2
1
2
3
L
Ah Muzen Cab
HollowJoker
Ah Muzen Cab
0
4
0
0
L
King Arthur
Ronalchoman
King Arthur
0
1
0
0
L
Zhong Kui
Vretzik
Zhong Kui
1
1
2
2
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
16,464
19,529
Taken
23,368
9,447
Mitigated
10,828
2,775
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,662
1,211
0
0
3,682
1,193
0
756
2,870
0
11,271
W
Cthulhu
 
Cthulhu
3,884
166
212
1,000
4,989
3,040
1
1,616
3,247
11,800
0
W
Bellona
 
Bellona
3,505
1,522
0
1,819
5,357
2,668
0
1,678
3,567
0
11,106
W
2,479
86
1,229
2,069
3,951
1,129
0
1,323
2,586
15,824
0
L
1,649
208
0
0
5,245
3,308
0
2,500
2,745
3,527
0
L
Hun Batz
FixYourLag
Hun Batz
4,013
316
0
375
3,969
1,293
0
1,580
2,389
0
9,111
L
Ah Muzen Cab
HollowJoker
Ah Muzen Cab
2,336
887
0
632
4,398
1,360
0
1,876
2,522
0
15,878
L
King Arthur
Ronalchoman
King Arthur
613
74
15
335
1,684
803
0
984
700
0
2,994
L
Zhong Kui
Vretzik
Zhong Kui
5,361
337
0
1,418
4,233
2,683
0
1,825
2,408
16,548
0
W
1,934
160
0
697
5,389
2,798
0
1,557
3,740
6,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
25,805
99
Minions Killed
104
6
Camps Cleared
4
465,360
Distance Traveled
584,274
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,858
1,172
15
3
1
120,213
1
W
Cthulhu
5,390
1,078
15
3
0
116,774
0
W
Bellona
4,878
976
22
4
1
121,080
2
W
Chang'e
4,785
957
38
8
1
110,462
2
L
Geb
4,402
880
1
0
0
112,104
0
L
Hun Batz
5,271
1,054
15
3
2
115,199
2
L
Ah Muzen Cab
4,315
863
35
7
2
97,016
0
L
King Arthur
3,822
764
5
1
1
36,450
1
L
Zhong Kui
4,999
1,000
43
9
1
104,591
0
W
Geb
4,894
979
14
3
1
115,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role