Player Matchup

Chang'e
Chang'e
Silver I
CHAR-B-QUE
Chang'e
Silver I
Level 128
God Stats
9W - 7L
1,590 SR
Queue Stats
18W - 18L
1,426 MMR
Solo
Chaac
Chaac
Gold II
HazeG59
Chaac
Gold II
Level 126
God Stats
18W - 11L
1,620 SR
Queue Stats
331W - 338L
1,312 MMR
Solo
Medusa
Medusa
Silver I
Lizzos_Salad
Medusa
Silver I
Level 122
God Stats
1W - 1L
1,576 SR
Queue Stats
22W - 26L
1,319 MMR
Party 1
Geb
Geb
Silver I
Muceda1994
Geb
Silver I
Level 49
God Stats
4W - 6L
1,736 SR
Queue Stats
115W - 118L
1,379 MMR
Solo
Thanatos
Thanatos
Gold III
Nooby-Neeb
Thanatos
Gold III
Level 114
God Stats
2W - 1L
1,514 SR
Queue Stats
48W - 46L
1,372 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,607 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,423 SR
1,389 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Consulf_
Thor
Bronze III
Level 101
God Stats
0W - 1L
1,232 SR
Queue Stats
38W - 58L
1,413 MMR
Solo
Cerberus
Cerberus
Silver I
GetUrNotepad
Cerberus
Silver I
Level 69
God Stats
1W - 4L
1,395 SR
Queue Stats
208W - 216L
1,295 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ProjectBeatdown
Morgan Le Fay
Gold IV
Level 146
God Stats
4W - 8L
1,496 SR
Queue Stats
413W - 437L
1,361 MMR
Solo
King Arthur
King Arthur
Silver III
ULTRA_WHOOP_AZZ
King Arthur
Silver III
Level 86
God Stats
1W - 1L
1,493 SR
Queue Stats
9W - 13L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHAR-B-QUE
Chang'e
16
3 / 5 / 6
10,108
505
8,205
14,409
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
HazeG59
Chaac
19
5 / 0 / 8
12,448
622
14,668
20,791
23,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
1 / 4 / 8
11,056
553
13,627
13,900
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 13
9,987
499
7,143
12,051
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Nooby-Neeb
Thanatos
19
11 / 1 / 7
11,459
573
14,502
14,412
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
OdinChironAthenaGilgamesh

VS

Bans
TiamatLokiCliodhnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 8 / 1
9,167
458
8,358
14,333
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
15
3 / 4 / 2
9,094
455
6,029
13,943
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
GetUrNotepad
Cerberus
14
2 / 3 / 4
8,953
448
7,597
19,682
16,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
ProjectBeatdown
Morgan Le Fay
15
0 / 5 / 4
8,954
448
8,380
12,356
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
ULTRA_WHOOP_AZZ
King Arthur
15
2 / 4 / 1
8,953
448
10,380
15,952
11,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
24
Kills
10
11
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
8
1
0.44
W
Chang'e
CHAR-B-QUE
Chang'e
3
5
6
1.2
L
Thor
3
4
2
1
L
Cerberus
GetUrNotepad
Cerberus
2
3
4
1.33
W
Chaac
HazeG59
Chaac
5
0
8
9
W
Medusa
1
4
8
1.25
W
4
1
13
10.5
W
Thanatos
Nooby-Neeb
Thanatos
11
1
7
14.5
L
Morgan Le Fay
ProjectBeatdown
Morgan Le Fay
0
5
4
0.4
L
King Arthur
ULTRA_WHOOP_AZZ
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,145
Damage
40,744
75,563
Taken
76,266
53,270
Mitigated
42,223
38,167
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,358
5,918
0
2,994
14,333
4,610
932
672
13,661
0
57,734
W
Chang'e
CHAR-B-QUE
Chang'e
8,205
115
1,429
6,634
14,409
5,471
1,328
5,022
9,387
65,020
0
L
Thor
6,029
812
0
4,164
13,943
5,560
0
4,426
9,349
0
63,027
L
Cerberus
GetUrNotepad
Cerberus
7,597
428
0
6,249
19,682
16,051
0
5,109
14,483
39,770
0
W
Chaac
HazeG59
Chaac
14,668
1,529
0
9,967
20,791
23,632
332
2,479
18,312
21,804
81,117
W
Medusa
13,627
8,502
0
288
13,900
5,110
700
3,305
10,595
0
94,946
W
7,143
447
0
3,935
12,051
13,027
231
3,600
8,451
26,186
0
W
Thanatos
Nooby-Neeb
Thanatos
14,502
2,462
0
15,914
14,412
6,030
598
3,836
10,576
0
83,779
L
Morgan Le Fay
ProjectBeatdown
Morgan Le Fay
8,380
722
0
2,785
12,356
4,219
0
4,464
7,624
66,790
0
L
King Arthur
ULTRA_WHOOP_AZZ
King Arthur
10,380
1,559
0
500
15,952
11,783
0
4,280
11,609
8,803
43,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
45,121
598
Minions Killed
502
0
Camps Cleared
0
1,977,295
Distance Traveled
1,797,463
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,167
458
117
6
0
317,528
0
W
Chang'e
10,108
505
120
6
0
335,773
0
L
Thor
9,094
455
105
5
0
373,720
3
L
Cerberus
8,953
448
64
3
0
358,879
5
W
Chaac
12,448
622
191
10
0
404,529
7
W
Medusa
11,056
553
151
8
0
361,893
0
W
Geb
9,987
499
26
1
0
421,344
3
W
Thanatos
11,459
573
110
6
0
453,756
4
L
Morgan Le Fay
8,954
448
121
6
0
340,831
9
L
King Arthur
8,953
448
95
5
0
406,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role