Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Alexbl2000
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,671 Elo+
Party 1
Vamana
Vamana
ProMuphDyva
Vamana
Level 108
God Stats
8W - 6L
1,482 SR
Queue Stats
209W - 185L
1,471 Elo+
Party 1
Chronos
Chronos
Soonfae
Chronos
Level 48
God Stats
1W - 0L
1,450 SR
Queue Stats
12W - 4L
1,802 Elo+
Party 1
Set
Set
XPsymonX
Set
Level 157
God Stats
2W - 0L
1,720 SR
Queue Stats
33W - 21L
1,639 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,617 Elo+

VS

Team Averages
Level 83
1,504 SR
1,483 Elo+
Neith
Neith
HonkitsLizzie
Neith
Level 88
God Stats
10W - 7L
1,658 SR
Queue Stats
332W - 337L
1,489 Elo+
Solo
Sol
Sol
KINGREAPER3710
Sol
Level 120
God Stats
3W - 4L
1,454 SR
Queue Stats
154W - 192L
1,473 Elo+
Party 2
Hera
Hera
VLyricEagleV
Hera
Level 120
God Stats
1W - 2L
1,408 SR
Queue Stats
56W - 67L
1,495 Elo+
Party 2
Susano
Susano
dontquitbetch
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,460 Elo+
Solo
Cerberus
Cerberus
moon man rider
Cerberus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
8 / 4 / 20
10,686
822
13,613
13,939
22,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
Alexbl2000
Kuzenbo
16
4 / 3 / 20
10,213
786
11,616
24,157
24,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
15
2 / 5 / 19
9,284
714
9,550
16,096
15,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Soonfae
Chronos
19
6 / 2 / 20
11,152
858
18,177
16,403
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
14 / 1 / 17
11,651
896
11,512
12,043
12,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
9,160
705
14,189
11,416
4,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 6 / 10
8,480
652
11,963
12,907
4,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 9 / 5
8,420
648
14,174
11,563
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 9 / 5
8,889
684
9,025
15,940
5,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
2 / 7 / 8
8,384
645
8,231
17,591
15,204
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
34
Kills
13
15
Deaths
34
96
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
4
20
4.5
W
Kuzenbo
Alexbl2000
Kuzenbo
4
3
20
4.67
L
3
3
7
2.17
L
2
6
10
1.17
W
Vamana
2
5
19
2.3
W
Chronos
Soonfae
Chronos
6
2
20
8
L
4
9
5
0.72
W
14
1
17
22.5
L
2
9
5
0.5
L
Cerberus
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,468
Damage
57,582
82,638
Taken
69,417
84,011
Mitigated
34,450
34,640
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,613
1,611
2,941
3,903
13,939
22,472
369
6,616
7,323
19,846
0
W
Kuzenbo
Alexbl2000
Kuzenbo
11,616
3,074
1,185
9,740
24,157
24,571
90
10,584
13,573
24,135
0
L
14,189
4,218
932
4,853
11,416
4,639
0
8,158
2,652
0
33,706
L
11,963
3,320
677
3,124
12,907
4,546
267
6,140
6,410
22,303
0
W
Vamana
9,550
6,214
634
5,030
16,096
15,339
780
6,624
9,472
0
23,111
W
Chronos
Soonfae
Chronos
18,177
4,735
1,112
5,666
16,403
8,994
4,572
5,869
10,534
50,246
0
L
14,174
4,727
1,158
759
11,563
4,131
90
7,112
4,014
27,986
0
W
11,512
4,567
1,575
2,854
12,043
12,635
256
4,675
7,368
0
21,752
L
9,025
1,567
1,242
2,556
15,940
5,930
20
9,844
5,648
0
19,297
L
Cerberus
8,231
1,144
0
3,640
17,591
15,204
0
9,598
7,287
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
43,333
132
Minions Killed
147
0
Camps Cleared
0
1,261,546
Distance Traveled
1,011,537
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,686
822
12
1
0
231,617
0
W
Kuzenbo
10,213
786
16
1
0
257,853
0
L
Neith
9,160
705
48
4
0
208,009
2
L
Sol
8,480
652
20
2
0
178,510
0
W
Vamana
9,284
714
20
2
0
238,414
2
W
Chronos
11,152
858
72
6
0
245,977
3
L
Hera
8,420
648
17
1
0
192,896
0
W
Set
11,651
896
12
1
0
287,685
1
L
Susano
8,889
684
33
3
0
220,029
3
L
Cerberus
8,384
645
29
2
0
212,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role