Player Matchup

Artio
Artio
DrD1SC0NN3CT
Artio
Level 84
God Stats
5W - 2L
1,766 SR
Queue Stats
81W - 103L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
RealLobsterV2
Jing Wei
Level 61
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Pele
Pele
Yahmayy
Pele
Level 49
God Stats
0W - 1L
1,347 SR
Queue Stats
19W - 21L
1,445 Elo+
Solo
Team Averages
Level 65
1,604 SR
1,403 Elo+

VS

Team Averages
Level 84
1,443 SR
1,391 Elo+
King Arthur
King Arthur
R1den17
King Arthur
Level 62
God Stats
15W - 17L
1,419 SR
Queue Stats
179W - 350L
1,309 Elo+
Party 2
Chronos
Chronos
XxProshidxX
Chronos
Level 122
God Stats
2W - 1L
1,510 SR
Queue Stats
32W - 26L
1,496 Elo+
Solo
Merlin
Merlin
sargento_paz_396
Merlin
Level 68
God Stats
6W - 10L
1,401 SR
Queue Stats
360W - 568L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
9,252
578
6,333
18,595
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
RealLobsterV2
Jing Wei
15
9 / 4 / 7
11,221
701
16,447
17,615
6,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Yahmayy
Pele
14
8 / 8 / 4
10,932
683
18,400
21,188
9,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
R1den17
King Arthur
16
7 / 4 / 10
12,028
752
14,778
18,223
19,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
XxProshidxX
Chronos
15
5 / 6 / 10
11,928
746
15,636
16,840
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 8 / 10
12,038
752
15,768
13,937
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
18
Kills
18
18
Deaths
18
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
King Arthur
R1den17
King Arthur
7
4
10
3
L
Jing Wei
RealLobsterV2
Jing Wei
9
4
7
3.13
W
Chronos
XxProshidxX
Chronos
5
6
10
1.67
L
Pele
Yahmayy
Pele
8
8
4
1.25
W
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
46,182
57,398
Taken
49,000
33,374
Mitigated
30,986
18,355
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,333
500
1,023
6,530
18,595
16,906
32
10,308
7,494
18,902
0
W
King Arthur
R1den17
King Arthur
14,778
1,916
595
2,319
18,223
19,947
285
2,564
15,044
0
29,691
L
Jing Wei
RealLobsterV2
Jing Wei
16,447
12,862
585
4,866
17,615
6,879
493
9,560
7,651
0
40,156
W
Chronos
XxProshidxX
Chronos
15,636
6,497
0
4,382
16,840
5,817
1,350
2,235
14,256
36,223
0
L
Pele
Yahmayy
Pele
18,400
3,779
0
5,351
21,188
9,589
564
11,865
8,968
0
50,039
W
15,768
1,464
891
1,975
13,937
5,222
847
831
12,941
52,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
35,994
144
Minions Killed
166
5
Camps Cleared
6
833,970
Distance Traveled
826,528
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,252
578
24
2
0
300,192
5
W
King Arthur
12,028
752
38
2
0
293,043
2
L
Jing Wei
11,221
701
60
4
3
270,205
1
W
Chronos
11,928
746
43
3
1
292,782
0
L
Pele
10,932
683
60
4
2
263,573
0
W
Merlin
12,038
752
85
5
5
240,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role