Player Matchup

Anhur
Anhur
Dark69Sloth
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Everydaypound3
Morgan Le Fay
Level 57
God Stats
6W - 8L
1,505 SR
Queue Stats
155W - 154L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
ProbablyLanee
Erlang Shen
Level 108
God Stats
4W - 4L
1,518 SR
Queue Stats
597W - 598L
1,479 Elo+
Party 1
Artio
Artio
The 1 Miracle
Artio
Level 117
God Stats
9W - 7L
1,574 SR
Queue Stats
56W - 47L
1,499 Elo+
Party 2
Ares
Ares
yuuswallowcome
Ares
Level 68
God Stats
20W - 25L
1,452 SR
Queue Stats
212W - 229L
1,390 Elo+
Party 1
Team Averages
Level 87
1,510 SR
1,464 Elo+

VS

Team Averages
Level 97
1,430 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Darkriamon
Geb
Level 85
God Stats
10W - 4L
1,687 SR
Queue Stats
506W - 494L
1,453 Elo+
Solo
Loki
Loki
Spartner
Loki
Level 88
God Stats
1W - 1L
1,284 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Skadi
Skadi
SpeedyHarbor319
Skadi
Level 122
God Stats
4W - 1L
1,142 SR
Queue Stats
99W - 100L
1,406 Elo+
Solo
Hades
Hades
nightwing100708
Hades
Level 69
God Stats
33W - 20L
1,538 SR
Queue Stats
230W - 258L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,498
393
3,149
8,447
1,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Everydaypound3
Morgan Le Fay
12
1 / 3 / 2
6,977
498
7,218
7,633
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
ProbablyLanee
Erlang Shen
12
2 / 2 / 0
6,983
499
5,660
10,667
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 7 / 0
6,020
430
6,547
15,474
12,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,975
427
4,220
12,155
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 0 / 2
9,129
652
11,228
11,213
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 8
7,447
532
5,642
9,911
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
14
6 / 1 / 4
8,133
581
7,176
8,823
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
7,489
535
7,466
7,003
1,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 3
6,997
500
5,131
10,354
5,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
2
8
L
0
5
0
0
W
3
0
8
7
L
Morgan Le Fay
Everydaypound3
Morgan Le Fay
1
3
2
0.67
L
Erlang Shen
ProbablyLanee
Erlang Shen
2
2
0
1
W
Loki
6
1
4
8
W
4
0
3
5.5
L
0
7
0
0
W
0
2
3
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
36,643
54,376
Taken
47,304
29,038
Mitigated
25,008
18,813
Healing
26,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,228
2,632
0
9,043
11,213
6,648
1,000
5,192
5,665
0
57,581
L
3,149
1,561
0
1,811
8,447
1,939
0
1,435
6,963
0
23,954
W
5,642
841
701
4,030
9,911
7,606
161
4,509
5,208
23,373
0
L
Morgan Le Fay
Everydaypound3
Morgan Le Fay
7,218
796
0
1,590
7,633
2,414
0
2,541
5,092
42,316
0
L
Erlang Shen
ProbablyLanee
Erlang Shen
5,660
2,145
0
5,368
10,667
5,632
0
1,920
8,747
0
40,335
W
Loki
7,176
2,093
0
4,168
8,823
3,173
0
1,706
7,083
0
54,107
W
7,466
3,439
0
2,352
7,003
1,946
565
1,101
5,900
0
48,139
L
6,547
793
394
5,622
15,474
12,082
54
1,185
13,300
29,009
0
W
5,131
819
215
6,197
10,354
5,635
0
4,751
5,235
34,562
0
L
4,220
0
65
3,963
12,155
6,971
0
3,692
8,463
17,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
39,195
288
Minions Killed
426
0
Camps Cleared
0
1,329,791
Distance Traveled
1,365,000
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,129
652
137
10
0
264,973
1
L
Anhur
5,498
393
43
3
0
247,109
2
W
Geb
7,447
532
29
2
0
276,142
3
L
Morgan Le Fay
6,977
498
80
6
0
268,384
4
L
Erlang Shen
6,983
499
85
6
0
293,912
3
W
Loki
8,133
581
102
7
0
324,496
0
W
Skadi
7,489
535
82
6
0
249,083
2
L
Artio
6,020
430
57
4
0
268,448
4
W
Hades
6,997
500
76
5
0
250,306
4
L
Ares
5,975
427
23
2
0
251,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role