Player Matchup

Sobek
Sobek
KILLER SMASH200
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
SrSolanoV
Awilix
Level 160
God Stats
1W - 5L
1,183 SR
Queue Stats
29W - 37L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
WhiteShadow000
Ah Puch
Level 43
God Stats
2W - 2L
1,771 SR
Queue Stats
98W - 99L
1,535 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,505 Elo+

VS

Team Averages
Level 120
1,484 SR
1,487 Elo+
Chaac
Chaac
FQ__ER1
Chaac
Level 122
God Stats
7W - 7L
1,373 SR
Queue Stats
844W - 1,098L
1,509 Elo+
Solo
Kukulkan
Kukulkan
XxVICE_GAINZxX
Kukulkan
Level 109
God Stats
9W - 6L
1,457 SR
Queue Stats
156W - 199L
1,397 Elo+
Solo
Bastet
Bastet
vasal1991
Bastet
Level 128
God Stats
58W - 34L
1,620 SR
Queue Stats
181W - 187L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
8,207
746
4,814
11,867
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
SrSolanoV
Awilix
12
5 / 7 / 4
8,308
755
9,302
12,366
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 6 / 6
7,775
707
8,713
10,598
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FQ__ER1
Chaac
12
2 / 4 / 9
8,175
743
7,481
10,266
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
14
6 / 3 / 9
9,083
826
6,842
7,934
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
vasal1991
Bastet
13
9 / 4 / 5
9,238
840
15,396
11,264
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
17
17
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
FQ__ER1
Chaac
2
4
9
1.63
L
3
4
6
1.5
L
Awilix
SrSolanoV
Awilix
5
7
4
1
L
3
6
6
1
W
Kukulkan
6
3
9
3.5
W
Bastet
vasal1991
Bastet
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
29,719
34,831
Taken
29,464
17,180
Mitigated
17,025
6,473
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FQ__ER1
Chaac
7,481
868
0
2,507
10,266
9,270
0
5,036
5,230
0
18,705
L
4,814
89
560
2,659
11,867
11,416
0
3,514
7,707
8,693
0
L
Awilix
SrSolanoV
Awilix
9,302
3,314
0
1,020
12,366
3,464
0
2,625
9,104
0
19,240
L
8,713
396
0
2,234
10,598
2,300
0
1,189
8,858
30,554
0
W
Kukulkan
6,842
112
0
580
7,934
2,683
578
4,699
3,235
26,932
0
W
Bastet
vasal1991
Bastet
15,396
3,625
354
3,747
11,264
5,072
50
4,265
6,999
0
28,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
26,496
93
Minions Killed
120
3
Camps Cleared
7
589,602
Distance Traveled
630,851
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,175
743
30
3
1
210,441
4
L
Sobek
8,207
746
14
1
1
218,163
3
L
Awilix
8,308
755
23
2
1
198,704
1
L
Ah Puch
7,775
707
56
5
1
172,735
2
W
Kukulkan
9,083
826
58
5
3
206,381
3
W
Bastet
9,238
840
32
3
3
214,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role