Player Matchup

Scylla
Scylla
NastyNate320
Scylla
Level 127
God Stats
50W - 27L
1,622 SR
Queue Stats
451W - 386L
1,543 Elo+
Party 1
Arachne
Arachne
S41ntQuiteria
Arachne
Level 29
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SlickNick320
Xing Tian
Level 85
God Stats
2W - 4L
1,344 SR
Queue Stats
75W - 61L
1,499 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,514 Elo+

VS

Team Averages
Level 89
1,586 SR
1,495 Elo+
Baron Samedi
Baron Samedi
BodyForaSoul
Baron Samedi
Level 15
God Stats
12W - 10L
1,574 SR
Queue Stats
16W - 17L
1,424 Elo+
Solo
Bacchus
Bacchus
KINGEPIC13
Bacchus
Level 124
God Stats
3W - 0L
1,857 SR
Queue Stats
66W - 64L
1,512 Elo+
Party 2
Fenrir
Fenrir
RohailTheKing7
Fenrir
Level 128
God Stats
1W - 1L
1,326 SR
Queue Stats
57W - 46L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 2 / 0
6,979
698
7,716
6,033
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
8
0 / 6 / 2
6,062
606
3,669
7,456
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
SlickNick320
Xing Tian
9
0 / 5 / 1
5,934
593
3,727
9,939
7,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BodyForaSoul
Baron Samedi
11
4 / 1 / 9
7,258
726
6,508
6,775
2,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
KINGEPIC13
Bacchus
11
2 / 0 / 10
6,838
684
5,702
8,071
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
7 / 1 / 5
7,797
780
6,361
9,189
3,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BodyForaSoul
Baron Samedi
4
1
9
8.5
W
Bacchus
KINGEPIC13
Bacchus
2
0
10
7
L
Scylla
2
2
0
1
W
7
1
5
9.5
L
Arachne
0
6
2
0.17
L
Xing Tian
SlickNick320
Xing Tian
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
18,571
23,428
Taken
24,035
13,125
Mitigated
13,492
2,108
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BodyForaSoul
Baron Samedi
6,508
789
604
3,766
6,775
2,893
287
4,860
1,915
24,422
0
W
Bacchus
KINGEPIC13
Bacchus
5,702
571
424
785
8,071
7,110
76
2,310
5,761
16,372
0
L
Scylla
7,716
622
0
392
6,033
2,388
0
3,051
2,696
32,870
0
W
6,361
1,469
286
3,433
9,189
3,489
0
5,049
4,140
0
18,742
L
Arachne
3,669
3,252
0
195
7,456
2,748
0
4,380
2,776
0
7,221
L
Xing Tian
SlickNick320
Xing Tian
3,727
189
545
976
9,939
7,989
11
4,162
5,605
11,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,975
Gold Earned
21,893
90
Minions Killed
104
4
Camps Cleared
5
532,786
Distance Traveled
539,270
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,258
726
41
4
2
168,639
3
W
Bacchus
6,838
684
32
3
0
192,957
1
L
Scylla
6,979
698
64
6
4
201,316
1
W
Fenrir
7,797
780
31
3
3
177,674
3
L
Arachne
6,062
606
8
1
0
157,621
0
L
Xing Tian
5,934
593
18
2
0
173,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role