Player Matchup

Cabrakan
Cabrakan
ButASmith
Cabrakan
Level 116
God Stats
27W - 12L
1,687 SR
Queue Stats
155W - 123L
1,584 Elo+
Party 1
The Morrigan
The Morrigan
Dingle117
The Morrigan
Level 126
God Stats
2W - 0L
1,861 SR
Queue Stats
219W - 151L
1,643 Elo+
Party 1
Serqet
Serqet
DrNaf
Serqet
Level 29
God Stats
2W - 1L
1,580 SR
Queue Stats
146W - 113L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
Faustsyndrome
Erlang Shen
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,450 Elo+
Solo
Discordia
Discordia
StevieIsCool
Discordia
Level 18
God Stats
5W - 6L
1,445 SR
Queue Stats
47W - 55L
1,459 Elo+
Party 1
Team Averages
Level 64
1,615 SR
1,523 Elo+

VS

Team Averages
Level 66
1,444 SR
1,452 Elo+
Geb
Geb
 
Geb
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FeralSkunk
Janus
Level 36
God Stats
1W - 13L
1,208 SR
Queue Stats
156W - 196L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
Nazanix
Danzaburou
Level 108
God Stats
2W - 5L
1,359 SR
Queue Stats
70W - 80L
1,473 Elo+
Solo
Persephone
Persephone
amalmoon
Persephone
Level 121
God Stats
11W - 8L
1,653 SR
Queue Stats
323W - 314L
1,539 Elo+
Solo
Achilles
Achilles
sneezeeDrarfking
Achilles
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 282L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ButASmith
Cabrakan
18
11 / 1 / 15
12,401
1,240
17,745
11,010
7,540
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Dingle117
The Morrigan
18
9 / 1 / 13
11,784
1,178
24,325
6,633
2,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
DrNaf
Serqet
17
5 / 2 / 12
10,771
1,077
7,490
9,311
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Faustsyndrome
Erlang Shen
17
3 / 3 / 15
10,458
1,046
6,758
12,154
9,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
StevieIsCool
Discordia
18
3 / 3 / 19
11,460
1,146
13,408
6,200
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

250

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 3 / 4
10,157
1,016
1,665
13,332
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
1 / 9 / 4
9,482
948
5,767
15,352
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Nazanix
Danzaburou
16
4 / 8 / 3
11,200
1,120
13,960
20,016
7,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
amalmoon
Persephone
17
1 / 7 / 5
10,286
1,029
7,156
12,527
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 4
10,812
1,081
11,349
14,845
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
31
Kills
10
10
Deaths
31
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
4
0.67
W
Cabrakan
ButASmith
Cabrakan
11
1
15
18.5
W
The Morrigan
Dingle117
The Morrigan
9
1
13
15.5
W
Serqet
DrNaf
Serqet
5
2
12
5.5
W
Erlang Shen
Faustsyndrome
Erlang Shen
3
3
15
3.5
L
Janus
1
9
4
0.33
L
Danzaburou
Nazanix
Danzaburou
4
8
3
0.69
W
Discordia
StevieIsCool
Discordia
3
3
19
4.17
L
Persephone
amalmoon
Persephone
1
7
5
0.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
39,897
45,308
Taken
76,072
26,263
Mitigated
44,542
5,628
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,665
485
0
888
13,332
12,869
0
8,821
4,511
14,413
0
W
Cabrakan
ButASmith
Cabrakan
17,745
1,344
0
2,172
11,010
7,540
0
3,992
6,673
33,122
0
W
The Morrigan
Dingle117
The Morrigan
24,325
3,629
0
850
6,633
2,775
0
811
5,779
38,850
0
W
Serqet
DrNaf
Serqet
7,490
2,095
0
242
9,311
3,981
0
3,240
5,746
0
10,379
W
Erlang Shen
Faustsyndrome
Erlang Shen
6,758
2,649
0
2,114
12,154
9,692
0
4,574
7,363
0
13,539
L
Janus
5,767
694
0
68
15,352
4,728
0
11,003
4,187
23,686
0
L
Danzaburou
Nazanix
Danzaburou
13,960
7,663
0
3,933
20,016
7,087
0
16,231
3,688
0
51,994
W
Discordia
StevieIsCool
Discordia
13,408
573
0
250
6,200
2,275
0
1,971
4,134
42,652
0
L
Persephone
amalmoon
Persephone
7,156
558
0
433
12,527
4,296
0
8,962
3,558
25,139
0
L
11,349
2,189
0
1,073
14,845
15,562
0
10,455
4,390
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,874
Gold Earned
51,937
175
Minions Killed
190
9
Camps Cleared
7
982,224
Distance Traveled
921,239
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,157
1,016
12
1
0
178,133
0
W
Cabrakan
12,401
1,240
42
4
4
198,681
0
W
The Morrigan
11,784
1,178
31
3
1
215,848
3
W
Serqet
10,771
1,077
11
1
2
193,611
0
W
Erlang Shen
10,458
1,046
15
2
1
182,692
0
L
Janus
9,482
948
34
3
3
182,379
0
L
Danzaburou
11,200
1,120
81
8
2
182,303
1
W
Discordia
11,460
1,146
76
8
1
191,392
0
L
Persephone
10,286
1,029
43
4
2
172,985
0
L
Achilles
10,812
1,081
20
2
0
205,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role