Player Matchup

Cerberus
Cerberus
Cameronmoss4
Cerberus
Level 28
God Stats
27W - 28L
1,526 SR
Queue Stats
171W - 179L
1,427 Elo+
Party 1
Anhur
Anhur
Deniro_1k
Anhur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 91L
1,460 Elo+
Party 1
Freya
Freya
Dimaggio_1k
Freya
Level 62
God Stats
32W - 25L
1,601 SR
Queue Stats
279W - 259L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Dsaxzer
Gilgamesh
Level 17
God Stats
7W - 6L
1,608 SR
Queue Stats
72W - 74L
1,353 Elo+
Party 3
King Arthur
King Arthur
GrandZeno
King Arthur
Level 54
God Stats
4W - 3L
1,204 SR
Queue Stats
338W - 337L
1,433 Elo+
Party 3
Team Averages
Level 45
1,488 SR
1,423 Elo+

VS

Team Averages
Level 67
1,491 SR
1,498 Elo+
Sun Wukong
Sun Wukong
Dity Dan7751
Sun Wukong
Level 39
God Stats
6W - 5L
1,394 SR
Queue Stats
139W - 134L
1,366 Elo+
Solo
Charybdis
Charybdis
lRewgent--
Charybdis
Level 111
God Stats
1W - 5L
1,166 SR
Queue Stats
153W - 159L
1,519 Elo+
Party 2
Janus
Janus
vBlasz
Janus
Level 122
God Stats
9W - 3L
1,810 SR
Queue Stats
366W - 327L
1,580 Elo+
Party 2
Set
Set
x-SebasR-x
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 23L
1,645 Elo+
Party 2
Ymir
Ymir
xXJohnLockerXXx
Ymir
Level 39
God Stats
12W - 9L
1,587 SR
Queue Stats
318W - 363L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cameronmoss4
Cerberus
20
2 / 9 / 13
14,739
398
10,537
38,019
43,424
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Deniro_1k
Anhur
20
11 / 12 / 6
20,578
556
30,081
38,413
10,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 9 / 5
19,127
517
34,805
40,101
15,648
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Dsaxzer
Gilgamesh
20
3 / 10 / 7
15,439
417
17,263
40,814
29,766
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
GrandZeno
King Arthur
20
5 / 8 / 11
17,354
469
22,204
39,898
39,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dity Dan7751
Sun Wukong
7
0 / 2 / 0
11,708
316
530
1,756
521
Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
lRewgent--
Charybdis
20
15 / 8 / 9
21,686
586
45,362
40,743
14,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
vBlasz
Janus
20
9 / 6 / 15
19,932
539
42,343
30,213
12,699
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
21 / 8 / 6
24,927
674
52,233
50,471
38,853
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 6 / 25
18,872
510
15,170
39,332
76,059
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
103
30
Kills
48
48
Deaths
30
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cameronmoss4
Cerberus
2
9
13
0.94
L
Anhur
Deniro_1k
Anhur
11
12
6
1.17
L
9
9
5
1.28
W
Sun Wukong
Dity Dan7751
Sun Wukong
0
2
0
0
L
Gilgamesh
Dsaxzer
Gilgamesh
3
10
7
0.65
L
King Arthur
GrandZeno
King Arthur
5
8
11
1.31
W
Charybdis
lRewgent--
Charybdis
15
8
9
2.44
W
Janus
vBlasz
Janus
9
6
15
2.75
W
21
8
6
3
W
3
6
25
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,890
Damage
155,638
197,245
Taken
162,515
139,081
Mitigated
142,857
48,891
Healing
67,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cameronmoss4
Cerberus
10,537
647
0
4,867
38,019
43,424
621
11,377
26,426
41,052
0
L
Anhur
Deniro_1k
Anhur
30,081
20,393
0
8,847
38,413
10,894
2,424
9,252
29,029
0
145,762
L
34,805
9,383
692
19,958
40,101
15,648
3,166
13,447
26,188
134,299
10,542
W
Sun Wukong
Dity Dan7751
Sun Wukong
530
96
0
109
1,756
521
0
0
1,756
0
2,126
L
Gilgamesh
Dsaxzer
Gilgamesh
17,263
4,190
0
6,818
40,814
29,766
340
10,728
29,926
8,662
93,464
L
King Arthur
GrandZeno
King Arthur
22,204
2,215
0
7,709
39,898
39,349
363
11,851
27,826
15,921
96,620
W
Charybdis
lRewgent--
Charybdis
45,362
35,662
0
18,916
40,743
14,725
8,104
13,698
26,494
0
195,479
W
Janus
vBlasz
Janus
42,343
2,723
534
9,900
30,213
12,699
2,312
11,992
18,038
174,597
0
W
52,233
32,963
0
24,484
50,471
38,853
8,250
14,560
35,814
0
224,719
W
15,170
2,989
0
13,779
39,332
76,059
532
11,650
27,125
61,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,237
Gold Earned
97,125
819
Minions Killed
798
0
Camps Cleared
0
2,999,814
Distance Traveled
2,711,644
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,739
398
74
2
0
609,328
1
L
Anhur
20,578
556
227
6
0
529,263
2
L
Freya
19,127
517
200
5
0
598,564
4
W
Sun Wukong
11,708
316
8
0
0
49,284
0
L
Gilgamesh
15,439
417
130
4
0
649,378
4
L
King Arthur
17,354
469
188
5
0
613,281
4
W
Charybdis
21,686
586
226
6
0
597,902
2
W
Janus
19,932
539
217
6
0
742,922
2
W
Set
24,927
674
265
7
0
700,819
0
W
Ymir
18,872
510
82
2
0
620,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role