Player Matchup

Ares
Ares
Catman02
Ares
Level 89
God Stats
3W - 6L
1,378 SR
Queue Stats
253W - 276L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
Firestorm87
The Morrigan
Level 54
God Stats
8W - 11L
1,474 SR
Queue Stats
75W - 78L
1,479 Elo+
Solo
Izanami
Izanami
J1ngles18
Izanami
Level 103
God Stats
6W - 15L
1,495 SR
Queue Stats
574W - 669L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
Putumayo
Hun Batz
Level 144
God Stats
1W - 1L
1,653 SR
Queue Stats
95W - 85L
1,515 Elo+
Solo
Anubis
Anubis
Thayssone
Anubis
Level 99
God Stats
68W - 37L
1,653 SR
Queue Stats
279W - 241L
1,520 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,500 Elo+

VS

Team Averages
Level 116
1,546 SR
1,536 Elo+
Nu Wa
Nu Wa
Draccy
Nu Wa
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 33L
1,500 Elo+
Party 2
Da Ji
Da Ji
Rokuro123456
Da Ji
Level 104
God Stats
5W - 4L
1,410 SR
Queue Stats
363W - 387L
1,514 Elo+
Solo
Ganesha
Ganesha
ShamanChavo
Ganesha
Level 160
God Stats
3W - 2L
1,580 SR
Queue Stats
193W - 183L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TriNein
Ah Muzen Cab
Level 124
God Stats
10W - 5L
1,695 SR
Queue Stats
48W - 36L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
ZinMint
Baron Samedi
Level 71
God Stats
2W - 3L
1,547 SR
Queue Stats
29W - 26L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 3
9,983
434
9,525
23,403
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
Firestorm87
The Morrigan
18
5 / 6 / 2
12,093
526
9,853
12,524
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
J1ngles18
Izanami
18
1 / 4 / 2
11,929
519
6,998
13,391
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Putumayo
Hun Batz
18
2 / 5 / 4
11,185
486
9,311
20,351
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Thayssone
Anubis
19
6 / 7 / 0
12,596
548
13,834
25,006
10,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Draccy
Nu Wa
19
7 / 3 / 9
12,902
561
14,884
10,466
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 5 / 11
12,879
560
24,508
20,367
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
ShamanChavo
Ganesha
19
0 / 0 / 20
12,239
532
7,105
20,405
34,669
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TriNein
Ah Muzen Cab
20
5 / 3 / 5
13,088
569
9,842
14,796
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ZinMint
Baron Samedi
19
5 / 5 / 5
11,723
510
13,946
16,558
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
16
Kills
26
26
Deaths
16
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
3
0.88
W
Nu Wa
Draccy
Nu Wa
7
3
9
3.83
L
The Morrigan
Firestorm87
The Morrigan
5
6
2
1
L
Izanami
J1ngles18
Izanami
1
4
2
0.5
L
Hun Batz
Putumayo
Hun Batz
2
5
4
0.8
W
9
5
11
2.9
W
Ganesha
ShamanChavo
Ganesha
0
0
20
10
L
Anubis
Thayssone
Anubis
6
7
0
0.86
W
Ah Muzen Cab
TriNein
Ah Muzen Cab
5
3
5
2.5
W
Baron Samedi
ZinMint
Baron Samedi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
70,285
94,675
Taken
82,592
50,633
Mitigated
62,636
22,034
Healing
30,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,525
696
0
3,482
23,403
24,334
23
9,124
13,774
44,560
0
W
Nu Wa
Draccy
Nu Wa
14,884
1,525
0
1,225
10,466
4,115
1,123
6,863
3,603
86,962
0
L
The Morrigan
Firestorm87
The Morrigan
9,853
1,063
0
708
12,524
3,544
1,086
3,681
8,495
75,143
0
L
Izanami
J1ngles18
Izanami
6,998
5,404
0
1,683
13,391
4,456
0
3,580
9,478
0
104,444
L
Hun Batz
Putumayo
Hun Batz
9,311
2,816
0
4,892
20,351
7,739
0
7,403
12,345
0
87,399
W
24,508
8,451
0
5,693
20,367
9,391
0
9,775
10,592
0
104,964
W
Ganesha
ShamanChavo
Ganesha
7,105
851
0
7,462
20,405
34,669
597
8,611
11,794
50,079
0
L
Anubis
Thayssone
Anubis
13,834
820
203
11,066
25,006
10,560
840
9,434
14,577
83,638
0
W
Ah Muzen Cab
TriNein
Ah Muzen Cab
9,842
4,876
0
8,278
14,796
5,358
5,155
3,589
11,207
0
116,804
W
Baron Samedi
ZinMint
Baron Samedi
13,946
1,273
1,987
5,382
16,558
9,103
828
6,810
9,748
69,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,786
Gold Earned
62,831
717
Minions Killed
635
0
Camps Cleared
0
2,026,989
Distance Traveled
2,276,924
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,983
434
55
2
0
440,124
4
W
Nu Wa
12,902
561
159
7
0
443,219
8
L
The Morrigan
12,093
526
146
6
0
438,086
3
L
Izanami
11,929
519
193
8
0
411,345
3
L
Hun Batz
11,185
486
151
7
0
431,050
4
W
Da Ji
12,879
560
137
6
0
499,097
3
W
Ganesha
12,239
532
24
1
0
487,787
6
L
Anubis
12,596
548
172
7
0
306,384
12
W
Ah Muzen Cab
13,088
569
183
8
0
434,359
4
W
Baron Samedi
11,723
510
132
6
0
412,462
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role