Player Matchup

Vamana
Vamana
NeverAGoodGame
Vamana
Level 12
God Stats
2W - 3L
1,842 SR
Queue Stats
19W - 20L
1,783 Elo+
Solo
Ymir
Ymir
Nexxu323_yt
Ymir
Level 29
God Stats
2W - 4L
1,278 SR
Queue Stats
47W - 61L
982 Elo+
Party 1
Cu Chulainn
Cu Chulainn
STAAN_thegoodguy
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,581 Elo+
Solo
Olorun
Olorun
Yampie1949
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,091 Elo+
Party 1
Rama
Rama
zaqgotem777
Rama
Level 27
God Stats
3W - 6L
1,517 SR
Queue Stats
83W - 93L
1,555 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,398 Elo+

VS

Team Averages
Level 31
1,535 SR
1,499 Elo+
Fenrir
Fenrir
JustAFenrirMain
Fenrir
Level 13
God Stats
21W - 19L
1,541 SR
Queue Stats
57W - 65L
1,608 Elo+
Solo
King Arthur
King Arthur
LamyMilk
King Arthur
Level 11
God Stats
6W - 0L
1,912 SR
Queue Stats
14W - 8L
1,615 Elo+
Solo
Geb
Geb
Suhar2021
Geb
Level 18
God Stats
1W - 1L
1,138 SR
Queue Stats
4W - 10L
1,172 Elo+
Solo
Sol
Sol
imTrynaBeCrate
Sol
Level 108
God Stats
5W - 3L
1,585 SR
Queue Stats
536W - 503L
1,487 Elo+
Party 2
Medusa
Medusa
liluzi-is-4foot
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
6,562
505
8,263
15,132
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
5,824
448
2,602
9,463
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
STAAN_thegoodguy
Cu Chulainn
10
1 / 6 / 1
6,020
463
7,478
12,848
8,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Yampie1949
Olorun
8
1 / 9 / 1
5,436
418
5,122
9,280
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 0
5,700
438
2,041
4,988
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 3
8,426
648
10,185
8,611
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LamyMilk
King Arthur
13
3 / 0 / 5
7,995
615
9,108
10,668
9,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 1
5,363
413
181
5,577
1,468
15
8 / 1 / 6
9,197
707
13,028
9,675
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 0
7,777
598
5,024
5,922
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
24
25
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
W
King Arthur
LamyMilk
King Arthur
3
0
5
5.5
L
3
7
0
0.43
L
0
2
2
0.5
L
Cu Chulainn
STAAN_thegoodguy
Cu Chulainn
1
6
1
0.25
W
0
6
1
0.08
L
Olorun
Yampie1949
Olorun
1
9
1
0.17
W
8
1
6
11
W
3
0
0
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
37,526
51,711
Taken
40,453
24,047
Mitigated
19,182
13,856
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,185
2,570
0
4,324
8,611
3,271
0
2,237
6,374
0
38,952
W
King Arthur
LamyMilk
King Arthur
9,108
1,693
0
3,182
10,668
9,736
27
1,232
9,436
0
46,185
L
8,263
3,014
0
4,354
15,132
6,100
33
6,222
8,910
0
37,231
L
2,602
271
120
3,563
9,463
5,412
465
1,092
8,371
13,722
0
L
Cu Chulainn
STAAN_thegoodguy
Cu Chulainn
7,478
1,770
0
2,030
12,848
8,368
271
824
12,024
0
31,253
W
181
121
0
0
5,577
1,468
42
976
4,601
4,725
0
L
Olorun
Yampie1949
Olorun
5,122
3,065
260
1,191
9,280
3,157
807
5,071
4,209
20,927
3,864
W
13,028
6,881
0
6,704
9,675
2,701
5,222
2,066
7,609
62,308
0
W
5,024
2,287
0
2,731
5,922
2,006
2,016
183
5,739
0
45,342
L
2,041
1,597
0
2,338
4,988
1,010
903
0
4,988
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
38,758
271
Minions Killed
367
0
Camps Cleared
0
1,040,421
Distance Traveled
1,239,817
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,426
648
65
5
0
285,854
3
W
King Arthur
7,995
615
86
7
0
242,413
2
L
Vamana
6,562
505
81
6
0
232,833
1
L
Ymir
5,824
448
18
1
0
254,863
3
L
Cu Chulainn
6,020
463
65
5
0
218,536
2
W
Geb
5,363
413
8
1
0
229,386
0
L
Olorun
5,436
418
37
3
0
204,431
0
W
Sol
9,197
707
111
9
0
234,318
3
W
Medusa
7,777
598
97
7
0
247,846
3
L
Rama
5,700
438
70
5
0
129,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role