Player Matchup

Loki
Loki
Alezzag
Loki
Level 29
God Stats
4W - 2L
1,455 SR
Queue Stats
37W - 55L
1,229 Elo+
Solo
Ymir
Ymir
DuroqueGamer
Ymir
Level 27
God Stats
2W - 1L
1,534 SR
Queue Stats
11W - 12L
1,176 Elo+
Solo
Chang'e
Chang'e
GroNe Jr
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,335 Elo+
Solo
Neith
Neith
NoNicky1
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
mikeyy710
Cupid
Level 11
God Stats
14W - 12L
1,500 SR
Queue Stats
52W - 84L
1,216 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,291 Elo+

VS

Team Averages
Level 11
1,495 SR
1,460 Elo+
Ares
Ares
HoyVux26
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
Chernobog
Chernobog
Mxnkushi
Chernobog
Level 16
God Stats
3W - 3L
1,476 SR
Queue Stats
26W - 26L
1,305 Elo+
Party 1
Baba Yaga
Baba Yaga
PoosieLiquor
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
pumbazanuat
Mercury
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
sharky1980
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alezzag
Loki
15
14 / 1 / 3
10,245
569
15,403
7,677
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 2
8,900
494
4,391
10,144
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
GroNe Jr
Chang'e
15
4 / 1 / 9
9,615
534
12,112
14,497
5,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NoNicky1
Neith
13
7 / 3 / 4
8,591
477
8,879
7,679
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
mikeyy710
Cupid
11
0 / 5 / 4
7,205
400
3,787
10,916
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 10 / 0
6,442
358
4,503
17,570
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Mxnkushi
Chernobog
12
4 / 7 / 2
8,044
447
10,344
15,116
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
PoosieLiquor
Baba Yaga
10
0 / 6 / 0
6,421
357
7,321
11,003
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
pumbazanuat
Mercury
7
0 / 5 / 1
6,080
338
639
9,716
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
sharky1980
Guan Yu
12
5 / 2 / 3
8,072
448
6,624
12,778
7,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
28
Kills
9
10
Deaths
30
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
Alezzag
Loki
14
1
3
15.5
W
3
0
2
4
W
Chang'e
GroNe Jr
Chang'e
4
1
9
8.5
L
Ares
0
10
0
0
L
Chernobog
Mxnkushi
Chernobog
4
7
2
0.71
W
Neith
NoNicky1
Neith
7
3
4
3
L
Baba Yaga
PoosieLiquor
Baba Yaga
0
6
0
0
W
Cupid
mikeyy710
Cupid
0
5
4
0.4
L
Mercury
pumbazanuat
Mercury
0
5
1
0.1
L
Guan Yu
sharky1980
Guan Yu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,572
Damage
29,431
50,913
Taken
66,183
23,858
Mitigated
30,166
17,548
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Alezzag
Loki
15,403
4,374
0
1,106
7,677
2,644
3,916
2,073
5,604
0
55,668
W
4,391
720
0
396
10,144
9,288
630
3,431
6,713
37,330
0
W
Chang'e
GroNe Jr
Chang'e
12,112
1,624
1,078
8,542
14,497
5,561
1,037
4,743
9,754
66,590
0
L
Ares
4,503
895
0
241
17,570
10,892
163
4,975
12,595
18,916
0
L
Chernobog
Mxnkushi
Chernobog
10,344
6,912
0
2,978
15,116
4,867
935
3,470
11,646
0
45,955
W
Neith
NoNicky1
Neith
8,879
4,607
0
1,860
7,679
3,113
1,154
1,364
6,315
0
34,454
L
Baba Yaga
PoosieLiquor
Baba Yaga
7,321
886
0
1,688
11,003
4,254
43
4,664
6,339
30,102
0
W
Cupid
mikeyy710
Cupid
3,787
2,101
165
4,401
10,916
3,252
1,024
213
10,703
0
25,283
L
Mercury
pumbazanuat
Mercury
639
149
0
3,202
9,716
2,464
0
1,188
8,528
0
20,993
L
Guan Yu
sharky1980
Guan Yu
6,624
725
640
4,753
12,778
7,689
92
2,206
10,572
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
35,059
378
Minions Killed
212
0
Camps Cleared
0
1,554,055
Distance Traveled
1,498,768
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,245
569
95
5
0
360,684
0
W
Ymir
8,900
494
58
3
0
248,803
0
W
Chang'e
9,615
534
110
6
0
315,758
5
L
Ares
6,442
358
25
1
0
277,287
0
L
Chernobog
8,044
447
76
4
0
280,808
0
W
Neith
8,591
477
57
3
0
303,289
2
L
Baba Yaga
6,421
357
35
2
0
320,300
2
W
Cupid
7,205
400
58
3
0
325,521
4
L
Mercury
6,080
338
47
3
0
273,408
0
L
Guan Yu
8,072
448
29
2
0
346,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role