Player Matchup

Nemesis
Nemesis
Fruit_Individual
Nemesis
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
169W - 188L
1,504 Elo+
Solo
Medusa
Medusa
HannahBaker1902
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,514 Elo+
Solo
Scylla
Scylla
KnusperKimme66
Scylla
Level 121
God Stats
4W - 5L
1,391 SR
Queue Stats
227W - 211L
1,463 Elo+
Party 1
Cupid
Cupid
Raduboovy24
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 1
Ymir
Ymir
RapperBargeld52
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,473 Elo+

VS

Team Averages
Level 20
1,496 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
I LOVE HIREZ
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 17L
1,702 Elo+
Solo
Tiamat
Tiamat
Mostik25
Tiamat
Level 29
God Stats
13W - 16L
1,439 SR
Queue Stats
132W - 141L
1,415 Elo+
Solo
Chaac
Chaac
OhhChazz
Chaac
Level 13
God Stats
3W - 1L
1,474 SR
Queue Stats
6W - 7L
1,308 Elo+
Solo
Da Ji
Da Ji
Sad-girl44
Da Ji
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 29L
1,738 Elo+
Solo
Xing Tian
Xing Tian
WalhallaOgre
Xing Tian
Level 16
God Stats
16W - 16L
1,565 SR
Queue Stats
28W - 28L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,033
475
9,119
15,319
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 0
9,822
517
9,065
10,871
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 4
9,930
523
14,670
9,556
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 1
6,951
366
1,167
8,511
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 3
7,531
396
2,110
9,666
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
I LOVE HIREZ
Ah Muzen Cab
17
7 / 1 / 6
10,823
570
14,845
13,561
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Mostik25
Tiamat
13
0 / 6 / 3
8,292
436
3,621
10,811
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
OhhChazz
Chaac
16
1 / 4 / 1
9,628
507
6,152
13,855
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
18
7 / 3 / 1
10,663
561
9,026
11,910
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
WalhallaOgre
Xing Tian
14
2 / 2 / 6
9,312
490
5,934
13,945
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
16
Kills
17
17
Deaths
16
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
5
3
0
1.67
W
Ah Muzen Cab
I LOVE HIREZ
Ah Muzen Cab
7
1
6
10
L
5
1
4
7
W
Tiamat
Mostik25
Tiamat
0
6
3
0.25
W
Chaac
OhhChazz
Chaac
1
4
1
0.38
L
0
4
1
0.13
L
1
4
3
0.63
W
Da Ji
7
3
1
2.5
W
Xing Tian
WalhallaOgre
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
39,578
53,923
Taken
64,082
21,349
Mitigated
40,474
9,764
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,119
2,697
0
4,967
15,319
4,159
0
1,582
13,539
0
59,524
L
9,065
3,888
0
1,628
10,871
4,887
0
209
10,151
0
61,196
W
Ah Muzen Cab
I LOVE HIREZ
Ah Muzen Cab
14,845
5,986
0
8,011
13,561
5,019
468
1,235
12,244
0
95,845
L
14,670
1,690
0
1,988
9,556
2,687
0
2,567
6,781
74,024
0
W
Tiamat
Mostik25
Tiamat
3,621
350
0
1,834
10,811
4,712
190
5,278
5,215
37,569
0
W
Chaac
OhhChazz
Chaac
6,152
1,542
0
5,757
13,855
11,042
678
1,545
12,258
888
57,021
L
1,167
831
50
303
8,511
1,826
0
1,275
7,196
0
19,251
L
2,110
673
0
828
9,666
7,790
0
3,608
5,903
7,836
0
W
Da Ji
9,026
3,062
0
5,412
11,910
4,516
0
1,793
10,037
0
71,391
W
Xing Tian
WalhallaOgre
Xing Tian
5,934
392
0
3,891
13,945
15,185
687
6,153
7,548
33,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
48,718
401
Minions Killed
497
0
Camps Cleared
0
1,596,159
Distance Traveled
1,774,006
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,033
475
106
6
0
378,537
4
L
Medusa
9,822
517
101
5
0
305,637
1
W
Ah Muzen Cab
10,823
570
140
7
0
360,970
2
L
Scylla
9,930
523
143
8
0
354,949
1
W
Tiamat
8,292
436
88
5
0
341,087
4
W
Chaac
9,628
507
114
6
0
387,990
6
L
Cupid
6,951
366
40
2
0
281,123
3
L
Ymir
7,531
396
11
1
0
275,913
1
W
Da Ji
10,663
561
102
5
0
326,706
2
W
Xing Tian
9,312
490
53
3
0
357,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role