Player Matchup

Susano
Susano
Lord5212
Susano
Level 67
God Stats
2W - 2L
1,223 SR
Queue Stats
71W - 65L
1,402 Elo+
Party 1
Ra
Ra
Yasuo2G
Ra
Level 15
God Stats
1W - 2L
1,515 SR
Queue Stats
5W - 12L
1,144 Elo+
Solo
Bacchus
Bacchus
enders01
Bacchus
Level 17
God Stats
28W - 19L
1,569 SR
Queue Stats
61W - 59L
1,366 Elo+
Party 1
Team Averages
Level 33
1,435 SR
1,304 Elo+

VS

Team Averages
Level 65
1,621 SR
1,383 Elo+
Olorun
Olorun
BlackAce91
Olorun
Level 29
God Stats
3W - 2L
1,682 SR
Queue Stats
15W - 15L
1,504 Elo+
Solo
Ymir
Ymir
FaZe_Tjuan
Ymir
Level 141
God Stats
3W - 3L
1,680 SR
Queue Stats
393W - 430L
1,358 Elo+
Party 2
Fenrir
Fenrir
WebiWabo876
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 103L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lord5212
Susano
14
15 / 0 / 5
10,307
937
12,003
5,157
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 7 / 15
8,071
734
6,115
9,587
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
enders01
Bacchus
13
4 / 0 / 16
9,396
854
7,609
8,087
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlackAce91
Olorun
10
0 / 6 / 5
6,908
628
4,852
8,312
2,739
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 4
8,181
744
7,319
10,816
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
4 / 10 / 2
7,662
697
5,384
11,210
3,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
20
Kills
7
7
Deaths
20
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlackAce91
Olorun
0
6
5
0.42
L
3
4
4
1.25
W
Susano
Lord5212
Susano
15
0
5
17.5
L
Fenrir
4
10
2
0.5
W
1
7
15
1.21
W
Bacchus
enders01
Bacchus
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
17,555
22,831
Taken
30,338
16,492
Mitigated
14,015
4,156
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlackAce91
Olorun
4,852
2,069
166
1,412
8,312
2,739
1,078
4,719
3,490
19,308
0
L
7,319
888
0
558
10,816
7,290
214
4,114
6,518
22,408
0
W
Susano
Lord5212
Susano
12,003
1,663
0
1,057
5,157
2,595
0
2,049
3,108
0
24,835
L
Fenrir
5,384
855
429
432
11,210
3,986
0
4,503
6,504
0
11,891
W
6,115
791
269
524
9,587
3,593
638
5,593
3,994
35,061
0
W
Bacchus
enders01
Bacchus
7,609
1,165
0
2,306
8,087
10,304
453
5,277
2,810
11,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
22,751
118
Minions Killed
92
6
Camps Cleared
4
563,179
Distance Traveled
552,845
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,908
628
28
3
2
180,348
2
L
Ymir
8,181
744
44
4
1
195,484
1
W
Susano
10,307
937
30
3
2
216,388
2
L
Fenrir
7,662
697
20
2
1
177,013
0
W
Ra
8,071
734
77
7
4
162,843
1
W
Bacchus
9,396
854
11
1
0
183,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role