Player Matchup

Merlin
Merlin
Jaqqel
Merlin
Level 129
God Stats
1W - 1L
1,409 SR
Queue Stats
336W - 229L
1,639 Elo+
Party 1
Ravana
Ravana
iMonts
Ravana
Level 129
God Stats
2W - 1L
1,762 SR
Queue Stats
563W - 318L
1,724 Elo+
Party 1
Anhur
Anhur
iSaxton
Anhur
Level 155
God Stats
20W - 6L
1,739 SR
Queue Stats
168W - 74L
1,837 Elo+
Party 1
Team Averages
Level 138
1,637 SR
1,733 Elo+

VS

Team Averages
Level 73
1,498 SR
1,398 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gamma-Gandalph
Zeus
Level 117
God Stats
157W - 156L
1,495 SR
Queue Stats
240W - 261L
1,431 Elo+
Solo
Charybdis
Charybdis
afo13
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaqqel
Merlin
11
2 / 0 / 11
7,141
793
4,692
5,286
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
iMonts
Ravana
11
3 / 0 / 12
7,593
844
7,726
8,075
5,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Anhur
iSaxton
Anhur
13
13 / 1 / 5
9,137
1,015
15,411
8,365
3,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 1
6,107
679
4,666
13,638
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 6 / 0
6,339
704
7,155
8,014
1,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
afo13
Charybdis
7
0 / 9 / 0
5,275
586
1,023
8,198
870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
18
Kills
1
1
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
1
6
0
0.17
W
Merlin
Jaqqel
Merlin
2
0
11
7.5
L
Charybdis
afo13
Charybdis
0
9
0
0
W
Ravana
iMonts
Ravana
3
0
12
9
W
Anhur
iSaxton
Anhur
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
12,844
21,726
Taken
29,850
10,350
Mitigated
9,186
8,055
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,666
286
0
2,524
13,638
6,922
0
1,607
12,031
12,147
0
L
7,155
764
404
552
8,014
1,394
0
2,177
5,837
22,189
0
W
Merlin
Jaqqel
Merlin
4,692
116
0
1,645
5,286
1,726
284
3,109
2,177
20,319
0
L
Charybdis
afo13
Charybdis
1,023
628
0
80
8,198
870
0
1,328
6,870
0
5,533
W
Ravana
iMonts
Ravana
7,726
2,504
0
2,624
8,075
5,569
283
3,397
4,678
0
18,640
W
Anhur
iSaxton
Anhur
15,411
7,736
0
3,786
8,365
3,055
2,050
5,575
2,790
0
42,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
17,721
117
Minions Killed
74
6
Camps Cleared
3
524,975
Distance Traveled
415,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,107
679
18
2
1
165,990
1
L
Zeus
6,339
704
43
5
2
140,740
3
W
Merlin
7,141
793
45
5
3
178,855
2
L
Charybdis
5,275
586
13
1
0
108,548
0
W
Ravana
7,593
844
17
2
2
191,642
1
W
Anhur
9,137
1,015
55
6
1
154,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role