Player Matchup

Neith
Neith
Aagron BR
Neith
Level 156
God Stats
22W - 22L
1,541 SR
Queue Stats
172W - 206L
1,423 Elo+
Solo
Ne Zha
Ne Zha
Dorsaw
Ne Zha
Level 158
God Stats
10W - 17L
1,541 SR
Queue Stats
272W - 319L
1,478 Elo+
Solo
Hera
Hera
jonasmaia7
Hera
Level 103
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 11L
1,265 Elo+
Solo
Olorun
Olorun
luisthalia
Olorun
Level 66
God Stats
3W - 0L
1,804 SR
Queue Stats
87W - 74L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
richhomiewaang
Baba Yaga
Level 76
God Stats
4W - 1L
1,475 SR
Queue Stats
34W - 30L
1,479 Elo+
Solo
Team Averages
Level 112
1,567 SR
1,415 Elo+

VS

Team Averages
Level 63
1,396 SR
1,464 Elo+
Fenrir
Fenrir
AyeeeitzJosh
Fenrir
Level 41
God Stats
2W - 2L
1,395 SR
Queue Stats
59W - 59L
1,430 Elo+
Solo
Neith
Neith
RafaelBourne
Neith
Level 15
God Stats
0W - 1L
1,000 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SekSochka
Ah Puch
Level 126
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 1
Chaac
Chaac
TidesOfTalent
Chaac
Level 29
God Stats
1W - 1L
1,646 SR
Queue Stats
64W - 65L
1,461 Elo+
Solo
Hun Batz
Hun Batz
giannissoul
Hun Batz
Level 103
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 4L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aagron BR
Neith
20
6 / 0 / 6
12,825
802
12,244
11,140
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Dorsaw
Ne Zha
16
1 / 2 / 9
11,001
688
5,278
6,215
3,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 2 / 13
11,225
702
8,460
10,248
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
luisthalia
Olorun
19
7 / 4 / 11
13,378
836
21,675
22,462
11,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
richhomiewaang
Baba Yaga
20
13 / 6 / 8
15,036
940
21,273
13,473
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 4 / 2
10,795
675
12,548
18,277
17,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 7 / 3
11,185
699
4,926
13,397
6,699
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
SekSochka
Ah Puch
17
1 / 5 / 4
10,080
630
9,269
14,528
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 5
10,670
667
12,743
15,948
21,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
giannissoul
Hun Batz
18
3 / 8 / 5
11,368
711
4,742
17,076
7,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
27
Kills
14
14
Deaths
27
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
Aagron BR
Neith
6
0
6
9
L
Fenrir
4
4
2
1.25
W
Ne Zha
Dorsaw
Ne Zha
1
2
9
2.75
L
3
7
3
0.64
L
Ah Puch
SekSochka
Ah Puch
1
5
4
0.6
L
3
3
5
1.83
L
Hun Batz
giannissoul
Hun Batz
3
8
5
0.69
W
0
2
13
3.25
W
Olorun
luisthalia
Olorun
7
4
11
3.13
W
Baba Yaga
richhomiewaang
Baba Yaga
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
44,228
63,538
Taken
79,226
31,057
Mitigated
57,962
30,598
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aagron BR
Neith
12,244
5,804
928
6,391
11,140
4,850
1,153
3,112
7,707
0
50,580
L
Fenrir
12,548
1,246
1,269
1,866
18,277
17,496
0
12,286
5,895
0
23,258
W
Ne Zha
Dorsaw
Ne Zha
5,278
495
0
969
6,215
3,365
0
234
5,887
0
22,009
L
4,926
1,573
0
2,559
13,397
6,699
561
8,570
4,710
0
25,063
L
Ah Puch
SekSochka
Ah Puch
9,269
208
291
1,606
14,528
5,668
118
11,721
2,807
39,243
0
L
12,743
835
0
4,302
15,948
21,047
114
8,555
7,393
0
45,368
L
Hun Batz
giannissoul
Hun Batz
4,742
1,134
878
1,426
17,076
7,052
366
10,480
6,596
0
42,721
W
8,460
3,538
1,088
2,594
10,248
3,972
1,611
2,134
7,731
40,310
0
W
Olorun
luisthalia
Olorun
21,675
11,899
2,427
13,288
22,462
11,605
5,409
2,239
19,457
52,792
0
W
Baba Yaga
richhomiewaang
Baba Yaga
21,273
142
0
2,913
13,473
7,265
0
2,012
11,239
48,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,465
Gold Earned
54,098
359
Minions Killed
322
6
Camps Cleared
9
1,407,320
Distance Traveled
1,320,526
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,825
802
105
7
1
278,663
2
L
Fenrir
10,795
675
21
1
1
296,454
0
W
Ne Zha
11,001
688
35
2
0
251,829
4
L
Neith
11,185
699
45
3
1
245,660
0
L
Ah Puch
10,080
630
79
5
0
269,738
3
L
Chaac
10,670
667
91
6
0
266,584
3
L
Hun Batz
11,368
711
86
5
7
242,090
0
W
Hera
11,225
702
92
6
1
296,089
1
W
Olorun
13,378
836
56
4
1
274,064
2
W
Baba Yaga
15,036
940
71
4
3
306,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role