Player Matchup

Discordia
Discordia
DreamQueen143
Discordia
Level 80
God Stats
20W - 24L
1,544 SR
Queue Stats
183W - 273L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
OldLoneWolf65
Gilgamesh
Level 129
God Stats
16W - 19L
1,516 SR
Queue Stats
247W - 396L
1,230 Elo+
Solo
Anhur
Anhur
jr_headhunter_20
Anhur
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 19L
1,128 Elo+
Solo
Team Averages
Level 75
1,594 SR
1,213 Elo+

VS

Team Averages
Level 73
1,204 SR
1,227 Elo+
Set
Set
MADD HOWS
Set
Level 147
God Stats
20W - 28L
1,201 SR
Queue Stats
252W - 449L
1,126 Elo+
Solo
Horus
Horus
SmokeyMCdabz679
Horus
Level 46
God Stats
24W - 21L
1,352 SR
Queue Stats
160W - 219L
1,299 Elo+
Solo
Heimdallr
Heimdallr
jakejake_50
Heimdallr
Level 26
God Stats
1W - 2L
1,058 SR
Queue Stats
150W - 190L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DreamQueen143
Discordia
12
1 / 6 / 4
8,228
686
9,259
9,801
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
OldLoneWolf65
Gilgamesh
12
4 / 9 / 1
9,325
777
10,077
16,179
15,435
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 11 / 2
6,723
560
1,522
11,566
2,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 11
8,426
702
4,934
6,999
4,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 2 / 13
10,470
873
11,130
10,527
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
jakejake_50
Heimdallr
14
12 / 1 / 12
10,638
887
16,206
12,065
4,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
26
26
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
DreamQueen143
Discordia
1
6
4
0.5
W
4
2
11
4.75
L
Gilgamesh
OldLoneWolf65
Gilgamesh
4
9
1
0.5
W
10
2
13
8.25
W
Heimdallr
jakejake_50
Heimdallr
12
1
12
18
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
32,270
37,546
Taken
29,591
20,519
Mitigated
13,521
4,769
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DreamQueen143
Discordia
9,259
1,084
590
2,148
9,801
2,700
0
694
9,107
29,766
0
W
4,934
1,575
201
1,192
6,999
4,664
90
2,121
4,878
3,157
8,237
L
Gilgamesh
OldLoneWolf65
Gilgamesh
10,077
3,538
256
1,755
16,179
15,435
0
528
15,651
0
21,216
W
11,130
5,412
1,459
4,874
10,527
4,119
37
2,828
7,699
0
21,487
W
Heimdallr
jakejake_50
Heimdallr
16,206
11,689
0
4,523
12,065
4,738
818
4,310
7,755
0
44,085
L
1,522
253
0
20
11,566
2,384
0
138
11,428
0
3,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
29,534
69
Minions Killed
114
1
Camps Cleared
2
604,270
Distance Traveled
588,832
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,228
686
45
4
1
208,957
1
W
Set
8,426
702
17
1
0
173,063
0
L
Gilgamesh
9,325
777
22
2
0
229,849
1
W
Horus
10,470
873
18
2
1
215,793
2
W
Heimdallr
10,638
887
79
7
1
199,976
0
L
Anhur
6,723
560
2
0
0
165,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role