Player Matchup

Artemis
Artemis
MattyAsity
Artemis
Level 150
God Stats
24W - 18L
1,686 SR
Queue Stats
176W - 163L
1,515 Elo+
Party 1
Chang'e
Chang'e
MonkeyReaper999
Chang'e
Level 106
God Stats
16W - 12L
1,589 SR
Queue Stats
264W - 279L
1,471 Elo+
Solo
Bacchus
Bacchus
dirtwarrior1
Bacchus
Level 123
God Stats
50W - 50L
1,488 SR
Queue Stats
919W - 999L
1,416 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,467 Elo+

VS

Team Averages
Level 92
1,585 SR
1,584 Elo+
Jing Wei
Jing Wei
BackUpTerrry
Jing Wei
Level 143
God Stats
3W - 1L
1,532 SR
Queue Stats
36W - 33L
1,626 Elo+
Party 2
Eset
Eset
CoronaryZeus554
Eset
Level 109
God Stats
2W - 0L
1,723 SR
Queue Stats
91W - 81L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
NigBob4456
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MattyAsity
Artemis
12
1 / 5 / 2
8,353
597
9,520
11,327
4,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
7,367
526
3,050
3,822
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
dirtwarrior1
Bacchus
13
2 / 3 / 1
8,590
614
5,504
19,320
10,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BackUpTerrry
Jing Wei
14
4 / 0 / 4
10,319
737
10,392
7,718
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 6
9,250
661
8,367
10,937
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NigBob4456
Cthulhu
13
3 / 0 / 5
10,109
722
5,829
9,320
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BackUpTerrry
Jing Wei
4
0
4
6
W
2
3
6
1.67
L
Artemis
MattyAsity
Artemis
1
5
2
0.4
L
0
1
0
0
W
Cthulhu
NigBob4456
Cthulhu
3
0
5
5.5
L
Bacchus
dirtwarrior1
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
24,588
34,469
Taken
27,975
16,241
Mitigated
13,916
8,688
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BackUpTerrry
Jing Wei
10,392
8,853
0
1,695
7,718
2,713
1,410
3,676
4,042
0
57,066
W
8,367
472
421
3,105
10,937
3,407
765
2,653
8,284
30,761
0
L
Artemis
MattyAsity
Artemis
9,520
4,175
149
2,750
11,327
4,054
0
6,433
4,894
0
34,434
L
3,050
34
730
1,811
3,822
1,208
0
2,450
1,372
11,722
0
W
Cthulhu
NigBob4456
Cthulhu
5,829
246
0
1,594
9,320
7,796
676
2,758
6,562
14,491
0
L
Bacchus
dirtwarrior1
Bacchus
5,504
629
0
3,248
19,320
10,979
0
6,013
13,307
26,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
29,678
110
Minions Killed
166
3
Camps Cleared
11
606,532
Distance Traveled
800,569
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,319
737
94
7
7
271,365
0
W
Eset
9,250
661
58
4
2
263,489
5
L
Artemis
8,353
597
52
4
0
201,607
1
L
Chang'e
7,367
526
21
2
2
153,938
4
W
Cthulhu
10,109
722
14
1
2
265,715
0
L
Bacchus
8,590
614
37
3
1
250,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role