Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
uros1
Chiron
Gold I
Level 119
God Stats
10W - 3L
1,689 SR
Queue Stats
71W - 71L
1,724 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
werefolf
Baron Samedi
Gold V
Level 106
God Stats
1W - 1L
1,199 SR
Queue Stats
37W - 40L
1,289 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,463 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,696 SR
1,615 MMR
Cupid
Cupid
Gold I
LostRogue
Cupid
Gold I
Level 149
God Stats
1W - 1L
1,471 SR
Queue Stats
41W - 33L
1,766 MMR
Party 1
Sol
Sol
Silver I
ThaFeyy
Sol
Silver I
Level 52
God Stats
3W - 2L
1,751 SR
Queue Stats
8W - 4L
1,679 MMR
Party 1
Fafnir
Fafnir
Silver I
Zeref21
Fafnir
Silver I
Level 131
God Stats
7W - 5L
1,866 SR
Queue Stats
116W - 139L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 4 / 9
10,548
703
9,781
22,663
15,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
uros1
Chiron
16
8 / 2 / 5
11,563
771
18,517
13,111
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
werefolf
Baron Samedi
14
3 / 3 / 8
10,163
678
15,555
15,600
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothPersephoneAthenaGilgameshAphrodite

VS

Bans
ScyllaGaneshaHeraAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LostRogue
Cupid
13
0 / 4 / 7
9,174
612
7,911
13,493
5,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
14
7 / 7 / 1
10,942
729
21,217
16,520
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Zeref21
Fafnir
12
1 / 3 / 7
9,709
647
7,786
19,189
22,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
8
9
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
4
9
1.88
L
Cupid
LostRogue
Cupid
0
4
7
0.88
L
Sol
7
7
1
1.07
L
Fafnir
Zeref21
Fafnir
1
3
7
1.5
W
Chiron
uros1
Chiron
8
2
5
5.25
W
Baron Samedi
werefolf
Baron Samedi
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
36,914
51,374
Taken
49,202
27,938
Mitigated
33,748
19,273
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,781
2,753
0
3,767
22,663
15,765
168
10,338
12,325
0
35,347
L
Cupid
LostRogue
Cupid
7,911
3,299
823
2,339
13,493
5,032
443
3,802
9,336
0
32,101
L
Sol
21,217
9,422
0
5,172
16,520
5,874
1,304
4,943
11,099
46,748
0
L
Fafnir
Zeref21
Fafnir
7,786
1,789
228
4,348
19,189
22,842
32
7,046
11,619
12,553
0
W
Chiron
uros1
Chiron
18,517
9,576
1,630
5,608
13,111
5,147
2,501
7,752
5,359
0
63,033
W
Baron Samedi
werefolf
Baron Samedi
15,555
689
2,257
6,011
15,600
7,026
0
11,821
3,779
40,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
29,825
177
Minions Killed
140
13
Camps Cleared
1
839,322
Distance Traveled
835,672
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,548
703
38
3
3
278,095
4
L
Cupid
9,174
612
70
5
1
280,493
7
L
Sol
10,942
729
64
4
0
253,602
3
L
Fafnir
9,709
647
6
0
0
301,577
1
W
Chiron
11,563
771
89
6
7
270,910
6
W
Baron Samedi
10,163
678
50
3
3
290,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role