Player Matchup

Danzaburou
Danzaburou
Kill_stuffz
Danzaburou
Level 93
God Stats
5W - 3L
1,557 SR
Queue Stats
96W - 87L
1,337 Elo+
Solo
Chronos
Chronos
NINNY_MUGGlNS
Chronos
Level 104
God Stats
40W - 33L
1,502 SR
Queue Stats
199W - 190L
1,399 Elo+
Solo
Nu Wa
Nu Wa
T-one_xiao_qi_e
Nu Wa
Level 60
God Stats
79W - 72L
1,569 SR
Queue Stats
375W - 402L
1,449 Elo+
Solo
Sylvanus
Sylvanus
aubjew
Sylvanus
Level 109
God Stats
2W - 6L
1,381 SR
Queue Stats
609W - 646L
1,449 Elo+
Solo
Ra
Ra
dark_spirit_0718
Ra
Level 109
God Stats
1W - 2L
1,375 SR
Queue Stats
4W - 16L
1,206 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,368 Elo+

VS

Team Averages
Level 106
1,460 SR
1,408 Elo+
Ymir
Ymir
Ajrj07
Ymir
Level 106
God Stats
27W - 24L
1,496 SR
Queue Stats
596W - 651L
1,389 Elo+
Solo
Kali
Kali
SeanTheCrow
Kali
Level 113
God Stats
12W - 12L
1,478 SR
Queue Stats
121W - 112L
1,396 Elo+
Solo
Zeus
Zeus
bergein
Zeus
Level 129
God Stats
9W - 13L
1,344 SR
Queue Stats
319W - 364L
1,401 Elo+
Solo
Neith
Neith
boomer67285
Neith
Level 66
God Stats
16W - 10L
1,540 SR
Queue Stats
160W - 180L
1,426 Elo+
Solo
Bacchus
Bacchus
guydolf
Bacchus
Level 116
God Stats
25W - 32L
1,444 SR
Queue Stats
1,135W - 1,261L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kill_stuffz
Danzaburou
11
0 / 6 / 4
6,403
427
3,727
12,418
2,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
14
8 / 1 / 1
8,670
578
8,726
10,458
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 1 / 4
8,246
550
8,563
4,299
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
aubjew
Sylvanus
11
0 / 2 / 4
6,149
410
4,845
14,915
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 3
7,441
496
4,581
9,625
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ajrj07
Ymir
15
0 / 0 / 1
8,912
594
2,579
7,581
6,843
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 2
8,451
563
4,568
13,388
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
bergein
Zeus
13
5 / 4 / 3
8,647
576
13,273
8,382
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 4
7,867
524
7,718
9,117
3,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
guydolf
Bacchus
12
2 / 1 / 6
6,861
457
9,946
12,216
12,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
15
15
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ajrj07
Ymir
0
0
1
0.5
L
Danzaburou
Kill_stuffz
Danzaburou
0
6
4
0.33
L
Chronos
8
1
1
8.5
W
5
3
2
2
L
0
1
4
2
L
Sylvanus
aubjew
Sylvanus
0
2
4
1
W
Zeus
bergein
Zeus
5
4
3
1.63
W
3
2
4
2.5
L
1
5
3
0.5
W
Bacchus
guydolf
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
38,084
51,715
Taken
50,684
19,222
Mitigated
30,491
16,968
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ajrj07
Ymir
2,579
125
0
3,395
7,581
6,843
282
4,168
3,413
69,761
0
L
Danzaburou
Kill_stuffz
Danzaburou
3,727
1,344
0
4,377
12,418
2,991
0
3,683
8,353
0
32,293
L
Chronos
8,726
3,684
0
3,015
10,458
3,956
0
3,534
6,837
43,274
7,703
W
4,568
1,849
0
7,135
13,388
5,225
0
5,730
7,658
0
45,385
L
8,563
1,851
0
1,037
4,299
1,192
0
1,962
2,337
60,131
0
L
Sylvanus
aubjew
Sylvanus
4,845
1,798
1,117
5,342
14,915
7,490
0
8,012
6,425
20,822
6,246
W
Zeus
bergein
Zeus
13,273
1,403
0
3,438
8,382
2,829
583
6,237
2,145
54,977
0
W
7,718
4,286
0
4,765
9,117
3,145
870
4,627
4,490
0
49,241
L
4,581
527
429
1,651
9,625
3,593
156
7,570
1,965
44,340
0
W
Bacchus
guydolf
Bacchus
9,946
1,016
0
1,769
12,216
12,449
0
4,195
8,021
27,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
40,738
422
Minions Killed
491
0
Camps Cleared
0
1,392,375
Distance Traveled
1,444,402
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,912
594
158
11
0
296,708
1
L
Danzaburou
6,403
427
58
4
0
271,761
0
L
Chronos
8,670
578
91
6
0
322,605
7
W
Kali
8,451
563
86
6
0
324,249
4
L
Nu Wa
8,246
550
136
9
0
252,840
5
L
Sylvanus
6,149
410
45
3
0
264,387
1
W
Zeus
8,647
576
100
7
0
257,564
3
W
Neith
7,867
524
117
8
0
266,827
2
L
Ra
7,441
496
92
6
0
280,782
6
W
Bacchus
6,861
457
30
2
0
299,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role