Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
AlderCyng
Bastet
Level 31
God Stats
5W - 1L
1,585 SR
Queue Stats
81W - 79L
1,484 Elo+
Party 4
Nox
Nox
IntelNitrouse
Nox
Level 25
God Stats
10W - 7L
1,560 SR
Queue Stats
56W - 56L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
SinTata
Sylvanus
Level 101
God Stats
12W - 12L
1,515 SR
Queue Stats
46W - 45L
1,502 Elo+
Party 1
Nemesis
Nemesis
bobslayer1323
Nemesis
Level 25
God Stats
12W - 9L
1,562 SR
Queue Stats
88W - 90L
1,487 Elo+
Party 1
Team Averages
Level 50
1,545 SR
1,493 Elo+

VS

Team Averages
Level 52
1,495 SR
1,410 Elo+
Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Diamond_Luis16
Ao Kuang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 149L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
Fensober77
Hou Yi
Level 35
God Stats
8W - 10L
1,386 SR
Queue Stats
97W - 125L
1,389 Elo+
Solo
Anubis
Anubis
Nirobu
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 2
Bellona
Bellona
raulcampoamor23
Bellona
Level 31
God Stats
2W - 2L
1,587 SR
Queue Stats
73W - 111L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 0 / 7
12,738
607
8,656
12,406
4,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
AlderCyng
Bastet
20
11 / 2 / 9
13,394
638
18,236
20,213
12,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 1 / 11
13,616
648
24,067
12,657
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SinTata
Sylvanus
17
4 / 2 / 18
12,475
594
12,728
25,226
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
19
12 / 4 / 13
12,777
608
15,024
17,624
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 13 / 2
8,560
408
7,649
21,665
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
14
1 / 11 / 5
8,810
420
7,484
19,608
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Fensober77
Hou Yi
16
1 / 6 / 4
9,673
461
10,345
18,870
6,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Nirobu
Anubis
16
3 / 8 / 2
10,064
479
11,386
20,522
8,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 8 / 2
8,812
420
8,254
20,576
12,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
45
Kills
8
9
Deaths
46
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
7
7.5
L
Thanatos
 
Thanatos
1
13
2
0.15
W
Bastet
AlderCyng
Bastet
11
2
9
7.75
L
Ao Kuang
1
11
5
0.32
L
Hou Yi
Fensober77
Hou Yi
1
6
4
0.5
W
14
1
11
19.5
L
Anubis
Nirobu
Anubis
3
8
2
0.5
W
Sylvanus
SinTata
Sylvanus
4
2
18
6.5
W
Nemesis
12
4
13
4.63
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,711
Damage
45,118
88,126
Taken
101,241
49,683
Mitigated
40,060
43,350
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,656
4,814
0
6,189
12,406
4,597
4,832
2,866
9,540
345
128,640
L
Thanatos
 
Thanatos
7,649
1,680
0
8,252
21,665
6,193
0
5,581
15,928
0
42,226
W
Bastet
AlderCyng
Bastet
18,236
4,452
0
8,646
20,213
12,855
1,814
2,049
18,154
0
91,336
L
Ao Kuang
7,484
2,021
0
1,682
19,608
6,689
0
9,019
10,198
42,846
0
L
Hou Yi
Fensober77
Hou Yi
10,345
5,724
0
4,642
18,870
6,069
0
10,291
8,419
0
63,099
W
24,067
2,236
0
5,831
12,657
4,691
1,275
3,448
8,652
80,785
0
L
Anubis
Nirobu
Anubis
11,386
655
0
5,991
20,522
8,381
0
6,679
13,735
62,130
0
W
Sylvanus
SinTata
Sylvanus
12,728
3,542
3,594
15,573
25,226
20,990
1,819
9,404
15,624
45,669
0
W
Nemesis
15,024
8,622
0
3,517
17,624
6,550
2,053
3,678
12,702
0
68,053
L
8,254
2,209
0
4,204
20,576
12,728
548
4,585
15,559
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,000
Gold Earned
45,919
628
Minions Killed
472
0
Camps Cleared
0
2,187,996
Distance Traveled
1,686,197
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,738
607
189
9
0
426,814
6
L
Thanatos
8,560
408
71
3
0
342,630
1
W
Bastet
13,394
638
145
7
0
452,104
6
L
Ao Kuang
8,810
420
79
4
0
345,253
2
L
Hou Yi
9,673
461
124
6
0
350,406
5
W
Nox
13,616
648
129
6
0
420,939
1
L
Anubis
10,064
479
108
5
0
318,698
1
W
Sylvanus
12,475
594
72
3
0
403,542
6
W
Nemesis
12,777
608
93
4
0
484,597
1
L
Bellona
8,812
420
90
4
0
329,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role