Player Matchup

Neith
Neith
Frey125
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Agni
Agni
Nevzuat
Agni
Level 22
God Stats
5W - 2L
1,580 SR
Queue Stats
38W - 43L
1,415 Elo+
Solo
Cthulhu
Cthulhu
RareshHELL
Cthulhu
Level 26
God Stats
6W - 5L
1,273 SR
Queue Stats
32W - 30L
1,451 Elo+
Party 2
Ravana
Ravana
Vladutaki123
Ravana
Level 29
God Stats
2W - 1L
1,491 SR
Queue Stats
41W - 51L
1,457 Elo+
Party 2
Athena
Athena
WeedHunter23
Athena
Level 25
God Stats
1W - 1L
1,339 SR
Queue Stats
67W - 67L
1,467 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,458 Elo+

VS

Team Averages
Level 15
1,516 SR
1,546 Elo+
Tiamat
Tiamat
BuzzIsBoss
Tiamat
Level 29
God Stats
15W - 14L
1,546 SR
Queue Stats
147W - 163L
1,430 Elo+
Solo
Hades
Hades
DingoDanny
Hades
Level 29
God Stats
3W - 5L
1,533 SR
Queue Stats
62W - 71L
1,389 Elo+
Solo
Yemoja
Yemoja
KalbSgheer
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Olorun
Olorun
KursiAsfar
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Jormungandr
Jormungandr
ameerarena
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frey125
Neith
10
6 / 1 / 5
6,387
581
4,105
4,054
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Nevzuat
Agni
10
7 / 0 / 3
6,603
600
8,711
6,382
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RareshHELL
Cthulhu
11
1 / 1 / 2
6,337
576
4,572
8,419
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
12
7 / 1 / 2
6,993
636
6,945
6,870
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
3 / 0 / 10
6,860
624
4,470
7,585
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuzzIsBoss
Tiamat
9
0 / 2 / 0
5,253
478
4,263
6,930
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
9
1 / 3 / 0
5,208
473
2,731
7,377
2,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
KalbSgheer
Yemoja
7
1 / 4 / 0
5,091
463
2,665
8,709
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
KursiAsfar
Olorun
7
0 / 9 / 1
4,885
444
3,898
9,127
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ameerarena
Jormungandr
7
0 / 6 / 0
4,510
410
1,804
9,181
3,187
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
24
Kills
2
3
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BuzzIsBoss
Tiamat
0
2
0
0
L
Hades
1
3
0
0.33
W
Neith
Frey125
Neith
6
1
5
8.5
L
Yemoja
KalbSgheer
Yemoja
1
4
0
0.25
L
Olorun
KursiAsfar
Olorun
0
9
1
0.06
W
Agni
Nevzuat
Agni
7
0
3
8.5
W
Cthulhu
RareshHELL
Cthulhu
1
1
2
2
W
Ravana
7
1
2
8
W
Athena
3
0
10
8
L
Jormungandr
ameerarena
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
15,361
33,310
Taken
41,324
17,552
Mitigated
13,326
10,208
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BuzzIsBoss
Tiamat
4,263
548
0
2,866
6,930
2,425
18
2,724
3,959
28,795
0
L
Hades
2,731
877
0
3,331
7,377
2,300
78
3,765
2,805
17,876
0
W
Neith
Frey125
Neith
4,105
2,060
0
338
4,054
1,630
1,378
2,256
1,798
0
22,150
L
Yemoja
KalbSgheer
Yemoja
2,665
711
720
1,165
8,709
3,190
0
3,247
5,332
13,631
0
L
Olorun
KursiAsfar
Olorun
3,898
1,820
0
927
9,127
2,224
27
2,456
6,641
20,670
0
W
Agni
Nevzuat
Agni
8,711
2,518
51
3,265
6,382
2,272
0
4,166
1,939
25,509
0
W
Cthulhu
RareshHELL
Cthulhu
4,572
756
0
3,024
8,419
4,544
114
2,692
5,727
27,114
0
W
Ravana
6,945
2,614
0
2,582
6,870
2,288
245
1,210
5,596
0
42,829
W
Athena
4,470
1,611
0
948
7,585
6,818
202
4,622
2,889
17,772
0
L
Jormungandr
ameerarena
Jormungandr
1,804
837
0
1,400
9,181
3,187
32
4,129
4,834
13,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
24,947
271
Minions Killed
199
0
Camps Cleared
0
1,107,434
Distance Traveled
918,251
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,253
478
67
6
0
205,479
2
L
Hades
5,208
473
41
4
0
170,770
2
W
Neith
6,387
581
46
4
0
187,394
0
L
Yemoja
5,091
463
18
2
0
187,423
4
L
Olorun
4,885
444
42
4
0
177,888
3
W
Agni
6,603
600
52
5
0
228,550
0
W
Cthulhu
6,337
576
66
6
0
198,250
1
W
Ravana
6,993
636
76
7
0
227,896
0
W
Athena
6,860
624
31
3
0
265,344
1
L
Jormungandr
4,510
410
31
3
0
176,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role