Player Matchup

Ares
Ares
 
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonzoMan
Tsukuyomi
Level 24
God Stats
6W - 8L
1,430 SR
Queue Stats
16W - 21L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sombro77
Morgan Le Fay
Level 17
God Stats
10W - 16L
1,409 SR
Queue Stats
11W - 19L
1,319 Elo+
Party 1
Anhur
Anhur
abelk9yt
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,699 Elo+
Solo
King Arthur
King Arthur
xboogsx
King Arthur
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 64L
1,402 Elo+
Party 1
Team Averages
Level 22
1,468 SR
1,472 Elo+

VS

Team Averages
Level 36
1,494 SR
1,364 Elo+
Mulan
Mulan
 
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AACV67
Neith
Level 23
God Stats
4W - 8L
1,294 SR
Queue Stats
34W - 51L
1,330 Elo+
Solo
Mercury
Mercury
Jrob08
Mercury
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 55L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
Juantonwrapper
Nu Wa
Level 107
God Stats
17W - 10L
1,676 SR
Queue Stats
45W - 46L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
wickedsquidword
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
1
0 / 0 / 0
3,423
342
0
277
114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
DonzoMan
Tsukuyomi
9
4 / 3 / 0
5,963
596
4,474
6,067
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Sombro77
Morgan Le Fay
9
2 / 5 / 4
5,567
557
5,174
6,429
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
abelk9yt
Anhur
9
4 / 6 / 2
5,452
545
3,915
7,791
1,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xboogsx
King Arthur
8
1 / 6 / 1
5,116
512
2,248
8,544
5,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
7 / 1 / 1
7,290
729
6,893
8,055
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
AACV67
Neith
10
2 / 4 / 5
6,003
600
3,044
6,018
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Jrob08
Mercury
10
5 / 2 / 4
6,567
657
4,000
5,921
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 4
6,659
666
3,997
4,232
1,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
wickedsquidword
Jormungandr
9
2 / 4 / 5
5,583
558
2,270
5,966
2,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
20
20
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Mulan
 
Mulan
7
1
1
7.5
W
Neith
AACV67
Neith
2
4
5
1.13
L
Tsukuyomi
DonzoMan
Tsukuyomi
4
3
0
1.33
W
Mercury
Jrob08
Mercury
5
2
4
3.5
W
4
1
4
6
L
Morgan Le Fay
Sombro77
Morgan Le Fay
2
5
4
0.8
L
Anhur
abelk9yt
Anhur
4
6
2
0.83
W
Jormungandr
wickedsquidword
Jormungandr
2
4
5
1.13
L
King Arthur
xboogsx
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
20,204
29,108
Taken
30,192
11,579
Mitigated
13,295
3,894
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
0
0
0
0
277
114
0
277
0
0
0
W
Mulan
 
Mulan
6,893
1,745
0
2,489
8,055
5,832
468
0
8,055
3,412
32,770
W
Neith
AACV67
Neith
3,044
1,369
0
733
6,018
2,025
1,316
1,820
4,198
0
27,506
L
Tsukuyomi
DonzoMan
Tsukuyomi
4,474
1,344
0
1,440
6,067
1,889
0
1,285
4,694
0
21,847
W
Mercury
Jrob08
Mercury
4,000
2,281
0
835
5,921
1,596
1,141
862
5,059
0
24,805
W
3,997
606
0
600
4,232
1,153
1,351
1,109
3,123
28,035
0
L
Morgan Le Fay
Sombro77
Morgan Le Fay
5,174
679
0
17
6,429
1,776
171
1,440
4,989
21,022
0
L
Anhur
abelk9yt
Anhur
3,915
2,168
0
1,038
7,791
1,968
0
2,427
5,364
0
17,948
W
Jormungandr
wickedsquidword
Jormungandr
2,270
798
30
60
5,966
2,689
484
1,383
4,583
12,341
0
L
King Arthur
xboogsx
King Arthur
2,248
925
0
1,399
8,544
5,832
69
1,467
6,614
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
32,102
127
Minions Killed
275
0
Camps Cleared
0
749,991
Distance Traveled
954,736
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,423
342
0
0
0
0
0
W
Mulan
7,290
729
89
9
0
200,572
2
W
Neith
6,003
600
63
6
0
169,510
0
L
Tsukuyomi
5,963
596
47
5
0
214,414
0
W
Mercury
6,567
657
43
4
0
228,477
1
W
Nu Wa
6,659
666
59
6
0
177,982
1
L
Morgan Le Fay
5,567
557
29
3
0
177,298
0
L
Anhur
5,452
545
30
3
0
165,053
4
W
Jormungandr
5,583
558
21
2
0
178,195
1
L
King Arthur
5,116
512
21
2
0
193,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role