Player Matchup

Raijin
Raijin
HeNeedSumMilk13
Raijin
Level 160
God Stats
3W - 8L
1,554 SR
Queue Stats
463W - 532L
1,375 Elo+
Solo
Nox
Nox
Sayjinnie
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,192 Elo+
Party 2
Kuzenbo
Kuzenbo
savitout408
Kuzenbo
Level 108
God Stats
8W - 8L
1,415 SR
Queue Stats
438W - 462L
1,455 Elo+
Party 2
Odin
Odin
tkaber
Odin
Level 144
God Stats
13W - 14L
1,520 SR
Queue Stats
1,184W - 1,243L
1,385 Elo+
Solo
Chang'e
Chang'e
xBuck_Lee
Chang'e
Level 85
God Stats
2W - 1L
1,873 SR
Queue Stats
252W - 245L
1,398 Elo+
Solo
Team Averages
Level 103
1,572 SR
1,361 Elo+

VS

Team Averages
Level 110
1,397 SR
1,405 Elo+
Horus
Horus
FluidCrawdad167
Horus
Level 84
God Stats
3W - 1L
1,493 SR
Queue Stats
322W - 355L
1,405 Elo+
Party 3
Hera
Hera
GreenBaySteve84
Hera
Level 159
God Stats
12W - 14L
1,483 SR
Queue Stats
669W - 692L
1,437 Elo+
Party 3
Hun Batz
Hun Batz
MrBlackjaw
Hun Batz
Level 89
God Stats
2W - 4L
1,122 SR
Queue Stats
428W - 426L
1,407 Elo+
Party 1
Anhur
Anhur
MrsBlackjaw
Anhur
Level 109
God Stats
3W - 7L
1,311 SR
Queue Stats
911W - 1,005L
1,332 Elo+
Party 1
Khepri
Khepri
TheNutin
Khepri
Level 109
God Stats
6W - 6L
1,576 SR
Queue Stats
425W - 428L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
11,157
656
20,979
10,616
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 8
11,368
669
15,912
17,558
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
savitout408
Kuzenbo
16
5 / 0 / 8
10,900
641
10,520
16,685
21,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
tkaber
Odin
16
1 / 7 / 6
10,205
600
15,067
20,926
22,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
xBuck_Lee
Chang'e
18
2 / 2 / 7
10,275
604
6,782
17,978
16,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
11,211
659
6,361
18,062
21,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 8
11,986
705
25,215
12,930
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
MrBlackjaw
Hun Batz
20
8 / 3 / 6
12,853
756
22,027
24,158
11,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 3 / 14
11,187
658
11,530
17,089
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
TheNutin
Khepri
17
1 / 2 / 11
11,676
687
9,698
20,679
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
69
15
Kills
17
17
Deaths
15
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
6
5
8
2
L
3
3
8
2.33
W
Hun Batz
MrBlackjaw
Hun Batz
8
3
6
3.67
W
0
3
14
2.33
L
4
5
8
1.6
W
Khepri
TheNutin
Khepri
1
2
11
3.25
L
Kuzenbo
savitout408
Kuzenbo
5
0
8
9
L
Odin
tkaber
Odin
1
7
6
0.57
L
Chang'e
xBuck_Lee
Chang'e
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,260
Damage
74,831
83,763
Taken
92,918
74,566
Mitigated
69,282
40,638
Healing
38,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,361
2,748
12,980
8,495
18,062
21,012
297
6,957
10,775
0
10,205
W
25,215
7,472
1,442
879
12,930
5,591
2,022
9,722
2,940
44,678
0
L
20,979
1,258
2,068
2,005
10,616
4,673
86
3,737
6,879
47,860
0
W
Hun Batz
MrBlackjaw
Hun Batz
22,027
1,479
1,204
3,273
24,158
11,447
1,841
15,425
8,419
0
57,533
W
11,530
3,461
2,432
3,829
17,089
8,249
1,005
10,574
6,352
0
31,788
L
15,912
1,376
1,472
2,181
17,558
8,892
137
8,327
9,231
42,216
0
W
Khepri
TheNutin
Khepri
9,698
830
954
2,585
20,679
22,983
781
10,174
10,239
21,351
0
L
Kuzenbo
savitout408
Kuzenbo
10,520
4,148
3,320
3,256
16,685
21,904
27
7,620
9,065
15,069
0
L
Odin
tkaber
Odin
15,067
905
2,778
2,005
20,926
22,880
0
7,243
13,683
0
33,913
L
Chang'e
xBuck_Lee
Chang'e
6,782
1,162
13,946
7,607
17,978
16,217
156
7,986
9,992
21,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
58,913
173
Minions Killed
173
0
Camps Cleared
0
1,458,459
Distance Traveled
1,686,589
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,211
659
4
0
0
358,346
0
W
Hera
11,986
705
37
2
0
321,051
0
L
Raijin
11,157
656
67
4
0
307,971
1
W
Hun Batz
12,853
756
66
4
0
359,741
1
W
Anhur
11,187
658
44
3
0
321,191
0
L
Nox
11,368
669
40
2
0
287,562
0
W
Khepri
11,676
687
22
1
0
326,260
2
L
Kuzenbo
10,900
641
13
1
0
302,382
0
L
Odin
10,205
600
35
2
0
292,492
0
L
Chang'e
10,275
604
18
1
0
268,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role