Player Matchup

Olorun
Olorun
BSv_kill5
Olorun
Level 4
God Stats
15W - 18L
1,514 SR
Queue Stats
16W - 19L
1,623 Elo+
Solo
Odin
Odin
Brumbus07
Odin
Level 28
God Stats
2W - 2L
1,592 SR
Queue Stats
74W - 82L
1,402 Elo+
Solo
Nemesis
Nemesis
LABZ808
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Cerberus
Cerberus
iSoPro_
Cerberus
Level 28
God Stats
4W - 4L
1,507 SR
Queue Stats
94W - 85L
1,381 Elo+
Solo
Anubis
Anubis
x_-3L_L3CH3R0-_O
Anubis
Level 25
God Stats
0W - 1L
1,762 SR
Queue Stats
26W - 32L
1,316 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,477 Elo+

VS

Team Averages
Level 21
1,431 SR
1,411 Elo+
Ymir
Ymir
Charm3r4870
Ymir
Level 27
God Stats
4W - 4L
1,279 SR
Queue Stats
146W - 163L
1,483 Elo+
Solo
Bastet
Bastet
ZT4RRYY
Bastet
Level 24
God Stats
17W - 4L
1,684 SR
Queue Stats
119W - 98L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Zulu-Five
Kukulkan
Level 27
God Stats
4W - 3L
1,379 SR
Queue Stats
27W - 33L
1,355 Elo+
Solo
Loki
Loki
brunaoodasacadaa
Loki
Level 20
God Stats
14W - 20L
1,315 SR
Queue Stats
21W - 23L
1,451 Elo+
Solo
Fenrir
Fenrir
rottame_ac
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BSv_kill5
Olorun
17
1 / 10 / 6
11,594
892
10,863
19,550
7,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
18
1 / 7 / 4
11,642
896
9,589
27,187
26,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
LABZ808
Nemesis
16
0 / 5 / 0
9,431
725
1,018
4,249
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
iSoPro_
Cerberus
17
4 / 6 / 2
11,993
923
20,208
34,567
13,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 2
11,403
877
7,508
9,362
3,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 18
14,094
1,084
14,264
16,359
19,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
ZT4RRYY
Bastet
19
10 / 1 / 12
13,292
1,022
26,068
13,458
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zulu-Five
Kukulkan
18
3 / 1 / 9
11,995
923
17,538
5,595
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 1 / 9
13,350
1,027
20,293
8,451
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
rottame_ac
Fenrir
18
2 / 6 / 16
11,347
873
8,251
14,257
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
9
Kills
30
30
Deaths
9
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
BSv_kill5
Olorun
1
10
6
0.4
L
Odin
1
7
4
0.43
W
5
0
18
14
L
Nemesis
LABZ808
Nemesis
0
5
0
0
W
Bastet
ZT4RRYY
Bastet
10
1
12
16
W
Kukulkan
Zulu-Five
Kukulkan
3
1
9
7.5
W
10
1
9
14.5
L
Cerberus
iSoPro_
Cerberus
4
6
2
0.83
W
Fenrir
rottame_ac
Fenrir
2
6
16
1.67
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,186
Damage
86,414
94,915
Taken
58,120
52,453
Mitigated
39,138
12,835
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BSv_kill5
Olorun
10,863
6,074
856
3,092
19,550
7,656
0
8,619
10,687
25,969
0
L
Odin
9,589
3,406
0
300
27,187
26,073
0
8,844
17,961
0
22,257
W
14,264
3,297
0
4,752
16,359
19,596
0
11,700
4,659
43,668
0
L
Nemesis
LABZ808
Nemesis
1,018
424
0
21
4,249
1,374
0
445
3,784
0
5,210
W
Bastet
ZT4RRYY
Bastet
26,068
8,104
0
3,934
13,458
4,944
0
8,167
5,291
0
41,793
W
Kukulkan
Zulu-Five
Kukulkan
17,538
2,592
456
249
5,595
2,399
0
3,340
2,255
32,397
0
W
20,293
6,259
0
79
8,451
4,579
0
4,422
4,029
0
41,775
L
Cerberus
iSoPro_
Cerberus
20,208
1,642
0
7,023
34,567
13,628
0
9,930
24,529
50,019
0
W
Fenrir
rottame_ac
Fenrir
8,251
1,154
0
980
14,257
7,620
0
10,950
3,307
0
14,423
L
7,508
389
146
1,397
9,362
3,722
0
3,106
6,152
17,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
64,078
186
Minions Killed
210
9
Camps Cleared
5
760,357
Distance Traveled
1,137,210
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,594
892
34
3
0
124,712
0
L
Odin
11,642
896
37
3
2
244,108
0
W
Ymir
14,094
1,084
58
4
2
250,901
1
L
Nemesis
9,431
725
5
0
1
55,291
0
W
Bastet
13,292
1,022
41
3
1
252,821
0
W
Kukulkan
11,995
923
38
3
0
194,634
0
W
Loki
13,350
1,027
56
4
1
244,017
0
L
Cerberus
11,993
923
82
6
6
203,730
0
W
Fenrir
11,347
873
17
1
1
194,837
1
L
Anubis
11,403
877
28
2
0
132,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role