Player Matchup

Sol
Sol
CubicalCelery
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,468 Elo+
Party 2
Fenrir
Fenrir
ForestAetherr
Fenrir
Level 25
God Stats
2W - 4L
1,230 SR
Queue Stats
70W - 52L
1,599 Elo+
Solo
Bellona
Bellona
PenguinisFrozen
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,415 Elo+
Solo
Cupid
Cupid
RealTempyGG
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
doctorbo226
Xbalanque
Level 29
God Stats
6W - 5L
1,553 SR
Queue Stats
119W - 134L
1,459 Elo+
Solo
Team Averages
Level 22
1,456 SR
1,497 Elo+

VS

Team Averages
Level 18
1,568 SR
1,545 Elo+
Kukulkan
Kukulkan
Johan082499
Kukulkan
Level 28
God Stats
3W - 5L
1,578 SR
Queue Stats
45W - 62L
1,522 Elo+
Party 1
Mercury
Mercury
MrRaul11
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,522 Elo+
Party 1
Neith
Neith
SSKingDre
Neith
Level 11
God Stats
2W - 1L
1,760 SR
Queue Stats
16W - 12L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
mrouija1
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Khepri
Khepri
ohGranzby
Khepri
Level 17
God Stats
25W - 22L
1,500 SR
Queue Stats
339W - 378L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 2
7,799
650
6,938
5,880
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 0 / 2
7,946
662
5,777
8,696
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
6,984
582
530
3,634
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 2 / 5
6,451
538
6,422
5,695
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
doctorbo226
Xbalanque
12
3 / 2 / 6
6,839
570
4,859
7,713
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Johan082499
Kukulkan
11
3 / 2 / 0
6,947
579
2,569
4,319
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MrRaul11
Mercury
5
0 / 2 / 0
4,591
383
93
4,288
828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
SSKingDre
Neith
9
2 / 5 / 3
6,223
519
6,249
8,957
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
mrouija1
Erlang Shen
5
0 / 12 / 2
4,408
367
3,796
9,506
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
ohGranzby
Khepri
8
1 / 7 / 2
5,272
439
2,129
8,485
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
28
Kills
6
6
Deaths
28
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
10
0
2
11
L
Kukulkan
Johan082499
Kukulkan
3
2
0
1.5
L
Mercury
MrRaul11
Mercury
0
2
0
0
W
1
0
0
1
W
5
2
5
3.75
L
Neith
SSKingDre
Neith
2
5
3
0.7
W
Xbalanque
doctorbo226
Xbalanque
3
2
6
3
L
Erlang Shen
mrouija1
Erlang Shen
0
12
2
0.08
L
Khepri
ohGranzby
Khepri
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
14,836
31,618
Taken
35,555
13,356
Mitigated
13,450
12,360
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,938
2,250
0
2,382
5,880
2,279
752
1,347
4,533
30,392
3,555
W
5,777
1,590
0
4,435
8,696
4,579
0
256
8,440
0
50,661
L
Kukulkan
Johan082499
Kukulkan
2,569
66
0
700
4,319
1,319
0
1,716
2,603
26,012
0
L
Mercury
MrRaul11
Mercury
93
0
0
1,395
4,288
828
0
38
4,250
0
12,939
W
530
287
0
580
3,634
2,769
637
305
3,329
3,007
30,533
W
6,422
3,172
645
1,445
5,695
1,634
0
1,527
4,168
0
17,548
L
Neith
SSKingDre
Neith
6,249
2,934
0
2,006
8,957
2,168
93
1,145
7,812
0
29,941
W
Xbalanque
doctorbo226
Xbalanque
4,859
1,913
0
2,873
7,713
2,095
0
1,485
6,228
0
43,944
L
Erlang Shen
mrouija1
Erlang Shen
3,796
1,988
0
210
9,506
3,973
0
2,921
6,585
0
15,055
L
Khepri
ohGranzby
Khepri
2,129
256
0
203
8,485
5,162
58
769
7,716
15,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
27,441
360
Minions Killed
213
0
Camps Cleared
0
1,108,651
Distance Traveled
1,003,372
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,799
650
80
7
0
227,173
0
W
Fenrir
7,946
662
83
7
0
269,098
6
L
Kukulkan
6,947
579
60
5
0
201,384
1
L
Mercury
4,591
383
38
3
0
176,016
0
W
Bellona
6,984
582
97
8
0
187,036
1
W
Cupid
6,451
538
20
2
0
222,847
2
L
Neith
6,223
519
72
6
0
195,513
0
W
Xbalanque
6,839
570
80
7
0
202,497
1
L
Erlang Shen
4,408
367
19
2
0
242,899
0
L
Khepri
5,272
439
24
2
0
187,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role