Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkX74
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Skadi
Skadi
MOT611
Skadi
Level 21
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 1
Merlin
Merlin
Ryuma11
Merlin
Level 18
God Stats
0W - 3L
1,063 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Susano
Susano
itigerrr
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
sieben0074
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Team Averages
Level 14
1,315 SR
1,423 Elo+

VS

Team Averages
Level 21
1,258 SR
1,380 Elo+
Ymir
Ymir
BaldCamel
Ymir
Level 11
God Stats
2W - 2L
1,271 SR
Queue Stats
15W - 11L
1,525 Elo+
Party 2
King Arthur
King Arthur
DragonicKnight
King Arthur
Level 28
God Stats
14W - 9L
1,304 SR
Queue Stats
77W - 91L
1,289 Elo+
Party 3
Cliodhna
Cliodhna
Hoverlordd
Cliodhna
Level 29
God Stats
8W - 16L
1,232 SR
Queue Stats
139W - 204L
1,386 Elo+
Party 3
Eset
Eset
Malilitv
Eset
Level 28
God Stats
3W - 8L
1,269 SR
Queue Stats
179W - 263L
1,344 Elo+
Party 3
Neith
Neith
xXzoisXx
Neith
Level 8
God Stats
2W - 1L
1,213 SR
Queue Stats
11W - 11L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkX74
Morgan Le Fay
11
0 / 16 / 2
7,686
349
8,541
17,658
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
MOT611
Skadi
14
2 / 11 / 0
8,431
383
6,334
17,798
12,105
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Ryuma11
Merlin
15
2 / 9 / 5
10,161
462
7,748
16,471
13,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
itigerrr
Susano
15
8 / 11 / 2
10,473
476
11,660
22,037
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
sieben0074
Jormungandr
16
3 / 4 / 3
10,823
492
9,557
21,257
17,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 2 / 22
10,685
486
11,001
19,392
23,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
DragonicKnight
King Arthur
16
6 / 2 / 9
10,330
470
9,213
15,441
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Hoverlordd
Cliodhna
19
17 / 2 / 10
12,637
574
25,204
13,592
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
15
5 / 7 / 18
10,486
477
6,616
15,125
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
xXzoisXx
Neith
17
15 / 2 / 13
11,666
530
25,233
14,132
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
15
Kills
50
51
Deaths
15
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
2
22
9
L
Morgan Le Fay
DarkX74
Morgan Le Fay
0
16
2
0.06
W
King Arthur
DragonicKnight
King Arthur
6
2
9
5.25
W
Cliodhna
Hoverlordd
Cliodhna
17
2
10
11
L
Skadi
MOT611
Skadi
2
11
0
0.18
W
Eset
5
7
18
2
L
Merlin
Ryuma11
Merlin
2
9
5
0.5
L
Susano
itigerrr
Susano
8
11
2
0.82
L
Jormungandr
sieben0074
Jormungandr
3
4
3
1.13
W
Neith
xXzoisXx
Neith
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,840
Damage
77,267
95,221
Taken
77,682
54,781
Mitigated
55,092
2,517
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,001
2,526
0
2,915
19,392
23,720
468
6,720
12,672
28,604
0
L
Morgan Le Fay
DarkX74
Morgan Le Fay
8,541
1,150
0
496
17,658
4,447
595
3,729
13,929
33,899
0
W
King Arthur
DragonicKnight
King Arthur
9,213
1,878
488
2,387
15,441
12,289
778
5,156
9,205
0
50,317
W
Cliodhna
Hoverlordd
Cliodhna
25,204
1,756
0
4,746
13,592
6,068
2,274
3,755
9,435
0
113,202
L
Skadi
MOT611
Skadi
6,334
3,157
0
0
17,798
12,105
425
1,808
15,810
0
26,430
W
Eset
6,616
725
1,066
2,899
15,125
6,020
972
5,498
9,627
36,934
0
L
Merlin
Ryuma11
Merlin
7,748
797
0
0
16,471
13,388
1,287
3,659
12,762
40,596
0
L
Susano
itigerrr
Susano
11,660
3,843
0
1,666
22,037
6,906
27
5,132
16,811
0
43,749
L
Jormungandr
sieben0074
Jormungandr
9,557
2,784
45
310
21,257
17,935
693
3,289
17,200
55,885
0
W
Neith
xXzoisXx
Neith
25,233
11,519
0
4,041
14,132
6,995
2,544
4,717
9,415
0
78,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
55,804
301
Minions Killed
470
0
Camps Cleared
0
1,611,008
Distance Traveled
2,067,672
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,685
486
33
2
0
407,249
5
L
Morgan Le Fay
7,686
349
48
2
0
270,356
0
W
King Arthur
10,330
470
102
5
0
467,269
1
W
Cliodhna
12,637
574
155
7
0
503,723
1
L
Skadi
8,431
383
42
2
0
312,463
0
W
Eset
10,486
477
57
3
0
333,915
1
L
Merlin
10,161
462
61
3
0
321,059
0
L
Susano
10,473
476
51
2
0
354,271
2
L
Jormungandr
10,823
492
99
5
0
352,859
1
W
Neith
11,666
530
123
6
0
355,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role