Player Matchup

Cthulhu
Cthulhu
Cody-Bonaparte
Cthulhu
Level 22
God Stats
6W - 1L
1,554 SR
Queue Stats
13W - 14L
1,106 Elo+
Party 1
Loki
Loki
Dogchtryg
Loki
Level 40
God Stats
6W - 8L
1,289 SR
Queue Stats
143W - 158L
1,394 Elo+
Party 2
Ymir
Ymir
MadDogLemon27
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
nolan_henry05
Anhur
Level 16
God Stats
8W - 13L
1,353 SR
Queue Stats
68W - 103L
1,349 Elo+
Party 2
Cerberus
Cerberus
x_who_is_Jacob_x
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,131 Elo+
Party 1
Team Averages
Level 19
1,439 SR
1,296 Elo+

VS

Team Averages
Level 20
1,303 SR
1,284 Elo+
Arachne
Arachne
BlingBling3740
Arachne
Level 18
God Stats
0W - 5L
1,095 SR
Queue Stats
30W - 29L
1,444 Elo+
Solo
Hachiman
Hachiman
KillerFliller
Hachiman
Level 17
God Stats
4W - 10L
1,151 SR
Queue Stats
6W - 16L
1,135 Elo+
Solo
Nox
Nox
KiyoichiKotan
Nox
Level 22
God Stats
2W - 3L
1,438 SR
Queue Stats
26W - 55L
1,225 Elo+
Solo
Yemoja
Yemoja
PursuedWig80486
Yemoja
Level 13
God Stats
3W - 7L
1,326 SR
Queue Stats
24W - 29L
1,347 Elo+
Solo
Mulan
Mulan
death_man_run
Mulan
Level 29
God Stats
14W - 21L
1,506 SR
Queue Stats
99W - 141L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,744
479
2,311
6,777
2,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
13
4 / 2 / 0
7,094
591
4,892
7,130
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,446
454
2,246
8,265
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
5,202
434
7,012
7,285
2,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,734
561
2,096
7,455
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
4,351
363
717
1,230
279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
KillerFliller
Hachiman
8
0 / 4 / 1
4,897
408
2,275
5,800
1,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
5,561
463
3,732
4,291
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 7
6,806
567
4,799
10,775
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
6 / 1 / 0
7,245
604
6,172
7,736
4,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
14
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
2
1
0.25
W
Loki
4
2
0
2
L
Hachiman
KillerFliller
Hachiman
0
4
1
0.13
L
2
1
2
3
W
0
4
1
0.13
L
3
0
7
6.5
L
6
1
0
6
W
0
5
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
17,695
36,912
Taken
29,832
16,488
Mitigated
12,356
9,912
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
717
631
0
349
1,230
279
0
612
544
0
3,525
W
2,311
163
333
2,739
6,777
2,420
1,009
160
6,577
21,745
0
W
Loki
4,892
1,246
0
2,887
7,130
2,179
0
224
6,878
0
47,603
L
Hachiman
KillerFliller
Hachiman
2,275
477
0
1,737
5,800
1,472
189
1,317
4,483
0
16,042
L
3,732
684
0
1,548
4,291
1,294
416
184
4,107
20,709
0
W
2,246
1,119
0
804
8,265
4,425
240
4,143
3,977
9,421
0
L
4,799
2,574
1,074
5,687
10,775
5,145
0
1,905
8,870
16,888
0
L
6,172
3,060
0
2,641
7,736
4,166
934
2,386
5,175
0
39,144
W
7,012
3,491
0
1,922
7,285
2,050
512
3,211
3,946
0
29,992
W
2,096
343
0
1,227
7,455
5,414
357
374
7,003
26,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
28,860
289
Minions Killed
183
0
Camps Cleared
0
1,056,079
Distance Traveled
878,971
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,351
363
12
1
0
38,343
0
W
Cthulhu
5,744
479
55
5
0
190,964
4
W
Loki
7,094
591
97
8
0
246,550
0
L
Hachiman
4,897
408
28
2
0
217,410
0
L
Nox
5,561
463
41
3
0
206,421
2
W
Ymir
5,446
454
23
2
0
203,698
1
L
Yemoja
6,806
567
27
2
0
197,360
0
L
Mulan
7,245
604
75
6
0
219,437
0
W
Anhur
5,202
434
44
4
0
203,062
0
W
Cerberus
6,734
561
70
6
0
211,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role