Player Matchup

Merlin
Merlin
FRONTKNOT
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 88L
1,164 Elo+
Solo
Zeus
Zeus
SkrJohnyCZ
Zeus
Level 46
God Stats
29W - 96L
1,152 SR
Queue Stats
83W - 280L
1,143 Elo+
Party 1
Kukulkan
Kukulkan
Zelenina25
Kukulkan
Level 71
God Stats
22W - 66L
1,323 SR
Queue Stats
162W - 399L
1,135 Elo+
Party 1
Team Averages
Level 49
1,325 SR
1,147 Elo+

VS

Team Averages
Level 79
1,359 SR
1,253 Elo+
Izanami
Izanami
DirtyMuffin710
Izanami
Level 74
God Stats
6W - 9L
1,347 SR
Queue Stats
99W - 113L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Guilherme_Kenpac
Ah Muzen Cab
Level 100
God Stats
11W - 9L
1,544 SR
Queue Stats
74W - 104L
1,337 Elo+
Solo
Janus
Janus
SoGxLaVerdadx51O
Janus
Level 63
God Stats
1W - 1L
1,188 SR
Queue Stats
38W - 119L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FRONTKNOT
Merlin
12
1 / 7 / 4
9,405
553
6,408
14,723
5,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 9 / 3
11,227
660
11,451
11,967
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Zelenina25
Kukulkan
15
3 / 6 / 4
11,131
655
11,099
12,733
5,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 4 / 3
13,989
823
19,014
11,475
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Guilherme_Kenpac
Ah Muzen Cab
18
7 / 1 / 9
12,926
760
13,666
15,687
5,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 11
10,608
624
2,701
12,788
3,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
22
22
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
15
4
3
4.13
L
Merlin
FRONTKNOT
Merlin
1
7
4
0.43
W
Ah Muzen Cab
Guilherme_Kenpac
Ah Muzen Cab
7
1
9
11.5
L
4
9
3
0.61
W
0
3
11
1.83
L
Kukulkan
Zelenina25
Kukulkan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
35,381
39,423
Taken
39,950
14,063
Mitigated
13,221
4,504
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,014
15,567
0
1,014
11,475
4,066
556
8,595
2,503
0
47,393
L
Merlin
FRONTKNOT
Merlin
6,408
1,320
0
2,566
14,723
5,036
0
745
13,978
19,483
0
W
Ah Muzen Cab
Guilherme_Kenpac
Ah Muzen Cab
13,666
4,884
83
7,340
15,687
5,499
2,181
9,075
6,409
0
74,738
L
11,451
689
222
571
11,967
3,891
0
1,016
10,951
37,894
0
W
2,701
87
0
698
12,788
3,656
210
11,094
1,510
13,623
0
L
Kukulkan
Zelenina25
Kukulkan
11,099
384
444
701
12,733
5,136
0
1,485
11,248
48,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
37,523
216
Minions Killed
195
6
Camps Cleared
8
783,320
Distance Traveled
833,195
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,989
823
60
4
5
234,871
3
L
Merlin
9,405
553
33
2
0
258,600
0
W
Ah Muzen Cab
12,926
760
120
7
2
335,947
3
L
Zeus
11,227
660
76
4
6
249,329
2
W
Janus
10,608
624
15
1
1
262,377
1
L
Kukulkan
11,131
655
107
6
0
275,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role