Player Matchup

Bellona
Bellona
JudiStz40
Bellona
Level 26
God Stats
4W - 4L
1,515 SR
Queue Stats
61W - 67L
1,596 Elo+
Solo
Kukulkan
Kukulkan
LeoProStalker
Kukulkan
Level 25
God Stats
49W - 40L
1,583 SR
Queue Stats
101W - 81L
1,564 Elo+
Solo
Izanami
Izanami
blodman123
Izanami
Level 26
God Stats
5W - 3L
1,580 SR
Queue Stats
51W - 38L
1,634 Elo+
Solo
Ymir
Ymir
misamani22
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,662 Elo+
Solo
Nemesis
Nemesis
pinky40751
Nemesis
Level 11
God Stats
2W - 0L
1,680 SR
Queue Stats
25W - 13L
1,708 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,633 Elo+

VS

Team Averages
Level 16
1,621 SR
1,608 Elo+
Cerberus
Cerberus
EchoJulio
Cerberus
Level 16
God Stats
12W - 23L
1,855 SR
Queue Stats
79W - 63L
1,608 Elo+
Solo
Charybdis
Charybdis
Felonious_Ham_42
Charybdis
Level 25
God Stats
26W - 27L
1,778 SR
Queue Stats
97W - 94L
1,579 Elo+
Party 1
Bellona
Bellona
Nugget1930
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,566 Elo+
Solo
Vulcan
Vulcan
SULTANofSYRIA
Vulcan
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
159W - 126L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
xAlvaro119
Gilgamesh
Level 8
God Stats
3W - 2L
1,471 SR
Queue Stats
12W - 5L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JudiStz40
Bellona
17
7 / 1 / 8
11,089
616
6,916
9,781
12,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
LeoProStalker
Kukulkan
16
7 / 5 / 10
10,655
592
14,501
10,447
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
blodman123
Izanami
15
11 / 6 / 8
10,604
589
13,998
11,494
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 15
10,381
577
5,417
17,369
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
pinky40751
Nemesis
16
1 / 4 / 12
9,937
552
14,348
13,894
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EchoJulio
Cerberus
10
1 / 9 / 8
7,541
419
2,183
19,136
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
16
8 / 7 / 5
10,535
585
8,051
14,425
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nugget1930
Bellona
12
1 / 3 / 2
7,677
427
3,621
10,636
6,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 6 / 9
9,656
536
17,323
9,724
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
xAlvaro119
Gilgamesh
16
5 / 6 / 5
10,195
566
10,150
16,812
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
31
Kills
19
19
Deaths
31
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EchoJulio
Cerberus
1
9
8
0.56
L
Charybdis
8
7
5
1.5
W
Bellona
JudiStz40
Bellona
7
1
8
11
W
Kukulkan
LeoProStalker
Kukulkan
7
5
10
2.4
L
Bellona
Nugget1930
Bellona
1
3
2
0.67
L
4
6
9
1.42
W
Izanami
blodman123
Izanami
11
6
8
2.5
W
5
3
15
4.17
W
Nemesis
pinky40751
Nemesis
1
4
12
1.75
L
Gilgamesh
xAlvaro119
Gilgamesh
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,180
Damage
41,328
62,985
Taken
70,733
47,445
Mitigated
34,765
12,121
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EchoJulio
Cerberus
2,183
165
0
1,558
19,136
13,243
0
5,382
13,754
12,252
0
L
Charybdis
8,051
4,495
0
5,031
14,425
5,069
5,714
3,945
10,480
0
60,537
W
Bellona
JudiStz40
Bellona
6,916
2,314
0
2,434
9,781
12,930
1,279
1,556
8,163
4,706
53,439
W
Kukulkan
LeoProStalker
Kukulkan
14,501
1,518
0
1,328
10,447
4,038
881
3,780
6,406
65,560
0
L
Bellona
Nugget1930
Bellona
3,621
350
0
533
10,636
6,954
108
2,766
7,870
0
27,200
L
17,323
6,001
0
973
9,724
3,244
0
3,106
6,618
51,180
0
W
Izanami
blodman123
Izanami
13,998
9,740
0
908
11,494
4,926
4,186
2,061
9,335
0
74,928
W
5,417
954
0
3,750
17,369
18,715
270
8,330
8,681
38,887
0
W
Nemesis
pinky40751
Nemesis
14,348
6,194
0
3,701
13,894
6,836
732
2,861
10,835
0
78,808
L
Gilgamesh
xAlvaro119
Gilgamesh
10,150
2,084
0
2,905
16,812
6,255
0
5,205
11,607
0
56,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
45,604
510
Minions Killed
378
0
Camps Cleared
0
1,734,676
Distance Traveled
1,585,999
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,541
419
26
1
0
305,367
0
L
Charybdis
10,535
585
120
7
0
266,394
2
W
Bellona
11,089
616
115
6
0
365,970
4
W
Kukulkan
10,655
592
117
7
0
348,250
1
L
Bellona
7,677
427
64
4
0
308,920
0
L
Vulcan
9,656
536
84
5
0
358,886
10
W
Izanami
10,604
589
112
6
0
307,256
0
W
Ymir
10,381
577
45
3
0
317,358
0
W
Nemesis
9,937
552
121
7
0
395,842
2
L
Gilgamesh
10,195
566
84
5
0
346,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role