Player Matchup

Artemis
Artemis
LamaZmia PR1110
Artemis
Level 145
God Stats
7W - 6L
1,603 SR
Queue Stats
313W - 335L
1,552 Elo+
Solo
Terra
Terra
ReSiGnEdDsTrOy
Terra
Level 151
God Stats
34W - 45L
1,567 SR
Queue Stats
489W - 479L
1,571 Elo+
Solo
Zeus
Zeus
steadykillz
Zeus
Level 43
God Stats
1W - 0L
1,726 SR
Queue Stats
24W - 13L
1,605 Elo+
Solo
Team Averages
Level 113
1,632 SR
1,576 Elo+

VS

Team Averages
Level 115
1,667 SR
1,578 Elo+
Artemis
Artemis
MLG CUDI
Artemis
Level 97
God Stats
5W - 6L
1,639 SR
Queue Stats
9W - 15L
1,559 Elo+
Party 1
Horus
Horus
PhizBang
Horus
Level 147
God Stats
2W - 2L
1,601 SR
Queue Stats
626W - 566L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
king_nothing555
Baron Samedi
Level 101
God Stats
9W - 5L
1,762 SR
Queue Stats
127W - 111L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,990
624
11,240
12,122
4,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 15
12,179
761
12,408
14,222
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
14 / 5 / 2
13,146
822
28,681
13,486
5,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MLG CUDI
Artemis
15
6 / 7 / 4
11,577
724
10,922
15,593
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
PhizBang
Horus
13
3 / 7 / 5
10,065
629
10,181
26,005
23,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
king_nothing555
Baron Samedi
15
4 / 4 / 6
11,167
698
9,598
17,580
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
13
13
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
L
Artemis
MLG CUDI
Artemis
6
7
4
1.14
L
Horus
PhizBang
Horus
3
7
5
0.79
W
2
1
15
9.5
L
Baron Samedi
king_nothing555
Baron Samedi
4
4
6
1.75
W
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,329
Damage
30,701
39,830
Taken
59,178
23,524
Mitigated
38,296
13,117
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,240
5,678
0
959
12,122
4,192
941
2,053
9,764
0
37,813
L
Artemis
MLG CUDI
Artemis
10,922
4,200
0
591
15,593
6,266
0
12,342
3,251
0
30,387
L
Horus
PhizBang
Horus
10,181
3,984
4,219
9,619
26,005
23,680
0
16,875
9,130
0
22,568
W
12,408
664
588
7,111
14,222
14,240
30
5,636
8,242
38,105
0
L
Baron Samedi
king_nothing555
Baron Samedi
9,598
310
1,618
5,906
17,580
8,350
0
12,428
5,152
43,269
0
W
28,681
5,357
0
4,459
13,486
5,092
1,353
2,881
10,175
66,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
32,809
186
Minions Killed
166
9
Camps Cleared
4
804,692
Distance Traveled
731,043
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,990
624
42
3
3
244,246
5
L
Artemis
11,577
724
56
4
2
213,664
0
L
Horus
10,065
629
39
2
0
268,603
2
W
Terra
12,179
761
48
3
4
338,516
1
L
Baron Samedi
11,167
698
71
4
2
248,776
4
W
Zeus
13,146
822
96
6
2
221,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role