Player Matchup

Chiron
Chiron
DataFett
Chiron
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 153L
1,323 Elo+
Solo
Odin
Odin
PapasJr420
Odin
Level 106
God Stats
8W - 11L
1,419 SR
Queue Stats
588W - 660L
1,380 Elo+
Solo
Olorun
Olorun
RainbowDiamondw
Olorun
Level 88
God Stats
0W - 2L
1,136 SR
Queue Stats
180W - 183L
1,467 Elo+
Solo
Yemoja
Yemoja
Royal_Poison_
Yemoja
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,203 Elo+
Solo
Nemesis
Nemesis
ihearttkenny
Nemesis
Level 56
God Stats
1W - 1L
1,435 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo
Team Averages
Level 88
1,398 SR
1,377 Elo+

VS

Team Averages
Level 89
1,447 SR
1,342 Elo+
Tsukuyomi
Tsukuyomi
EDGE-3737
Tsukuyomi
Level 122
God Stats
30W - 23L
1,150 SR
Queue Stats
808W - 832L
1,362 Elo+
Solo
Izanami
Izanami
E_Ryzing_V
Izanami
Level 66
God Stats
1W - 2L
1,462 SR
Queue Stats
122W - 136L
1,355 Elo+
Solo
Ymir
Ymir
JetTech_James97
Ymir
Level 108
God Stats
3W - 0L
1,585 SR
Queue Stats
146W - 151L
1,362 Elo+
Solo
Xing Tian
Xing Tian
PresDEMDHCamacho
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 89L
1,342 Elo+
Solo
Anubis
Anubis
iTz_AleKZinD3L4S
Anubis
Level 62
God Stats
23W - 15L
1,537 SR
Queue Stats
375W - 487L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DataFett
Chiron
10
2 / 3 / 3
6,514
407
5,026
7,763
2,055
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
8,263
516
4,615
11,081
7,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 4 / 2
7,841
490
6,986
11,876
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 4
7,535
471
3,602
7,982
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ihearttkenny
Nemesis
13
5 / 5 / 5
8,370
523
8,178
11,620
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EDGE-3737
Tsukuyomi
14
3 / 4 / 7
8,621
539
9,362
11,216
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
E_Ryzing_V
Izanami
13
4 / 3 / 1
8,142
509
6,952
10,189
3,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 3
8,723
545
6,261
7,783
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
12
1 / 3 / 3
7,242
453
2,882
8,532
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 2
8,964
560
8,718
10,971
4,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
15
15
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
DataFett
Chiron
2
3
3
1.17
W
Tsukuyomi
EDGE-3737
Tsukuyomi
3
4
7
1.63
W
Izanami
E_Ryzing_V
Izanami
4
3
1
1.5
W
3
2
3
2.25
L
2
2
2
1.5
W
Xing Tian
1
3
3
0.83
L
2
4
2
0.75
L
3
1
4
5
W
4
2
2
2.5
L
Nemesis
ihearttkenny
Nemesis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,407
Damage
34,175
50,322
Taken
48,691
26,207
Mitigated
24,876
14,395
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DataFett
Chiron
5,026
1,270
264
2,559
7,763
2,055
341
1,306
6,408
0
32,024
W
Tsukuyomi
EDGE-3737
Tsukuyomi
9,362
3,525
145
3,743
11,216
3,765
0
2,622
8,594
0
51,261
W
Izanami
E_Ryzing_V
Izanami
6,952
5,203
378
2,554
10,189
3,052
366
879
9,310
0
58,703
W
6,261
1,337
0
882
7,783
6,928
562
1,316
6,467
36,836
0
L
4,615
1,656
0
2,865
11,081
7,656
599
3,594
6,992
0
49,721
W
Xing Tian
2,882
374
0
1,131
8,532
6,183
0
1,197
7,335
9,481
0
L
6,986
4,089
141
3,911
11,876
3,301
0
6,511
5,365
42,889
0
L
3,602
1,062
1,371
985
7,982
9,560
105
2,567
5,350
21,435
0
W
8,718
465
0
7,149
10,971
4,948
546
4,639
6,332
56,601
0
L
Nemesis
ihearttkenny
Nemesis
8,178
3,012
0
2,299
11,620
3,635
0
3,235
8,297
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
41,692
351
Minions Killed
383
0
Camps Cleared
0
1,282,237
Distance Traveled
1,380,560
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,514
407
58
4
0
194,571
0
W
Tsukuyomi
8,621
539
82
5
0
316,037
6
W
Izanami
8,142
509
99
6
0
252,873
1
W
Ymir
8,723
545
82
5
0
264,402
0
L
Odin
8,263
516
99
6
0
255,547
0
W
Xing Tian
7,242
453
13
1
0
261,416
3
L
Olorun
7,841
490
74
5
0
268,414
2
L
Yemoja
7,535
471
37
2
0
254,820
1
W
Anubis
8,964
560
107
7
0
285,832
3
L
Nemesis
8,370
523
83
5
0
308,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role