Player Matchup

Chaac
Chaac
AngryIrish95
Chaac
Level 63
God Stats
68W - 57L
1,572 SR
Queue Stats
266W - 295L
1,410 Elo+
Solo
Geb
Geb
Eliasbjrs
Geb
Level 61
God Stats
14W - 9L
1,678 SR
Queue Stats
173W - 186L
1,406 Elo+
Solo
Charybdis
Charybdis
Lightning Fury4
Charybdis
Level 106
God Stats
29W - 21L
1,452 SR
Queue Stats
468W - 472L
1,394 Elo+
Solo
Awilix
Awilix
ThraxLife
Awilix
Level 121
God Stats
10W - 12L
1,494 SR
Queue Stats
248W - 262L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
a_wuts_ur_build
Zhong Kui
Level 87
God Stats
45W - 26L
1,574 SR
Queue Stats
567W - 606L
1,452 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,414 Elo+

VS

Team Averages
Level 78
1,421 SR
1,406 Elo+
Bacchus
Bacchus
Elewds
Bacchus
Level 57
God Stats
22W - 16L
1,516 SR
Queue Stats
264W - 264L
1,391 Elo+
Party 1
Chronos
Chronos
NINNY_MUGGlNS
Chronos
Level 104
God Stats
40W - 33L
1,513 SR
Queue Stats
199W - 190L
1,409 Elo+
Solo
Nemesis
Nemesis
deadheadhippie
Nemesis
Level 62
God Stats
1W - 2L
1,401 SR
Queue Stats
33W - 43L
1,412 Elo+
Solo
Ullr
Ullr
laffdaddy13
Ullr
Level 56
God Stats
4W - 6L
1,371 SR
Queue Stats
147W - 166L
1,387 Elo+
Party 1
Tyr
Tyr
noble884
Tyr
Level 111
God Stats
8W - 16L
1,306 SR
Queue Stats
60W - 72L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
11,020
551
20,532
19,993
21,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 0 / 13
9,761
488
9,487
12,147
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Lightning Fury4
Charybdis
18
7 / 1 / 9
11,468
573
10,618
10,964
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
ThraxLife
Awilix
17
6 / 3 / 9
10,414
521
11,669
14,206
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
a_wuts_ur_build
Zhong Kui
17
7 / 5 / 6
10,826
541
18,193
19,668
14,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elewds
Bacchus
13
2 / 5 / 4
8,855
443
9,356
19,150
23,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
15
3 / 7 / 4
9,741
487
19,916
18,508
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 4 / 0
8,199
410
7,272
18,902
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 1
7,761
388
4,365
13,075
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 0
9,011
451
11,922
21,148
16,883
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
25
Kills
9
9
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Bacchus
Elewds
Bacchus
2
5
4
0.8
W
2
0
13
8.5
W
Charybdis
Lightning Fury4
Charybdis
7
1
9
11.5
L
Chronos
3
7
4
0.71
W
Awilix
ThraxLife
Awilix
6
3
9
3.5
W
Zhong Kui
a_wuts_ur_build
Zhong Kui
7
5
6
2
L
1
4
0
0.25
L
0
5
1
0.1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
52,831
76,978
Taken
90,783
58,007
Mitigated
58,040
31,130
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,532
3,041
0
12,194
19,993
21,082
29
3,077
16,916
10,443
72,481
L
Bacchus
Elewds
Bacchus
9,356
1,099
0
3,034
19,150
23,907
0
8,104
10,827
28,455
0
W
9,487
774
0
2,352
12,147
12,135
551
3,873
8,274
27,618
0
W
Charybdis
Lightning Fury4
Charybdis
10,618
6,495
0
3,406
10,964
4,293
2,187
3,462
7,502
0
80,879
L
Chronos
19,916
8,609
0
3,664
18,508
7,266
0
11,082
7,279
64,295
6,561
W
Awilix
ThraxLife
Awilix
11,669
4,616
0
6,014
14,206
6,029
0
4,579
9,627
0
66,689
W
Zhong Kui
a_wuts_ur_build
Zhong Kui
18,193
3,172
501
6,663
19,668
14,468
1,899
12,017
7,651
65,271
0
L
7,272
2,082
0
7,809
18,902
6,199
436
3,336
15,285
0
60,689
L
4,365
2,055
0
2,350
13,075
3,785
0
3,088
9,781
0
40,426
L
11,922
1,721
0
5,572
21,148
16,883
0
6,158
13,771
0
50,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,489
Gold Earned
43,567
536
Minions Killed
421
0
Camps Cleared
0
1,993,417
Distance Traveled
1,780,733
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,020
551
155
8
0
415,604
7
L
Bacchus
8,855
443
23
1
0
358,642
3
W
Geb
9,761
488
25
1
0
438,815
2
W
Charybdis
11,468
573
137
7
0
385,354
5
L
Chronos
9,741
487
107
5
0
347,040
9
W
Awilix
10,414
521
99
5
0
434,151
3
W
Zhong Kui
10,826
541
120
6
0
319,493
2
L
Nemesis
8,199
410
103
5
0
343,810
0
L
Ullr
7,761
388
84
4
0
355,755
0
L
Tyr
9,011
451
104
5
0
375,486
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role