Player Matchup

Neith
Neith
Arisefrog
Neith
Level 40
God Stats
1W - 4L
1,192 SR
Queue Stats
211W - 154L
1,653 Elo+
Party 3
Poseidon
Poseidon
CthulhianPriest
Poseidon
Level 144
God Stats
3W - 1L
1,560 SR
Queue Stats
293W - 242L
1,638 Elo+
Party 3
Mercury
Mercury
IntelNitrouse
Mercury
Level 25
God Stats
4W - 8L
1,352 SR
Queue Stats
56W - 56L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
SinTata
Sylvanus
Level 101
God Stats
12W - 12L
1,226 SR
Queue Stats
46W - 45L
1,218 Elo+
Party 1
Bellona
Bellona
bobslayer1323
Bellona
Level 24
God Stats
6W - 9L
1,459 SR
Queue Stats
88W - 90L
1,472 Elo+
Party 1
Team Averages
Level 67
1,358 SR
1,492 Elo+

VS

Team Averages
Level 92
1,511 SR
1,482 Elo+
Yemoja
Yemoja
RN_Gaming
Yemoja
Level 88
God Stats
11W - 10L
1,558 SR
Queue Stats
205W - 177L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
awesome-a-man
Heimdallr
Level 128
God Stats
21W - 18L
1,585 SR
Queue Stats
298W - 257L
1,494 Elo+
Party 2
Sol
Sol
sensati0na1
Sol
Level 60
God Stats
3W - 7L
1,477 SR
Queue Stats
157W - 138L
1,465 Elo+
Party 2
Mercury
Mercury
skeleton_dexterd
Mercury
Level 141
God Stats
23W - 23L
1,437 SR
Queue Stats
465W - 406L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
soldieren
Cu Chulainn
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 98L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arisefrog
Neith
18
7 / 2 / 12
12,022
546
24,069
17,178
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
20
6 / 4 / 10
13,258
603
19,495
20,573
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
17
2 / 3 / 10
10,876
494
7,196
15,837
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SinTata
Sylvanus
17
5 / 2 / 14
12,655
575
13,834
21,245
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
18
11 / 2 / 6
12,463
567
17,356
14,775
14,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RN_Gaming
Yemoja
14
2 / 6 / 5
9,241
420
1,895
23,675
25,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
awesome-a-man
Heimdallr
16
3 / 7 / 4
9,723
442
17,279
19,759
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 5 / 2
10,514
478
15,533
20,881
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 4
10,241
466
11,101
16,401
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
soldieren
Cu Chulainn
16
1 / 6 / 1
9,786
445
9,746
23,111
14,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
31
Kills
12
13
Deaths
31
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Arisefrog
Neith
7
2
12
6.5
W
Poseidon
6
4
10
2.75
W
Mercury
2
3
10
2.33
L
Yemoja
RN_Gaming
Yemoja
2
6
5
0.75
W
Sylvanus
SinTata
Sylvanus
5
2
14
6
L
Heimdallr
awesome-a-man
Heimdallr
3
7
4
0.71
W
Bellona
11
2
6
7
L
5
5
2
1.2
L
1
7
4
0.43
L
Cu Chulainn
soldieren
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,950
Damage
55,554
89,608
Taken
103,827
58,904
Mitigated
60,784
43,271
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arisefrog
Neith
24,069
15,664
0
9,032
17,178
7,119
4,143
2,385
14,791
0
94,738
W
Poseidon
19,495
4,443
0
10,434
20,573
9,121
6,058
4,802
15,771
115,345
0
W
Mercury
7,196
2,645
0
4,497
15,837
5,495
0
2,639
13,198
0
58,857
L
Yemoja
RN_Gaming
Yemoja
1,895
617
2,864
4,808
23,675
25,185
391
8,824
14,851
14,811
0
W
Sylvanus
SinTata
Sylvanus
13,834
4,366
7,111
11,147
21,245
22,983
538
4,736
16,509
47,954
0
L
Heimdallr
awesome-a-man
Heimdallr
17,279
8,508
0
4,341
19,759
6,840
685
5,919
13,840
0
78,578
W
Bellona
17,356
6,324
0
1,050
14,775
14,186
1,497
4,616
10,159
0
58,838
L
15,533
1,403
0
8,815
20,881
7,782
698
6,113
14,768
81,643
0
L
11,101
4,268
0
85
16,401
6,199
0
6,466
9,935
0
72,836
L
Cu Chulainn
soldieren
Cu Chulainn
9,746
1,316
0
2,962
23,111
14,778
114
6,007
17,104
7,845
54,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,274
Gold Earned
49,505
566
Minions Killed
515
0
Camps Cleared
0
2,294,879
Distance Traveled
1,887,644
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,022
546
111
5
0
452,257
6
W
Poseidon
13,258
603
171
8
0
445,632
6
W
Mercury
10,876
494
111
5
0
498,730
0
L
Yemoja
9,241
420
28
1
0
344,221
4
W
Sylvanus
12,655
575
78
4
0
428,328
5
L
Heimdallr
9,723
442
111
5
0
350,636
4
W
Bellona
12,463
567
95
4
0
469,932
0
L
Sol
10,514
478
139
6
0
386,888
3
L
Mercury
10,241
466
114
5
0
415,838
5
L
Cu Chulainn
9,786
445
123
6
0
390,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role