Player Matchup

Neith
Neith
AfterDeathQc
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Archangel714
Danzaburou
Level 18
God Stats
5W - 6L
1,489 SR
Queue Stats
25W - 22L
1,365 Elo+
Solo
Guan Yu
Guan Yu
FROST1978
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SanJF
Izanami
Level 16
God Stats
0W - 4L
1,118 SR
Queue Stats
14W - 30L
1,190 Elo+
Solo
Nu Wa
Nu Wa
Tifon_Delta
Nu Wa
Level 27
God Stats
33W - 62L
1,347 SR
Queue Stats
53W - 103L
1,246 Elo+
Solo
Team Averages
Level 13
1,391 SR
1,360 Elo+

VS

Team Averages
Level 15
1,481 SR
1,294 Elo+
Jormungandr
Jormungandr
Queen_wolf_gamer
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,269 Elo+
Solo
Zeus
Zeus
RGI_iTz_Zzeus
Zeus
Level 4
God Stats
1W - 2L
1,148 SR
Queue Stats
1W - 2L
1,002 Elo+
Solo
Yemoja
Yemoja
hpgamer40
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,266 Elo+
Solo
Guan Yu
Guan Yu
misamani22
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Loki
Loki
zorrita69-69
Loki
Level 21
God Stats
17W - 25L
1,759 SR
Queue Stats
50W - 51L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,907
391
1,869
4,514
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Archangel714
Danzaburou
1
0 / 0 / 0
3,366
337
0
30
6
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
FROST1978
Guan Yu
3
0 / 6 / 0
3,552
355
0
4,904
2,049
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SanJF
Izanami
5
1 / 6 / 0
4,198
420
2,811
5,186
1,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 4 / 0
4,329
433
2,622
4,708
1,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Queen_wolf_gamer
Jormungandr
9
5 / 0 / 3
5,638
564
3,313
5,715
2,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
8 / 2 / 5
6,578
658
5,855
3,897
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
hpgamer40
Yemoja
9
2 / 0 / 1
5,224
522
1,267
2,447
2,148
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
misamani22
Guan Yu
10
4 / 0 / 2
6,021
602
2,447
4,665
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 3
5,388
539
828
5,145
1,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
20
21
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Danzaburou
Archangel714
Danzaburou
0
0
0
0
L
Guan Yu
FROST1978
Guan Yu
0
6
0
0
W
Jormungandr
Queen_wolf_gamer
Jormungandr
5
0
3
6.5
W
8
2
5
5.25
L
Izanami
SanJF
Izanami
1
6
0
0.17
L
1
4
0
0.25
W
Yemoja
hpgamer40
Yemoja
2
0
1
2.5
W
Guan Yu
misamani22
Guan Yu
4
0
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,302
Damage
13,710
19,342
Taken
21,869
5,786
Mitigated
10,711
1,022
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,869
871
0
522
4,514
1,385
0
2,929
1,434
0
9,488
L
Danzaburou
Archangel714
Danzaburou
0
0
0
9
30
6
0
0
30
0
791
L
Guan Yu
FROST1978
Guan Yu
0
0
35
276
4,904
2,049
248
2,211
2,568
0
1,124
W
Jormungandr
Queen_wolf_gamer
Jormungandr
3,313
1,104
45
60
5,715
2,862
180
797
4,918
17,423
0
W
5,855
2,779
0
250
3,897
1,065
933
535
3,362
28,116
0
L
Izanami
SanJF
Izanami
2,811
2,119
0
180
5,186
1,255
269
3,013
2,065
0
12,146
L
2,622
1,410
0
0
4,708
1,091
80
2,319
2,101
12,822
0
W
Yemoja
hpgamer40
Yemoja
1,267
518
247
0
2,447
2,148
939
169
2,278
15,816
0
W
Guan Yu
misamani22
Guan Yu
2,447
395
470
1,530
4,665
3,337
1,564
725
3,940
6,593
24,305
W
828
343
0
500
5,145
1,299
249
396
4,749
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
28,849
66
Minions Killed
245
0
Camps Cleared
0
602,491
Distance Traveled
858,153
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,907
391
12
1
0
107,369
5
L
Danzaburou
3,366
337
2
0
0
22,616
0
L
Guan Yu
3,552
355
4
0
0
174,428
0
W
Jormungandr
5,638
564
36
4
0
178,618
0
W
Zeus
6,578
658
58
6
0
166,314
0
L
Izanami
4,198
420
20
2
0
163,408
0
L
Nu Wa
4,329
433
28
3
0
134,670
0
W
Yemoja
5,224
522
17
2
0
169,854
0
W
Guan Yu
6,021
602
80
8
0
170,028
0
W
Loki
5,388
539
54
5
0
173,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role