Player Matchup

Freya
Freya
 
Freya
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ApoloCreed15618
King Arthur
Level 67
God Stats
3W - 6L
1,433 SR
Queue Stats
259W - 274L
1,318 Elo+
Party 2
Ah Puch
Ah Puch
BolilloDuro4305
Ah Puch
Level 88
God Stats
11W - 13L
1,676 SR
Queue Stats
291W - 314L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
DRiPsLiPz
Danzaburou
Level 88
God Stats
2W - 4L
1,412 SR
Queue Stats
203W - 193L
1,406 Elo+
Solo
Hercules
Hercules
KillerBlack4360
Hercules
Level 65
God Stats
2W - 3L
1,259 SR
Queue Stats
169W - 215L
1,387 Elo+
Solo
Team Averages
Level 81
1,456 SR
1,408 Elo+

VS

Team Averages
Level 121
1,526 SR
1,351 Elo+
Scylla
Scylla
II-LOST_SOUL-ll
Scylla
Level 102
God Stats
5W - 6L
1,625 SR
Queue Stats
356W - 438L
1,393 Elo+
Party 3
Medusa
Medusa
Spartanrlz666
Medusa
Level 155
God Stats
26W - 15L
1,627 SR
Queue Stats
247W - 249L
1,339 Elo+
Solo
Ares
Ares
XsTepFasTer
Ares
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 144L
1,357 Elo+
Party 3
Serqet
Serqet
crypsyx
Serqet
Level 127
God Stats
6W - 4L
1,576 SR
Queue Stats
398W - 506L
1,306 Elo+
Party 1
Set
Set
y0uR 0wNeR
Set
Level 151
God Stats
155W - 248L
1,303 SR
Queue Stats
329W - 459L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 10 / 1
9,507
453
9,887
23,032
6,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
ApoloCreed15618
King Arthur
15
1 / 7 / 2
8,673
413
7,567
19,001
10,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 2
10,421
496
11,536
10,264
4,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
DRiPsLiPz
Danzaburou
18
3 / 1 / 0
10,855
517
6,352
10,106
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
13
3 / 2 / 1
9,122
434
2,959
8,873
8,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 1
11,191
533
5,389
13,868
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 2 / 6
11,962
570
23,070
15,472
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 10
9,926
473
12,219
16,325
9,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
crypsyx
Serqet
17
0 / 4 / 0
9,864
470
3,791
9,948
5,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 0 / 2
11,508
548
6,942
11,832
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
15
Kills
22
22
Deaths
15
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
10
1
0.35
L
King Arthur
ApoloCreed15618
King Arthur
1
7
2
0.29
L
5
2
2
3
L
Danzaburou
DRiPsLiPz
Danzaburou
3
1
0
3
W
2
7
1
0.36
L
Hercules
3
2
1
1.75
W
10
2
6
6.5
W
5
2
10
5
W
Serqet
crypsyx
Serqet
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
51,411
71,276
Taken
67,445
33,574
Mitigated
32,275
22,064
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,887
3,786
0
8,536
23,032
6,606
112
5,088
17,944
56,549
0
L
King Arthur
ApoloCreed15618
King Arthur
7,567
445
0
2,090
19,001
10,448
0
4,868
14,133
7,131
32,285
L
11,536
1,091
0
5,292
10,264
4,406
657
5,944
4,320
57,911
0
L
Danzaburou
DRiPsLiPz
Danzaburou
6,352
2,740
0
5,041
10,106
3,796
941
1,164
8,942
0
82,240
W
5,389
369
0
3,157
13,868
4,836
1,246
7,351
6,517
73,833
0
L
Hercules
2,959
485
0
1,105
8,873
8,318
216
544
7,897
0
43,238
W
23,070
10,125
568
8,846
15,472
7,478
664
6,400
9,072
0
100,999
W
12,219
1,350
341
6,072
16,325
9,465
126
6,042
10,283
41,014
0
W
Serqet
crypsyx
Serqet
3,791
671
0
1,954
9,948
5,535
513
544
9,404
0
59,242
W
6,942
3,016
0
2,563
11,832
4,961
822
2,512
9,320
0
93,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,578
Gold Earned
54,451
528
Minions Killed
605
0
Camps Cleared
0
1,748,861
Distance Traveled
2,005,605
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,507
453
104
5
0
353,319
1
L
King Arthur
8,673
413
54
3
0
411,647
1
L
Ah Puch
10,421
496
106
5
0
361,966
14
L
Danzaburou
10,855
517
164
8
0
403,596
3
W
Scylla
11,191
533
135
6
0
321,362
1
L
Hercules
9,122
434
100
5
0
218,333
2
W
Medusa
11,962
570
153
7
0
376,990
3
W
Ares
9,926
473
55
3
0
434,253
4
W
Serqet
9,864
470
114
5
0
428,562
1
W
Set
11,508
548
148
7
0
444,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role