Player Matchup

Anhur
Anhur
Bewkwyrm
Anhur
Level 20
God Stats
7W - 0L
1,868 SR
Queue Stats
70W - 53L
1,537 Elo+
Party 2
Merlin
Merlin
MarioBruus2
Merlin
Level 26
God Stats
15W - 22L
1,336 SR
Queue Stats
87W - 129L
1,390 Elo+
Solo
Kukulkan
Kukulkan
WRATHOFWAR222
Kukulkan
Level 38
God Stats
13W - 13L
1,426 SR
Queue Stats
194W - 192L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
crab300
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,618 Elo+
Solo
Hun Batz
Hun Batz
ultrashinigami
Hun Batz
Level 28
God Stats
5W - 5L
1,472 SR
Queue Stats
135W - 111L
1,499 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,513 Elo+

VS

Team Averages
Level 19
1,702 SR
1,549 Elo+
The Morrigan
The Morrigan
Ava7911
The Morrigan
Level 5
God Stats
8W - 9L
1,480 SR
Queue Stats
10W - 11L
1,549 Elo+
Solo
Bacchus
Bacchus
DesuGOOD01
Bacchus
Level 28
God Stats
16W - 5L
1,796 SR
Queue Stats
195W - 214L
1,491 Elo+
Solo
Nox
Nox
Peeled
Nox
Level 21
God Stats
6W - 3L
1,926 SR
Queue Stats
9W - 4L
1,773 Elo+
Solo
Loki
Loki
Skulldragan
Loki
Level 17
God Stats
8W - 3L
1,773 SR
Queue Stats
20W - 17L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
koolaidmagic
Cliodhna
Level 25
God Stats
11W - 8L
1,533 SR
Queue Stats
51W - 57L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bewkwyrm
Anhur
20
15 / 4 / 12
16,176
1,155
30,102
16,308
7,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
1 / 3 / 15
12,374
884
5,665
14,675
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
WRATHOFWAR222
Kukulkan
20
2 / 3 / 20
13,130
938
18,091
14,917
5,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
crab300
Jormungandr
20
9 / 4 / 17
14,023
1,002
22,367
24,319
31,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
20
5 / 4 / 18
14,112
1,008
19,470
15,766
6,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ava7911
The Morrigan
19
4 / 7 / 9
13,085
935
12,333
19,465
17,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
DesuGOOD01
Bacchus
20
2 / 1 / 10
13,720
980
13,626
21,259
36,517
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
Peeled
Nox
20
3 / 1 / 8
14,066
1,005
17,153
9,351
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 6
14,238
1,017
16,231
18,496
6,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
koolaidmagic
Cliodhna
19
2 / 16 / 5
12,354
882
18,913
32,643
9,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
56
32
Kills
18
18
Deaths
32
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ava7911
The Morrigan
4
7
9
1.21
W
Anhur
Bewkwyrm
Anhur
15
4
12
5.25
L
Bacchus
DesuGOOD01
Bacchus
2
1
10
7
W
Merlin
1
3
15
2.83
L
Nox
Peeled
Nox
3
1
8
7
L
7
7
6
1.43
W
Kukulkan
WRATHOFWAR222
Kukulkan
2
3
20
4
W
Jormungandr
crab300
Jormungandr
9
4
17
4.38
L
Cliodhna
koolaidmagic
Cliodhna
2
16
5
0.28
W
Hun Batz
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,695
Damage
78,256
85,985
Taken
101,214
56,545
Mitigated
72,499
8,232
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ava7911
The Morrigan
12,333
3,576
376
1,120
19,465
17,180
0
10,744
8,662
21,736
6,743
W
Anhur
Bewkwyrm
Anhur
30,102
22,571
1,208
3,363
16,308
7,495
0
7,093
9,215
0
58,537
L
Bacchus
DesuGOOD01
Bacchus
13,626
1,714
0
1,264
21,259
36,517
0
10,270
10,989
22,439
0
W
Merlin
5,665
800
302
1,902
14,675
5,472
0
5,977
8,698
35,342
0
L
Nox
Peeled
Nox
17,153
114
312
1,574
9,351
3,048
0
3,761
5,590
58,548
0
L
16,231
3,757
0
630
18,496
6,040
0
7,996
10,445
0
42,125
W
Kukulkan
WRATHOFWAR222
Kukulkan
18,091
1,125
0
814
14,917
5,829
0
7,203
7,714
38,381
0
W
Jormungandr
crab300
Jormungandr
22,367
5,004
0
558
24,319
31,579
0
12,879
11,440
50,067
0
L
Cliodhna
koolaidmagic
Cliodhna
18,913
1,112
76
2,836
32,643
9,714
0
13,238
19,405
0
31,717
W
Hun Batz
19,470
4,706
0
85
15,766
6,170
0
5,817
9,949
0
41,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,815
Gold Earned
67,463
292
Minions Killed
247
13
Camps Cleared
6
1,319,328
Distance Traveled
1,385,282
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,085
935
43
3
0
250,402
0
W
Anhur
16,176
1,155
65
5
3
255,675
1
L
Bacchus
13,720
980
12
1
0
298,684
0
W
Merlin
12,374
884
75
5
1
234,147
0
L
Nox
14,066
1,005
106
8
2
295,300
1
L
Loki
14,238
1,017
57
4
1
285,946
1
W
Kukulkan
13,130
938
64
5
3
284,407
0
W
Jormungandr
14,023
1,002
45
3
1
230,863
2
L
Cliodhna
12,354
882
29
2
3
254,950
1
W
Hun Batz
14,112
1,008
43
3
5
314,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role