Player Matchup

Kuzenbo
Kuzenbo
Blowsurnin
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 92L
1,196 Elo+
Solo
Thanatos
Thanatos
CruxxMotiv
Thanatos
Level 14
God Stats
4W - 7L
1,417 SR
Queue Stats
6W - 9L
1,283 Elo+
Solo
Pele
Pele
Kanguro-azteca
Pele
Level 24
God Stats
18W - 24L
1,277 SR
Queue Stats
223W - 299L
1,201 Elo+
Solo
Xbalanque
Xbalanque
Nuggit Masta
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
firefox_ber360
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,228 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,282 Elo+

VS

Team Averages
Level 39
1,563 SR
1,280 Elo+
Charybdis
Charybdis
ApexOn
Charybdis
Level 29
God Stats
19W - 7L
1,613 SR
Queue Stats
66W - 64L
1,335 Elo+
Solo
Ra
Ra
Busserman420
Ra
Level 104
God Stats
2W - 1L
1,461 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 1
Chaac
Chaac
WastedPlayer365
Chaac
Level 29
God Stats
4W - 0L
1,740 SR
Queue Stats
76W - 82L
1,328 Elo+
Solo
Pele
Pele
angler295s
Pele
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 116L
1,311 Elo+
Solo
Zeus
Zeus
mayham247
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blowsurnin
Kuzenbo
9
0 / 8 / 2
6,089
381
2,315
11,502
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
CruxxMotiv
Thanatos
9
2 / 12 / 0
6,497
406
5,196
14,336
3,763
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 0
6,462
404
5,387
11,065
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Nuggit Masta
Xbalanque
10
1 / 14 / 2
6,849
428
3,568
13,336
3,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 7 / 0
5,866
367
1,259
10,423
3,639
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApexOn
Charybdis
17
11 / 1 / 8
11,467
717
12,441
9,701
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 7
9,062
566
4,800
7,442
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 0 / 4
10,278
642
11,451
10,391
11,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
14 / 0 / 6
10,727
670
10,758
10,370
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
13
5 / 3 / 8
8,538
534
3,060
6,887
2,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
4
Kills
46
47
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ApexOn
Charybdis
11
1
8
15
L
Kuzenbo
Blowsurnin
Kuzenbo
0
8
2
0.13
W
4
3
7
2.5
L
Thanatos
CruxxMotiv
Thanatos
2
12
0
0.17
L
1
6
0
0.17
L
Xbalanque
Nuggit Masta
Xbalanque
1
14
2
0.14
W
12
0
4
14
W
14
0
6
17
L
0
7
0
0
W
Zeus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
42,510
60,662
Taken
44,791
22,892
Mitigated
22,561
8,951
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ApexOn
Charybdis
12,441
6,389
0
5,885
9,701
3,537
3,245
998
8,703
0
84,741
L
Kuzenbo
Blowsurnin
Kuzenbo
2,315
551
0
244
11,502
8,910
0
2,612
8,890
12,644
0
W
4,800
588
1,461
1,867
7,442
2,385
3,798
661
6,781
54,321
0
L
Thanatos
CruxxMotiv
Thanatos
5,196
1,394
0
4,592
14,336
3,763
0
2,206
12,130
0
26,903
L
5,387
1,504
0
2,729
11,065
3,033
966
974
10,091
0
34,977
L
Xbalanque
Nuggit Masta
Xbalanque
3,568
1,307
0
308
13,336
3,547
538
1,994
11,342
0
19,537
W
11,451
1,849
0
3,448
10,391
11,190
1,632
629
9,762
5,779
43,219
W
10,758
2,989
0
4,495
10,370
3,292
0
783
9,587
0
57,651
L
1,259
347
0
1,078
10,423
3,639
691
1,715
8,708
19,861
0
W
Zeus
3,060
546
387
970
6,887
2,157
3,178
570
6,317
15,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
50,072
201
Minions Killed
478
0
Camps Cleared
0
1,239,766
Distance Traveled
1,468,415
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,467
717
155
10
0
256,827
3
L
Kuzenbo
6,089
381
19
1
0
291,000
0
W
Ra
9,062
566
106
7
0
288,238
0
L
Thanatos
6,497
406
40
3
0
258,024
4
L
Pele
6,462
404
68
4
0
210,001
0
L
Xbalanque
6,849
428
34
2
0
237,705
0
W
Chaac
10,278
642
76
5
0
320,857
0
W
Pele
10,727
670
103
6
0
347,454
0
L
Tiamat
5,866
367
40
3
0
243,036
0
W
Zeus
8,538
534
38
2
0
255,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role