Player Matchup

Fenrir
Fenrir
Bankroll_1KK
Fenrir
Level 26
God Stats
14W - 12L
1,397 SR
Queue Stats
15W - 17L
1,228 Elo+
Solo
Poseidon
Poseidon
C-MuRdeR454
Poseidon
Level 108
God Stats
2W - 2L
1,374 SR
Queue Stats
21W - 36L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
Yoe-99
Cthulhu
Level 127
God Stats
7W - 5L
1,517 SR
Queue Stats
100W - 127L
1,342 Elo+
Party 1
Team Averages
Level 87
1,429 SR
1,267 Elo+

VS

Team Averages
Level 39
1,396 SR
1,151 Elo+
Artio
Artio
CaptainHlNR
Artio
Level 28
God Stats
2W - 4L
1,510 SR
Queue Stats
2W - 8L
1,094 Elo+
Party 2
Izanami
Izanami
MusicNinja88
Izanami
Level 27
God Stats
2W - 4L
1,421 SR
Queue Stats
2W - 8L
1,094 Elo+
Party 2
Janus
Janus
mr papasquat458
Janus
Level 63
God Stats
2W - 6L
1,258 SR
Queue Stats
32W - 32L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 0 / 3
11,608
645
12,437
19,688
14,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
C-MuRdeR454
Poseidon
13
1 / 1 / 6
10,188
566
11,109
7,406
5,198
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Yoe-99
Cthulhu
15
2 / 0 / 5
10,915
606
12,299
16,945
17,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
9,136
508
6,300
21,959
26,013
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
MusicNinja88
Izanami
11
0 / 2 / 0
8,875
493
6,876
12,938
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 6 / 0
9,436
524
8,152
10,289
4,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
0
3
7.5
W
Poseidon
C-MuRdeR454
Poseidon
1
1
6
4
L
0
1
1
0.5
L
Izanami
MusicNinja88
Izanami
0
2
0
0
W
Cthulhu
Yoe-99
Cthulhu
2
0
5
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
21,328
44,039
Taken
45,186
36,546
Mitigated
35,334
16,832
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,437
2,594
0
9,379
19,688
14,075
985
7,086
12,602
96
41,851
W
Poseidon
C-MuRdeR454
Poseidon
11,109
1,908
0
1,940
7,406
5,198
1,177
4,243
3,163
40,579
0
L
6,300
452
607
6,963
21,959
26,013
147
10,867
11,092
26,187
0
L
Izanami
MusicNinja88
Izanami
6,876
6,064
0
667
12,938
4,458
227
7,249
5,689
0
26,881
W
Cthulhu
Yoe-99
Cthulhu
12,299
748
0
5,513
16,945
17,273
116
5,831
11,114
47,141
0
L
8,152
501
416
640
10,289
4,863
0
6,059
4,230
33,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
27,447
147
Minions Killed
128
6
Camps Cleared
6
960,685
Distance Traveled
856,756
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,608
645
37
2
5
360,013
3
W
Poseidon
10,188
566
37
2
1
264,584
2
L
Artio
9,136
508
36
2
1
331,928
6
L
Izanami
8,875
493
37
2
1
303,670
1
W
Cthulhu
10,915
606
73
4
0
336,088
3
L
Janus
9,436
524
55
3
4
221,158
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role