Player Matchup

Thor
Thor
FireAndRains
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,354 Elo+
Solo
Scylla
Scylla
blackfox4527
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,325 Elo+
Solo
Jormungandr
Jormungandr
oO KIINGY Oo
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,305 Elo+

VS

Team Averages
Level 97
1,557 SR
1,459 Elo+
Chiron
Chiron
BadaBoom3544
Chiron
Level 113
God Stats
25W - 18L
1,663 SR
Queue Stats
248W - 224L
1,512 Elo+
Party 1
Yemoja
Yemoja
GUNCHETE
Yemoja
Level 83
God Stats
1W - 3L
1,436 SR
Queue Stats
254W - 209L
1,490 Elo+
Party 1
Zeus
Zeus
x-rex4real
Zeus
Level 96
God Stats
2W - 0L
1,572 SR
Queue Stats
24W - 33L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,386
731
1,860
4,806
1,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
8
0 / 5 / 1
4,344
724
1,633
5,394
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
oO KIINGY Oo
Jormungandr
5
0 / 2 / 0
4,180
697
705
2,963
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 1 / 7
5,026
838
3,391
4,124
1,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
GUNCHETE
Yemoja
9
1 / 0 / 7
5,221
870
976
2,834
1,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
10 / 0 / 1
6,690
1,115
6,437
815
146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
0
1
7
3.5
L
1
4
0
0.25
W
Yemoja
GUNCHETE
Yemoja
1
0
7
4.5
L
Scylla
0
5
1
0.1
L
Jormungandr
oO KIINGY Oo
Jormungandr
0
2
0
0
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,198
Damage
10,804
13,163
Taken
7,773
5,006
Mitigated
2,611
890
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
3,391
1,106
553
1,401
4,124
1,181
520
1,801
2,201
0
18,414
L
1,860
109
0
0
4,806
1,821
0
2,776
2,030
0
8,294
W
Yemoja
GUNCHETE
Yemoja
976
604
1,129
727
2,834
1,284
422
1,067
1,709
5,202
0
L
Scylla
1,633
133
0
670
5,394
1,554
0
3,804
1,590
9,992
0
L
Jormungandr
oO KIINGY Oo
Jormungandr
705
54
0
220
2,963
1,631
0
1,333
1,630
4,038
0
W
6,437
368
84
112
815
146
479
0
815
13,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,910
Gold Earned
16,937
41
Minions Killed
71
1
Camps Cleared
4
240,279
Distance Traveled
330,238
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,026
838
27
5
2
115,142
2
L
Thor
4,386
731
15
3
0
81,462
0
W
Yemoja
5,221
870
18
3
1
101,771
0
L
Scylla
4,344
724
22
4
1
99,530
0
L
Jormungandr
4,180
697
4
1
0
59,287
0
W
Zeus
6,690
1,115
26
4
1
113,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role