Player Matchup

Danzaburou
Danzaburou
Mytheun
Danzaburou
Level 108
God Stats
21W - 16L
1,578 SR
Queue Stats
522W - 485L
1,455 Elo+
Solo
Nu Wa
Nu Wa
TheGreatLoad
Nu Wa
Level 84
God Stats
2W - 2L
1,434 SR
Queue Stats
114W - 109L
1,493 Elo+
Party 1
Serqet
Serqet
Tsukuyomi 2B
Serqet
Level 124
God Stats
2W - 2L
1,269 SR
Queue Stats
268W - 238L
1,500 Elo+
Party 1
Terra
Terra
hellboY_Tre
Terra
Level 80
God Stats
8W - 6L
1,500 SR
Queue Stats
95W - 77L
1,271 Elo+
Solo
Ne Zha
Ne Zha
xI Re7VaGadE lx
Ne Zha
Level 127
God Stats
2W - 0L
1,417 SR
Queue Stats
116W - 111L
1,484 Elo+
Solo
Team Averages
Level 105
1,440 SR
1,441 Elo+

VS

Team Averages
Level 103
1,587 SR
1,465 Elo+
Ne Zha
Ne Zha
Charmanlos
Ne Zha
Level 103
God Stats
8W - 16L
1,558 SR
Queue Stats
354W - 405L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Deathwish57012
Danzaburou
Level 116
God Stats
3W - 4L
1,467 SR
Queue Stats
262W - 322L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MirageMainn
Morgan Le Fay
Level 87
God Stats
4W - 7L
1,632 SR
Queue Stats
78W - 92L
1,411 Elo+
Solo
Sol
Sol
MrKingKhaos
Sol
Level 105
God Stats
96W - 116L
1,556 SR
Queue Stats
213W - 278L
1,464 Elo+
Party 2
Ganesha
Ganesha
iambored666
Ganesha
Level 102
God Stats
19W - 23L
1,724 SR
Queue Stats
308W - 430L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mytheun
Danzaburou
10
4 / 0 / 1
6,498
591
7,419
5,892
1,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 2
6,228
566
2,968
3,602
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
11
5 / 0 / 2
6,606
601
4,486
6,402
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
5,939
540
2,002
8,552
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
6,176
561
4,123
6,680
3,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Charmanlos
Ne Zha
10
1 / 3 / 0
5,821
529
4,749
9,433
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Deathwish57012
Danzaburou
9
0 / 2 / 0
5,332
485
4,777
5,528
1,327
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
MirageMainn
Morgan Le Fay
11
1 / 2 / 1
6,505
591
2,046
4,996
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 1
6,159
560
2,865
5,758
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
iambored666
Ganesha
8
0 / 2 / 0
5,082
462
2,231
9,126
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Charmanlos
Ne Zha
1
3
0
0.33
L
Danzaburou
Deathwish57012
Danzaburou
0
2
0
0
L
Morgan Le Fay
MirageMainn
Morgan Le Fay
1
2
1
0.75
L
1
3
1
0.5
W
Danzaburou
Mytheun
Danzaburou
4
0
1
4.5
W
1
1
2
2
W
Serqet
5
0
2
6
W
1
0
4
3
L
Ganesha
iambored666
Ganesha
0
2
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,998
Damage
16,668
31,128
Taken
34,841
12,964
Mitigated
12,214
11,723
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Charmanlos
Ne Zha
4,749
1,816
0
3,848
9,433
2,884
0
1,237
8,150
0
33,848
L
Danzaburou
Deathwish57012
Danzaburou
4,777
2,807
0
1,387
5,528
1,327
0
1,240
4,138
0
35,804
L
Morgan Le Fay
MirageMainn
Morgan Le Fay
2,046
220
0
1,065
4,996
1,628
0
1,313
3,683
42,980
0
L
2,865
1,088
0
2,115
5,758
1,880
936
271
5,487
27,697
3,934
W
Danzaburou
Mytheun
Danzaburou
7,419
3,677
0
4,052
5,892
1,452
990
892
5,000
0
32,885
W
2,968
390
0
1,389
3,602
971
0
1,409
2,129
36,116
0
W
Serqet
4,486
1,199
0
1,348
6,402
2,334
0
1,228
5,100
0
27,714
W
2,002
534
617
2,434
8,552
5,098
192
670
7,882
17,070
0
L
Ganesha
iambored666
Ganesha
2,231
154
0
2,538
9,126
4,495
0
909
8,217
10,116
0
W
4,123
1,074
0
1,883
6,680
3,109
296
2,452
4,188
0
31,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
28,899
292
Minions Killed
326
0
Camps Cleared
0
1,014,362
Distance Traveled
1,026,186
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,821
529
81
7
0
226,520
2
L
Danzaburou
5,332
485
74
7
0
195,469
0
L
Morgan Le Fay
6,505
591
89
8
0
202,267
2
L
Sol
6,159
560
76
7
0
179,866
4
W
Danzaburou
6,498
591
59
5
0
190,636
0
W
Nu Wa
6,228
566
75
7
0
191,396
0
W
Serqet
6,606
601
52
5
0
244,092
1
W
Terra
5,939
540
39
4
0
198,465
3
L
Ganesha
5,082
462
6
1
0
222,064
4
W
Ne Zha
6,176
561
67
6
0
189,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role